Certified randomness between mistrustful players
Quantum Physics
2017-06-09 v1
Abstract
It is known that if two players achieve a superclassical score at a nonlocal game , then their outputs are certifiably random - that is, regardless of the strategy used by the players, a third party will not be able to perfectly predict their outputs (even if he were given their inputs). We prove that for any complete-support game , there is an explicit nonzero function such that if Alice and Bob achieve a superclassical score of at , then Bob has a probability of at most of correctly guessing Alice's output after the game is played. Our result implies that certifying global randomness through such games must necessarily introduce local randomness.
Cite
@article{arxiv.1610.05140,
title = {Certified randomness between mistrustful players},
author = {Carl A. Miller and Yaoyun Shi},
journal= {arXiv preprint arXiv:1610.05140},
year = {2017}
}
Comments
6 pages. Comments welcome