Related papers: Alice and Bob on $\Bbb X$: reversal, coupling, ren…
We consider devices with two inputs and two outputs, Alice and Bob each having access to one input and one output. To such a device we associate time-reverses by exchanging the roles of the inputs and the outputs. We find that there are…
We present a novel reshuffling exchange model and investigate its long time behavior. In this model, two individuals are picked randomly, and their wealth $X_i$ and $X_j$ are redistributed by flipping a sequence of fair coins leading to a…
A basic problem in information theory is the following: Let $\mathbf{P} = (\mathbf{X}, \mathbf{Y})$ be an arbitrary distribution where the marginals $\mathbf{X}$ and $\mathbf{Y}$ are (potentially) correlated. Let Alice and Bob be two…
We study a random game in which two players in turn play a fixed number of moves. For each move, there are two possible choices. To each possible outcome of the game we assign a winner in an i.i.d. fashion with a fixed parameter p. In the…
We consider the permutation analogue of Penney's game for words. Two players, in order, each choose a permutation of length $k\ge3$; then a sequence of independent random values from a continuous distribution is generated, until the…
This article seeks to encourage a mathematical dialog regarding a possible solution to Beals Conjecture. It breaks down one of the worlds most difficult math problems into laymans terms and encourages people to question some of the most…
Toral (2002) considered an ensemble of N\geq2 players. In game B a player is randomly selected to play Parrondo's original capital-dependent game. In game A' two players are randomly selected without replacement, and the first transfers one…
When flipping a fair coin, let $W = L_1L_2...L_N$ with $L_i\in\{H,T\}$ be a binary word of length $N=2$ or $N=3$. In this paper, we establish second- and third-order linear recurrence relations and their generating functions to discuss the…
We discuss a model of a two-person, non-cooperative stochastic game, inspired by the discrete version of the red-and-black gambling problem presented by Dubins and Savage. Assume that two players hold certain amounts of money. At each stage…
We introduce an evolutionary game with feedback between perception and reality, which we call the reality game. It is a game of chance in which the probabilities for different objective outcomes (e.g., heads or tails in a coin toss) depend…
The rule "defeated(X) $\leftarrow$ attacks(Y,X), $\neg$ defeated(Y)" states that an argument is defeated if it is attacked by an argument that is not defeated. The rule "win(X) $\leftarrow$ move(X,Y), $\neg$ win(Y)" states that in a game a…
It is known that if two players achieve a superclassical score at a nonlocal game $G$, then their outputs are certifiably random - that is, regardless of the strategy used by the players, a third party will not be able to perfectly predict…
Penney's Ante exhibits non-transitivity when two target strings race to appear in a shared stream of coin tosses. We study instead independent string races, where each player observes their own independent and identically distributed…
In the compulsive gambler process there is a finite set of agents who meet pairwise at random times ($i$ and $j$ meet at times of a rate-$\nu_{ij}$ Poisson process) and, upon meeting, play an instantaneous fair game in which one wins the…
Imagine that Alice and Bob, unable to communicate, are both given a 16-bit string such that the strings are either equal, or they differ in exactly 8 positions. Both parties are then supposed to output a 4-bit string in such a way that…
In this paper we review some of the main results obtained in the field of truels. A "truel" is a generalization of a duel involving three players. Depending on the rules used for chosing the players, we may distinguish between the random,…
We derive a recursive formula for the moments of the number of flips using a possibly biased coin to produce a prescribed finite binary string $S$ when $S$ is either a run of heads or a run of heads followed by a tails. Our recursive…
Two sellers compete to sell identical products to a single buyer. Each seller chooses an arbitrary mechanism, possibly involving lotteries, to sell their product. The utility-maximizing buyer can choose to participate in one or both…
In a variant of communication tasks, players cooperate in choosing their local strategies to compute a given task later, working separately. Utilizing quantum bits for communication and sharing entanglement between parties is a recognized…
In this paper we consider the problem of generating arbitrary three-party correlations from a combination of public and secret correlations. Two parties -- called Alice and Bob -- share perfectly correlated bits that are secret from a…