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Events in natural videos typically arise from spatio-temporal interactions between actors and objects and involve multiple co-occurring activities and object classes. To capture this rich visual and semantic context, we propose using two…

Computer Vision and Pattern Recognition · Computer Science 2020-10-01 Effrosyni Mavroudi , Benjamín Béjar Haro , René Vidal

We study the problem of generalizable task learning from human demonstration videos without extra training on the robot or pre-recorded robot motions. Given a set of human demonstration videos showing a task with different objects/tools…

Robotics · Computer Science 2022-03-01 Jun Jin , Martin Jagersand

The ability to successfully grasp objects is crucial in robotics, as it enables several interactive downstream applications. To this end, most approaches either compute the full 6D pose for the object of interest or learn to predict a set…

Given a demonstration, a robot should be able to generalize a skill to any object it encounters-but existing approaches to skill transfer often fail to adapt to objects with unfamiliar shapes. Motivated by examples of improved transfer from…

Robotics · Computer Science 2026-04-20 Skye Thompson , Ondrej Biza , George Konidaris

Learning structured task representations from human demonstrations is essential for understanding long-horizon manipulation behaviors, particularly in bimanual settings where action ordering, object involvement, and interaction geometry can…

Robotics · Computer Science 2026-01-19 Franziska Herbert , Vignesh Prasad , Han Liu , Dorothea Koert , Georgia Chalvatzaki

Objects we interact with and manipulate often share similar parts, such as handles, that allow us to transfer our actions flexibly due to their shared functionality. This work addresses the problem of transferring a grasp experience or a…

Robotics · Computer Science 2023-08-21 Ahmet Tekden , Marc Peter Deisenroth , Yasemin Bekiroglu

We propose a graph-based representation learning framework for video summarization. First, we convert an input video to a graph where nodes correspond to each of the video frames. Then, we impose sparsity on the graph by connecting only…

Computer Vision and Pattern Recognition · Computer Science 2024-04-17 Jose M. Rojas Chaves , Subarna Tripathi

Robots operating in unstructured environments often require accurate and consistent object-level representations. This typically requires segmenting individual objects from the robot's surroundings. While recent large models such as Segment…

Robotics · Computer Science 2025-04-07 Haozhan Tang , Tianyi Zhang , Oliver Kroemer , Matthew Johnson-Roberson , Weiming Zhi

3D scene graphs have empowered robots with semantic understanding for navigation and planning. However, current functional scene graphs primarily focus on static element detection, lacking the actionable kinematic information required for…

Accurate video understanding involves reasoning about the relationships between actors, objects and their environment, often over long temporal intervals. In this paper, we propose a message passing graph neural network that explicitly…

Computer Vision and Pattern Recognition · Computer Science 2021-03-30 Anurag Arnab , Chen Sun , Cordelia Schmid

Graph based representation has been widely used in modelling spatio-temporal relationships in video understanding. Although effective, existing graph-based approaches focus on capturing the human-object relationships while ignoring…

Computer Vision and Pattern Recognition · Computer Science 2025-01-14 Chinthani Sugandhika , Chen Li , Deepu Rajan , Basura Fernando

Lifelike visualizations in design, cinematography, and gaming rely on precise physics simulations, typically requiring extensive computational resources and detailed physical input. This paper presents a method that can infer a system's…

Computer Vision and Pattern Recognition · Computer Science 2025-04-14 Franciszek Szewczyk , Gilles Louppe , Matthia Sabatelli

We consider the problem of visual imitation learning without human supervision (e.g. kinesthetic teaching or teleoperation), nor access to an interactive reinforcement learning (RL) training environment. We present a geometric perspective…

Robotics · Computer Science 2020-03-06 Jun Jin , Laura Petrich , Masood Dehghan , Martin Jagersand

Graphs are a useful abstraction of image content. Not only can graphs represent details about individual objects in a scene but they can capture the interactions between pairs of objects. We present a method for training a convolutional…

Computer Vision and Pattern Recognition · Computer Science 2018-03-28 Alejandro Newell , Jia Deng

We present a unified and compact scene representation for robotics, where each object in the scene is depicted by a latent code capturing geometry and appearance. This representation can be decoded for various tasks such as novel view…

Humans are adept at learning new tasks by watching a few instructional videos. On the other hand, robots that learn new actions either require a lot of effort through trial and error, or use expert demonstrations that are challenging to…

Robotics · Computer Science 2020-11-16 Vladimír Petrík , Makarand Tapaswi , Ivan Laptev , Josef Sivic

In recent years, developing AI for robotics has raised much attention. The interaction of vision and language of robots is particularly difficult. We consider that giving robots an understanding of visual semantics and language semantics…

Robotics · Computer Science 2021-05-26 Cheng Yu Tsai , Mu-Chun Su

Convolutional Neural Networks (CNNs) have proved exceptional at learning representations for visual object categorization. However, CNNs do not explicitly encode objects, parts, and their physical properties, which has limited CNNs' success…

Computer Vision and Pattern Recognition · Computer Science 2020-06-25 Daniel M. Bear , Chaofei Fan , Damian Mrowca , Yunzhu Li , Seth Alter , Aran Nayebi , Jeremy Schwartz , Li Fei-Fei , Jiajun Wu , Joshua B. Tenenbaum , Daniel L. K. Yamins

Video summarization aims to select keyframes that are visually diverse and can represent the whole story of a given video. Previous approaches have focused on global interlinkability between frames in a video by temporal modeling. However,…

Computer Vision and Pattern Recognition · Computer Science 2025-09-09 Jungin Park , Jiyoung Lee , Kwanghoon Sohn

Imitation learning is a popular method for teaching robots new behaviors. However, most existing methods focus on teaching short, isolated skills rather than long, multi-step tasks. To bridge this gap, imitation learning algorithms must not…

Artificial Intelligence · Computer Science 2025-11-04 Leon Keller , Daniel Tanneberg , Jan Peters
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