Related papers: An Open, Cross-Platform, Web-Based Metaverse Using…
Digital Twins (DTs) are a conventional and well-known concept, proposed in 70s, that are popular in a broad spectrum of sciences, industry innovations, and consortium alliances. However, in the last few years, the growth of digital assets…
Advancements in heterogeneous computing technologies enable the significant potential of virtual reality (VR) applications. To offer the best user experience (UX), a system should adopt an untethered, wireless-network-based architecture to…
In this paper, we introduce a software and hardware structure for on-line mobile robotic systems. The hardware mainly consists of a Multi-Sensor Smart Robot connected to the Internet through 3G mobile network. The system employs a…
Augmented reality (AR)-enabled Metaverse is a promising technique to provide immersive service experience for mobile users. However, the limited network resources and unpredictable wireless propagation environments are key design…
Metaverse has become a buzzword recently. Mobile augmented reality (MAR) is a promising approach to providing users with an immersive experience in the Metaverse. However, due to limitations of bandwidth, latency and computational…
Fiber-To-The-Room is a potential solution to achieve in-premise extended reality collaborations. This paper explores predictive bandwidth allocation and seamless handover schemes over FTTR, showing high-quality immersive experience for…
Communication is the most useful tool to impart knowledge, understand ideas, clarify thoughts and expressions, organize plan and manage every single day-to-day activity. Although there are different modes of communication, physical barrier…
Today's wireless systems are posing key challenges in terms of quality of service and quality of physical experience. Metaverse has the potential to reshape, transform, and add innovations to the existing wireless systems. A metaverse is a…
Computing at the edge is increasingly important as Internet of Things (IoT) devices at the edge generate massive amounts of data and pose challenges in transporting all that data to the Cloud where they can be analyzed. On the other hand,…
Location- and context-aware services are emerging technologies in mobile and desktop environments, however, most of them are difficult to use and do not seem to be beneficial enough. Our research focuses on designing and creating a…
The tidyverse is a popular meta-package comprising several core R packages to aid in various data science tasks, including data import, manipulation and visualisation. Although functionalities offered by the tidyverse can generally be…
The evolution of User Interfaces marks a significant transition from traditional command-line interfaces to more intuitive graphical and touch-based interfaces, largely driven by the emergence of personal computing devices. The advent of…
Traditional education has been updated with the development of information technology in human history. Within big data and cyber-physical systems, the Metaverse has generated strong interest in various applications (e.g., entertainment,…
In this paper, we present the design of a multimodal interaction framework for intelligent virtual agents in wearable mixed reality environments, especially for interactive applications at museums, botanical gardens, and similar places.…
Achieving the expansion of domestic demand and the economic internal circulation requires balanced and coordinated support from multiple industries (domains) such as consumption, education, entertainment, engineering infrastructure, etc.,…
In recent years the concept of metaverse has evolved in the attempt of defining richer immersive and interactive environments supporting various types of virtual experiences and interactions among users. This has led to the emergence of…
Extented Reality (XR) refers to a class of contemporary services that are intertwined with a plethora of rather demanding Quality of Service (QoS) and functional requirements. Despite Kubernetes being the de-facto standard in terms of…
In the upcoming 6G era, the communication networks are expected to face unprecedented challenges in terms of complexity and dynamics. Digital Twin (DT) technology, with its various digital capabilities, holds great potential to facilitate…
EXtended Reality (XR) is a rapidly developing paradigm for computer entertainment, and is also increasingly used for simulation, training, data analysis, and other non-entertainment purposes, often employing head-worn XR devices like the…
Augmented reality (AR) has the potential to revolutionize the way in which information is presented by overlaying virtual information onto a person's direct view of their real-time surroundings. By placing the display on the surface of the…