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Related papers: An Open, Cross-Platform, Web-Based Metaverse Using…

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With the advances of the Internet of Things (IoT) and 5G/6G wireless communications, the paradigms of mobile computing have developed dramatically in recent years, from centralized mobile cloud computing to distributed fog computing and…

Distributed, Parallel, and Cluster Computing · Computer Science 2022-09-29 Yitong Wang , Jun Zhao

Many companies include in their Information Systems (IS) several communicating heterogeneous middleware according to their technical needs. The need is the same when IS requires using context aware platforms for different aims. Moreover,…

Software Engineering · Computer Science 2012-03-05 Valerie Monfort , Sihem Cherif

The rapid growth of multi-user eXtended Reality (XR) applications, spanning fields such as entertainment, education, and telemedicine, demands seamless, immersive experiences for users interacting within shared, distributed environments.…

Networking and Internet Architecture · Computer Science 2026-02-04 Inhar Yeregui , Ángel Martín , Mikel Zorrilla , Roberto Viola , Jasone Astorga , Eduardo Jacob

Mobile augmented reality (MAR) applications extended in the metaverse could provide mixed and immersive experiences by amalgamating the virtual and physical world. However, the joint consideration between MAR and metaverse seeks the…

Networking and Internet Architecture · Computer Science 2023-01-18 Zhaohui Huang , Vasilis Friderikos

As Extended Reality (XR) systems increasingly map and understand the physical world, interacting with these blended representations remains challenging. The current push for "natural" inputs has its trade-offs: touch is limited by human…

Human-Computer Interaction · Computer Science 2026-03-12 Esen K. Tütüncü , Mar Gonzalez-Franco , Khushman Patel , Eric J. Gonzalez

There is no generally accepted definition for a virtual world, with many complimentary terms and acronyms having emerged implying a virtual world. Advances in systems architecture techniques such as, host migration of instances, mobile…

Human-Computer Interaction · Computer Science 2017-08-28 Kim J. L. Nevelsteen

Mobile Augmented Reality (MAR) integrates computer-generated virtual objects with physical environments for mobile devices. MAR systems enable users to interact with MAR devices, such as smartphones and head-worn wearables, and performs…

Human-Computer Interaction · Computer Science 2022-08-29 Jacky Cao , Kit-Yung Lam , Lik-Hang Lee , Xiaoli Liu , Pan Hui , Xiang Su

Recently, Metaverse has attracted increasing attention from both industry and academia, because of the significant potential to integrate real and digital worlds ever more seamlessly. By combining advanced wireless communications, edge…

Information Theory · Computer Science 2021-11-08 Hongyang Du , Dusit Niyato , Jiawen Kang , Dong In Kim , Chunyan Miao

This article presents an open-source architecture for conveying robots' intentions to human teammates using Mixed Reality and Head-Mounted Displays. The architecture has been developed focusing on its modularity and re-usability aspects.…

As the Metaverse is iteratively being defined, its potential to unleash the next wave of digital disruption and create real-life value becomes increasingly clear. With distinctive features of immersive experience, simultaneous…

Networking and Internet Architecture · Computer Science 2023-04-17 Siyue Zhang , Wei Yang Bryan Lim , Wei Chong Ng , Zehui Xiong , Dusit Niyato , Xuemin Sherman Shen , Chunyan Miao

Web 3.0 represents the next stage of Internet evolution, aiming to empower users with increased autonomy, efficiency, quality, security, and privacy. This evolution can potentially democratize content access by utilizing the latest…

Aerial robots have the potential to play a crucial role in assisting humans with complex and dangerous tasks. Nevertheless, the future industry demands innovative solutions to streamline the interaction process between humans and drones to…

Robotics · Computer Science 2024-04-09 Luca Morando , Giuseppe Loianno

Augmented Reality (AR) is transforming the way we interact with virtual information in the physical world. By overlaying digital content in real-world environments, AR enables new forms of immersive and engaging experiences. However,…

Human-Computer Interaction · Computer Science 2025-04-24 Julian Rasch , Florian Müller , Francesco Chiossi

The way we engage with digital spaces and the digital world has undergone rapid changes in recent years, largely due to the emergence of the Metaverse. As technology continues to advance, the demand for sophisticated and immersive…

Human-Computer Interaction · Computer Science 2024-09-04 Senthil Kumar Jagatheesaperumal , Praveen Sathikumar , Harikrishnan Rajan

Pervasive services may be defined as services that are available "to any client (anytime, anywhere)". Here we focus on the software and network infrastructure required to support pervasive contextual services operating over a wide area. One…

Distributed, Parallel, and Cluster Computing · Computer Science 2010-06-25 Graham Kirby , Alan Dearle , Ron Morrison , Mark Dunlop , Richard Connor , Paddy Nixon

This study investigated the factors contributing to the failure of augmented reality (AR) and virtual reality (VR) startups in the emerging metaverse landscape. Through an in-depth analysis of 29 failed AR/VR startups from 2016 to 2022, key…

Human-Computer Interaction · Computer Science 2025-04-03 Amir Reza Asadi , Mohamad Saraee , Azadeh Mohammadi

The popularity of Metaverse as an entertainment, social, and work platform has led to a great need for seamless avatar integration in the virtual world. In Metaverse, avatars must be updated and rendered to reflect users' behaviour.…

Computer Science and Game Theory · Computer Science 2023-08-16 Guangyuan Liu , Hongyang Du , Dusit Niyato , Jiawen Kang , Zehui Xiong , Boon Hee Soong

Teleoperated avatar robots allow people to transport their manipulation skills to environments that may be difficult or dangerous to work in. Current systems are able to give operators direct control of many components of the robot to…

Robotics · Computer Science 2024-07-12 Patrick Naughton , James Seungbum Nam , Andrew Stratton , Kris Hauser

In this paper, we discuss one approach for development and deployment of web sites (web pages) devoted to the description of objects (events) with a precisely delineated geographic scope. This article describes the usage of context-aware…

Computers and Society · Computer Science 2015-06-09 Dmitry Namiot , Manfred Sneps-Sneppe

With the emergence of the metaverse and its role in enabling real-time simulation and analysis of real-world counterparts, an increasing number of personalized metaverse scenarios are being created to influence entertainment experiences and…

Systems and Control · Electrical Eng. & Systems 2024-08-08 Zhe Wang , Nan Li , Yansha Deng
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