English

Deep Deformable 3D Caricatures with Learned Shape Control

Computer Vision and Pattern Recognition 2022-08-01 v1 Graphics

Abstract

A 3D caricature is an exaggerated 3D depiction of a human face. The goal of this paper is to model the variations of 3D caricatures in a compact parameter space so that we can provide a useful data-driven toolkit for handling 3D caricature deformations. To achieve the goal, we propose an MLP-based framework for building a deformable surface model, which takes a latent code and produces a 3D surface. In the framework, a SIREN MLP models a function that takes a 3D position on a fixed template surface and returns a 3D displacement vector for the input position. We create variations of 3D surfaces by learning a hypernetwork that takes a latent code and produces the parameters of the MLP. Once learned, our deformable model provides a nice editing space for 3D caricatures, supporting label-based semantic editing and point-handle-based deformation, both of which produce highly exaggerated and natural 3D caricature shapes. We also demonstrate other applications of our deformable model, such as automatic 3D caricature creation.

Keywords

Cite

@article{arxiv.2207.14593,
  title  = {Deep Deformable 3D Caricatures with Learned Shape Control},
  author = {Yucheol Jung and Wonjong Jang and Soongjin Kim and Jiaolong Yang and Xin Tong and Seungyong Lee},
  journal= {arXiv preprint arXiv:2207.14593},
  year   = {2022}
}

Comments

ACM SIGGRAPH 2022. For the project page, see https://ycjungsubhuman.github.io/DeepDeformable3DCaricatures

R2 v1 2026-06-25T01:19:44.702Z