Related papers: Deadline and Priority Constrained Immersive Video …
Control of multihop Wireless networks in a distributed manner while providing end-to-end delay requirements for different flows, is a challenging problem. Using the notions of Draining Time and Discrete Review from the theory of fluid…
We explore a novel problem in streaming submodular maximization, inspired by the dynamics of news-recommendation platforms. We consider a setting where users can visit a news website at any time, and upon each visit, the website must…
Video streaming today accounts for up to 55\% of mobile traffic. In this paper, we explore streaming videos encoded using Scalable Video Coding scheme (SVC) over highly variable bandwidth conditions such as cellular networks. SVC's unique…
Generative conversational interfaces powered by large language models (LLMs) typically stream output token-by-token at a rate determined by computational budget, often neglecting actual human reading speeds and the cognitive load associated…
This paper considers the transmission of an infinite sequence of messages (a streaming source) over a packet erasure channel, where every source message must be recovered perfectly at the destination subject to a fixed decoding delay. While…
Consistency requirements for state-of-the-art stream processing systems are defined in terms of delivery guarantees. Exactly-once is the strongest one and the most desirable for end-user. However, there are several issues regarding this…
This paper studies the statistical nature of TV channels streaming variable bit rate distribution and allocation. The goal of the paper is to derive the best-fit rate distribution to describe TV streaming bandwidth allocation, which can…
Despite rapid advancements in lifelong learning (LLL) research, a large body of research mainly focuses on improving the performance in the existing \textit{static} continual learning (CL) setups. These methods lack the ability to succeed…
The growing popularity of virtual and augmented reality communications and 360{\deg} video streaming is moving video communication systems into much more dynamic and resource-limited operating settings. The enormous data volume of 360{\deg}…
A key challenge of 360$^\circ$ VR video streaming is ensuring high quality with limited network bandwidth. Currently, most studies focus on tile-based adaptive bitrate streaming to reduce bandwidth consumption, where resources in network…
Video compression is a central feature of the modern internet powering technologies from social media to video conferencing. While video compression continues to mature, for many compression settings, quality loss is still noticeable. These…
Time-Sensitive Networking (TSN) serves as a one-size-fits-all solution for mixed-criticality communication, in which flow scheduling is vital to guarantee real-time transmissions. Traditional approaches statically assign priorities to flows…
The structured nature of video data motivates introducing video-aware decisions that make use of this structure for improved video transmission over wireless networks. In this paper, we introduce an architecture for real-time video…
Wireless streaming of high-definition video is a promising application for 60 GHz links, since multi-Gigabit/s data rates are possible. In particular we consider a sports stadium broadcasting system where video signals from multiple cameras…
High-quality 3D streaming from multiple cameras is crucial for immersive experiences in many AR/VR applications. The limited number of views - often due to real-time constraints - leads to missing information and incomplete surfaces in the…
Most of the sensor network applications need real time communication and the need for deadline aware real time communication is becoming eminent in these applications. These applications have different dead line requirements also. The real…
Characterization of the delay profile of systems employing random linear network coding is important for the reliable provision of broadcast services. Previous studies focused on network coding over large finite fields or developed Markov…
A standard assumption in the design of ultra-reliable low-latency communication systems is that the duration between message arrivals is larger than the number of channel uses before the decoding deadline. Nevertheless, this assumption…
Decentralized proactive caching and coded delivery is studied in a content delivery network, where each user is equipped with a cache memory, not necessarily of equal capacity. Cache memories are filled in advance during the off-peak…
We consider the problem of rate allocation among multiple simultaneous video streams sharing multiple heterogeneous access networks. We develop and evaluate an analytical framework for optimal rate allocation based on observed available bit…