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Photorealistic Codec Avatars (PCA), which generate high-fidelity human face renderings, are increasingly being used in Virtual Reality (VR) environments to enable immersive communication and interaction through deep learning-based…

Computer Vision and Pattern Recognition · Computer Science 2025-10-30 Mingzhi Zhu , Ding Shang , Sai Qian Zhang

Extended reality (XR) technologies-encompassing virtual reality (VR), augmented reality (AR), and mixed reality (MR) are transforming cognitive assessment and training by offering immersive, interactive environments that simulate real-world…

Human-Computer Interaction · Computer Science 2025-01-15 Palmira Victoria González-Erena , Sara Fernández-Guinea , Panagiotis Kourtesis

Virtual Reality (VR) applications often require users to perform actions with two hands when performing tasks and interacting with objects in virtual environments. Although bimanual interactions in VR can resemble real-world interactions --…

Human-Computer Interaction · Computer Science 2024-04-23 Momona Yamagami , Sasa Junuzovic , Mar Gonzalez-Franco , Eyal Ofek , Edward Cutrell , John R. Porter , Andrew D. Wilson , Martez E. Mott

The limited expressiveness of virtual user representations in Mixed Reality and Virtual Reality can inhibit an integral part of communication: emotional expression. Emotion recognition based on face tracking is often used to compensate for…

Human-Computer Interaction · Computer Science 2025-05-08 Mats Ole Ellenberg , Katja Krug

Named entity recognition (NER) is usually developed and tested on text from well-written sources. However, in intelligent voice assistants, where NER is an important component, input to NER may be noisy because of user or speech recognition…

Current gaze input methods for VR headsets predominantly utilize the gaze ray as a pointing cursor, often neglecting depth information in it. This study introduces FocusFlow, a novel gaze interaction technique that integrates focal depth…

Human-Computer Interaction · Computer Science 2023-08-15 Chenyang Zhang , Tiansu Chen , Rohan Nedungadi , Eric Shaffer , Elahe Soltanaghai

Human-Robot Interaction (HRI) has become increasingly important as robots are being integrated into various aspects of daily life. One key aspect of HRI is gesture recognition, which allows robots to interpret and respond to human gestures…

Human-Computer Interaction · Computer Science 2024-01-10 Sandeep Reddy Sabbella , Sara Kaszuba , Francesco Leotta , Pascal Serrarens , Daniele Nardi

A considerable part of the success experienced by Voice-controlled virtual assistants (VVA) is due to the emotional and personalized experience they deliver, with humor being a key component in providing an engaging interaction. In this…

Machine Learning · Computer Science 2019-12-09 Alejandro Mottini , Amber Roy Chowdhury

This study explores integrating sign language into virtual reality (VR) by examining the comprehensibility and user experience of viewing American Sign Language (ASL) videos captured with body-mounted 360-degree cameras. Ten participants…

Human-Computer Interaction · Computer Science 2026-02-27 Gauri Umesh Rajmane , Ziming Li , Tae Oh , Roshan Peiris

Recent advancements in eye tracking technology are driving the adoption of gaze-assisted interaction as a rich and accessible human-computer interaction paradigm. Gaze-assisted interaction serves as a contextual, non-invasive, and explicit…

Human-Computer Interaction · Computer Science 2018-03-14 Vijay Rajanna , Tracy Hammond

The virtual content in augmented reality (AR) can introduce misleading or harmful information, leading to semantic misunderstandings or user errors. In this work, we focus on visual information manipulation (VIM) attacks in AR, where…

Computer Vision and Pattern Recognition · Computer Science 2025-09-03 Yanming Xiu , Maria Gorlatova

Virtual Reality (VR) has rapidly become a mainstream platform for gaming and interactive experiences, yet ensuring the quality, safety, and appropriateness of VR content remains a pressing challenge. Traditional human-based quality…

Machine Learning · Computer Science 2025-11-04 Yurun Wu , Yousong Sun , Burkhard Wunsche , Jia Wang , Elliott Wen

The capacity to create realistic virtual humans has progressed significantly, and such characters can be found in many applications across entertainment, education and health. As an essential element of interactive virtual humans,…

Graphics · Computer Science 2026-05-12 Haoyang Du , Yinghan Xu , John Dingliana , Brian Keegan , Rachel McDonnell , Cathy Ennis

The application and implementation of collaborative embodiment in virtual reality (VR) are a critical aspect of the computer science landscape, aiming to enhance multi-user interaction and teamwork in immersive environments. A notable and…

Human-Computer Interaction · Computer Science 2025-07-28 Hongyu Zhou , Yihao Dong , Masahiko Inami , Zhanna Sarsenbayeva , Anusha Withana

Virtual Reality (VR) technologies offer immersive user experiences across various domains, but present unique testing challenges compared to traditional software. Existing VR testing approaches enable scene navigation and interaction…

Software Engineering · Computer Science 2026-02-02 Ruizhen Gu , José Miguel Rojas , Donghwan Shin

The intricate design of real complex injection molds poses significant challenges. Mold design vali-dation often falls to operators with tool-handling experience but limited CAD proficiency. Unlike other industries, the scale and costs of…

Numerical Analysis · Mathematics 2025-07-29 J. M. Mercado-Colmenero , D. F. Garcia-Molina , B. Gutierrez-Jimenez , C. Martin-Donate

As augmented reality technology and hardware become more mature and affordable, researchers have been exploring more intuitive and discoverable interaction techniques for immersive environments. In this paper, we investigate multimodal…

Human-Computer Interaction · Computer Science 2022-12-02 Xiaoyan Zhou , Adam S. Williams , Francisco R. Ortega

Stress during public speaking is common and adversely affects performance and self-confidence. Extensive research has been carried out to develop various models to recognize emotional states. However, minimal research has been conducted to…

Audio and Speech Processing · Electrical Eng. & Systems 2022-08-03 Arushi , Roberto Dillon , Ai Ni Teoh , Denise Dillon

Contouring is an indispensable step in Radiotherapy (RT) treatment planning. However, today's contouring software is constrained to only work with a 2D display, which is less intuitive and requires high task loads. Virtual Reality (VR) has…

Human-Computer Interaction · Computer Science 2022-11-09 Chen Chen , Matin Yarmand , Varun Singh , Michael V. Sherer , James D. Murphy , Yang Zhang , Nadir Weibel

Transformer-based language models often achieve strong results on mathematical reasoning benchmarks while remaining fragile on basic numerical understanding and arithmetic operations. A central limitation is that numbers are processed as…

Computation and Language · Computer Science 2026-01-15 Andreea Dutulescu , Stefan Ruseti , Mihai Dascalu