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We study facility location problems where agents control multiple locations and when reporting their locations can choose to hide some locations (hiding), report some locations more than once (replication) and lie about their locations…

Computer Science and Game Theory · Computer Science 2020-03-30 Xiang Yan , Yiling Chen

In (Mennle and Seuken, 2017), we have introduced partial strategyproofness, a new, relaxed notion of strategyproofness, to study the incentive properties of non-strategyproof assignment mechanisms. In this paper, we present results…

Computer Science and Game Theory · Computer Science 2020-07-15 Timo Mennle , Sven Seuken

Separability for groups refers to the question which subsets of a group can be detected in its finite quotients. Classically, separability is studied in terms of which classes have a certain separability property, and this question is…

Group Theory · Mathematics 2022-02-01 Jonas Deré , Michal Ferov , Mark Pengitore

An inconsistent knowledge base can be abstracted as a set of arguments and a defeat relation among them. There can be more than one consistent way to evaluate such an argumentation graph. Collective argument evaluation is the problem of…

Artificial Intelligence · Computer Science 2017-06-20 Edmond Awad , Martin Caminada , Gabriella Pigozzi , Mikołaj Podlaszewski , Iyad Rahwan

We introduce a formal notion of defendability against backdoors using a game between an attacker and a defender. In this game, the attacker modifies a function to behave differently on a particular input known as the "trigger", while…

Machine Learning · Computer Science 2025-02-12 Paul Christiano , Jacob Hilton , Victor Lecomte , Mark Xu

In the problem of fully allocating a social endowment of perfectly divisible commodities among a group of agents with multidimensional single-peaked preferences, we study strategy-proof rules that are not Pareto-dominated by other…

Theoretical Economics · Economics 2025-02-26 Agustin G. Bonifacio

Priority-based allocation of individuals to positions are pervasive, and elimination of justified envy is often, an absolute requirement. This leaves serial dictatorship (SD) as the only rule that avoids justified envy under standard direct…

Theoretical Economics · Economics 2026-05-22 Inácio Bó , Gian Caspari , Manshu Khanna

We consider a principal agent project selection problem with asymmetric information. There are $N$ projects and the principal must select exactly one of them. Each project provides some profit to the principal and some payoff to the agent…

Theoretical Economics · Economics 2025-04-15 Sumit Goel , Wade Hann-Caruthers

We consider an agent community wishing to decide on several binary issues by means of issue-by-issue majority voting. For each issue and each agent, one of the two options is better than the other. However, some of the agents may be…

Computer Science and Game Theory · Computer Science 2022-07-12 Shiri Alouf-Heffetz , Laurent Bulteau , Edith Elkind , Nimrod Talmon , Nicholas Teh

We study mechanism design with predictions for the obnoxious facility location problem. We present deterministic strategyproof mechanisms that display tradeoffs between robustness and consistency on segments, squares, circles and trees. All…

Computer Science and Game Theory · Computer Science 2025-07-17 Gabriel Istrate , Cosmin Bonchis

We give a structure theorem for all coalitionally strategy-proof social choice functions whose range is a subset of cardinality two of a given larger set of alternatives. We provide this in the case where the voters/agents are allowed to…

Theoretical Economics · Economics 2020-07-06 Achille Basile , Surekha Rao , K. P. S. Bhaskara Rao

We study the problem of allocating homogeneous and indivisible objects among agents with money. In particular, we investigate the relationship between egalitarian-equivalence (Pazner and Schmeidler, 1978), as a fairness concept, and…

Theoretical Economics · Economics 2025-07-15 Hinata Kurashita , Ryosuke Sakai

In this paper, we study non-obvious manipulability (NOM), a relaxed form of strategyproofness, in the context of Hedonic Games (HGs) with Friends Appreciation (FA) preferences. In HGs, the aim is to partition agents into coalitions…

Computer Science and Game Theory · Computer Science 2025-01-03 Michele Flammini , Maria Fomenko , Giovanna Varricchio

In frequently repeated matching scenarios, individuals may require diversification in their choices. Therefore, when faced with a set of potential outcomes, each individual may have an ideal lottery over outcomes that represents their…

Computer Science and Game Theory · Computer Science 2024-04-29 Rasoul Ramezanian

Reasoning abilities of human beings are limited. Logics that treat logical inference for human knowledge should reflect these limited abilities. Logic of awareness is one of those logics. In the logic, what an agent with a limited reasoning…

Multiagent Systems · Computer Science 2024-02-14 Yudai Kubono

Argumentation is a promising model for reasoning with uncertain knowledge. The key concept of acceptability enables to differentiate arguments and counterarguments: The certainty of a proposition can then be evaluated through the most…

Artificial Intelligence · Computer Science 2013-02-01 Leila Amgoud , Claudette Cayrol

The transitivity of preferences is one of the basic assumptions used in the theory of games and decisions. It is often equated with rationality of choice and is considered useful in building rankings. Intransitive preferences are considered…

Quantum Physics · Physics 2015-06-23 Marcin Makowski , Edward W. Piotrowski , Jan Sładkowski

In this paper, we consider one-to-one matchings between two disjoint groups of agents. Each agent has a preference over a subset of the agents in the other group, and these preferences may contain ties. Strong stability is one of the…

Computer Science and Game Theory · Computer Science 2024-01-08 Naoyuki Kamiyama

Classical results in voting theory show that strategic manipulation by voters is inevitable if a voting rule simultaneously satisfy certain desirable properties. Motivated by this, we study the relevant question of how often a voting rule…

Computer Science and Game Theory · Computer Science 2015-02-17 Palash Dey , Y. Narahari

We consider a truthful facility location problem with agents that have private positions on the line of real numbers and known optional preferences over two obnoxious facilities that must be placed at locations chosen from a given set of…

Computer Science and Game Theory · Computer Science 2024-10-22 Panagiotis Kanellopoulos , Alexandros A. Voudouris