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Applications that allow sharing of user-created short videos exploded in popularity in recent years. A typical short video application allows a user to swipe away the current video being watched and start watching the next video in a video…
Video broadcast/multicast over wireless access networks is an attractive research issue in the field of wireless communication. With the rapid improvement of various wireless network technologies, it is now possible to provide high quality…
Large-scale video streaming events attract millions of simultaneous viewers, stressing existing delivery infrastructures. Client-driven adaptation reacts slowly to shared congestion, while server-based coordination introduces scalability…
This paper introduces a scheme for data stream processing which is robust to batch duration. Streaming frameworks process streams in batches retrieved at fixed time intervals. In a common setting a pattern recognition algorithm is applied…
When an agent acquires new information, ideally it would immediately be capable of using that information to understand its environment. This is not possible using conventional deep neural networks, which suffer from catastrophic forgetting…
The downlink transmission in multi-user multiple-input multiple-output (MIMO) systems has been extensively studied from both communication-theoretic and information-theoretic perspectives. Most of these papers assume perfect/imperfect…
The emergence of novel interactive multimedia applications with high rate and low latency requirements has led to a drastic increase in the video data traffic over wireless cellular networks. Endowing the small base stations of a macro-cell…
Content Delivery Networks (CDN) are witnessing the outburst of video streaming (e.g., personal live streaming or Video-on-Demand) where the video content, produced or accessed by mobile phones, must be quickly transferred from a point to…
The omnipresence of IoT devices in Industry 4.0 is expected to foster higher reliability, safety, and efficiency. However, interconnecting a large number of wireless devices without jeopardizing the system performance proves challenging. To…
This paper focuses on video streaming over telecommunication networks, taking the important evolution towards network softwarizaton into account. The importance and the opportunities provided by volumetric media delivery will be outlined by…
Diffusion models have achieved remarkable progress in high-fidelity image, video, and audio generation, yet inference remains computationally expensive. Nevertheless, current diffusion acceleration methods based on distributed parallelism…
Immersive televisualization is important both for telepresence and teleoperation, but resolution and fidelity are often limited by communication bandwidth constraints. We propose a lightweight method for foveated compression of immersive…
Distributed live streaming has brought a lot of interest in the past few years. In the homogeneous case (all nodes having the same capacity), many algorithms have been proposed, which have been proven almost optimal or optimal. On the other…
This paper presents a cross-layer video delivery scheme, StreamOptix, and proposes a joint optimization algorithm for video delivery that leverages the characteristics of the physical (PHY), medium access control (MAC), and application…
This paper proposes and evaluates a novel algorithm for streaming video over HTTP. The problem is formulated as a non-convex optimization problem which is constrained by the predicted available bandwidth, chunk deadlines, available video…
We introduce StreamDiffusion, a real-time diffusion pipeline designed for interactive image generation. Existing diffusion models are adept at creating images from text or image prompts, yet they often fall short in real-time interaction.…
Immersive communications is a key use case for 6G where applications require reliable latency-bound media traffic at a certain data rate to deliver an acceptable User Experience (UX) or Quality-of-Experience (QoE). The Quality-of-Service…
We investigate the scheduling of a common resource between several concurrent users when the feasible transmission rate of each user varies randomly over time. Time is slotted and users arrive and depart upon service completion. This may…
For $360^{\circ}$ video streaming, FoV-adaptive coding that allocates more bits for the predicted user's field of view (FoV) is an effective way to maximize the rendered video quality under the limited bandwidth. We develop a low-latency…
Unraveling quality of experience (QoE) of video streaming is very challenging in bandwidth shared wireless networks. It is unclear how QoE metrics such as starvation probability and buffering time interact with dynamics of streaming traffic…