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This survey presents the evolution of live media streaming and the technological developments behind today's IP-based low-latency live streaming systems. Live streaming primarily involves capturing, encoding, packaging and delivering…

Networking and Internet Architecture · Computer Science 2025-04-01 Abdelhak Bentaleb , May Lim , Mehmet N. Akcay , Ali C. Begen , Sarra Hammoudi , Roger Zimmermann

Several novel industrial applications involve human control of vehicles, cranes, or mobile robots through various high-throughput feedback systems, such as Virtual Reality (VR) and tactile/haptic signals. The near real-time interaction…

Networking and Internet Architecture · Computer Science 2022-08-26 Andrea Bedin , Federico Chiariotti , Andrea Zanella

Internet video traffic has been been rapidly increasing and is further expected to increase with the emerging 5G applications such as higher definition videos, IoT and augmented/virtual reality applications. As end-users consume video in…

Networking and Internet Architecture · Computer Science 2019-02-13 Abubakr O. Al-Abbasi , Vaneet Aggarwal , Moo-Ryong Ra

In recent years, live streaming platforms have gained immense popularity as they allow users to broadcast their videos and interact in real-time with hosts and peers. Due to the dynamic changes of live content, accurate recommendation…

Computer Vision and Pattern Recognition · Computer Science 2023-06-27 Jiaxin Deng , Dong Shen , Shiyao Wang , Xiangyu Wu , Fan Yang , Guorui Zhou , Gaofeng Meng

Understanding and tuning the performance of extreme-scale parallel computing systems demands a streaming approach due to the computational cost of applying offline algorithms to vast amounts of performance log data. Analyzing large…

Distributed, Parallel, and Cluster Computing · Computer Science 2020-01-28 Suraj P. Kesavan , Takanori Fujiwara , Jianping Kelvin Li , Caitlin Ross , Misbah Mubarak , Christopher D. Carothers , Robert B. Ross , Kwan-Liu Ma

Virtual reality (VR) is making waves around the world recently. However, traditional video streaming is not suitable for VR video because of the huge size and view switch requirements of VR videos. Since the view of each user is limited, it…

Networking and Internet Architecture · Computer Science 2019-06-28 Jie Feng , Yongpeng Wu , Guangtao Zhai , Ning Liu , Wenjun Zhang

In this report, we investigate the data transmission model in which a sequence of data is broadcasted to a number of receivers. The receivers, which have different channel capacities, wish to decode the data sequentially at different rates.…

Information Theory · Computer Science 2012-10-15 Cheuk Ting LI

While traditional multimedia applications such as games and videos are still popular, there has been a significant interest in the recent years towards new 3D media such as 3D immersion and Virtual Reality (VR) applications, especially 360…

Multimedia · Computer Science 2017-11-20 Mohammad Hosseini , Viswanathan Swaminathan

Streaming analysis is widely used in cloud as well as edge infrastructures. In these contexts, fine-grained application performance can be based on accurate modeling of streaming operators. This is especially beneficial for computationally…

Distributed, Parallel, and Cluster Computing · Computer Science 2021-11-30 Hannaneh Najdataei , Vincenzo Gulisano , Alessandro V. Papadopoulos , Ivan Walulya , Marina Papatriantafilou , Philippas Tsigas

Distributed deep learning (DDL) training systems are designed for cloud and data-center environments that assumes homogeneous compute resources, high network bandwidth, sufficient memory and storage, as well as independent and identically…

Distributed, Parallel, and Cluster Computing · Computer Science 2024-01-30 Sahil Tyagi , Martin Swany

Deep neural networks have consistently shown great performance in several real-world use cases like autonomous vehicles, satellite imaging, etc., effectively leveraging large corpora of labeled training data. However, learning unbiased…

Machine Learning · Computer Science 2023-05-19 Nathan Beck , Suraj Kothawade , Pradeep Shenoy , Rishabh Iyer

An interactive session of video-on-demand (VOD) streaming procedure deserves smooth data transportation for the viewer, irrespective of their geographic location. To access the required video, bandwidth management during the video objects…

Networking and Internet Architecture · Computer Science 2017-06-22 Soumen Kanrar , Niranjan Kumar Mandal

The multimedia content and streaming are a major means of information exchange in the modern era and there is an increasing demand for such services. This coupled with the advancement of future wireless networks B5G/6G and the proliferation…

Multimedia · Computer Science 2024-11-26 Monalisa Ghosh , Chetna Singhal

Bandwidth hungry video content has become the dominant contributor to the data traffic world over. Cellular networks are constantly evolving to meet the growing traffic demands. Over the past few years, wireless multicast has been garnering…

Networking and Internet Architecture · Computer Science 2019-03-20 Sadaf ul Zuhra , Prasanna Chaporkar , Abhay Karandikar

The rapid development of multimedia and communication technology has resulted in an urgent need for high-quality video streaming. However, robust video streaming under fluctuating network conditions and heterogeneous client computing…

Systems and Control · Electrical Eng. & Systems 2022-01-21 Junyan Yang , Yang Jiang , Shuoyao Wang

Parallel architectures are essential in order to take advantage of the parallelism inherent in streaming applications. One particular branch of these employ hardware SIMD pipelines. In this paper, we analyse several scheduling techniques,…

Distributed, Parallel, and Cluster Computing · Computer Science 2015-02-27 Mehmet Ali Arslan , Flavius Gruian , Krzysztof Kuchcinski

Joint scheduling and routing of data flows with deadline constraints in communication networks has been attracting research interest. This type of problem distinguishes from conventional multicommodity flows due to the presence of the time…

Discrete Mathematics · Computer Science 2019-05-14 Ghafour Ahani , Pawel Wiatr , Di Yuan

The distributed system use to enhance the performance of all types of multimedia service in the next generation network. The packet loss occurs in the video on demand system due to delay and huge traffic load from the both sides of client…

Networking and Internet Architecture · Computer Science 2012-06-18 Soumen Kanrar

The popularity of the video services on the Internet has evolved various mechanisms that target the Quality of Experience (QoE) optimization of video traffic. The video quality has been enhanced through adapting the sending bitrates.…

Networking and Internet Architecture · Computer Science 2020-08-24 Qahhar Muhammad Qadir , Alexander A. Kist , Zhongwei Zhang

In this paper, we propose an efficient client-to-client streaming approach to cooperatively stream the video using chaining technique with unicast communication among the clients. This approach considers two major issues of VoD 1) Prefix…

Multimedia · Computer Science 2010-07-15 M. Dakshayini , T. R. Gopala Krishnan Nair