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The remarkable growth and significant success of machine learning have expanded its applications into programming languages and program analysis. However, a key challenge in adopting the latest machine learning methods is the representation…

Programming Languages · Computer Science 2023-12-01 Ali TehraniJamsaz , Quazi Ishtiaque Mahmud , Le Chen , Nesreen K. Ahmed , Ali Jannesari

We present a novel approach for the visual prediction of human-object interactions in videos. Rather than forecasting the human and object motion or the future hand-object contact points, we aim at predicting (a)the class of the on-going…

Computer Vision and Pattern Recognition · Computer Science 2022-09-13 Victoria Manousaki , Konstantinos Papoutsakis , Antonis Argyros

Goal-conditioned rearrangement of deformable objects (e.g. straightening a rope and folding a cloth) is one of the most common deformable manipulation tasks, where the robot needs to rearrange a deformable object into a prescribed goal…

Robotics · Computer Science 2023-10-17 Yuhong Deng , Xueqian Wang , Lipeng chen

We propose KeypointGAN, a new method for recognizing the pose of objects from a single image that for learning uses only unlabelled videos and a weak empirical prior on the object poses. Video frames differ primarily in the pose of the…

Computer Vision and Pattern Recognition · Computer Science 2020-12-24 Tomas Jakab , Ankush Gupta , Hakan Bilen , Andrea Vedaldi

Dynamic Scene Graph Generation (DSGG) aims to structurally model objects and their dynamic interactions in video sequences for high-level semantic understanding. However, existing methods struggle with fine-grained relationship modeling,…

Computer Vision and Pattern Recognition · Computer Science 2026-04-22 Xuejiao Wang , Bohao Zhang , Changbo Wang , Gaoqi He

We introduce a neural implicit representation for grasps of objects from multiple robotic hands. Different grasps across multiple robotic hands are encoded into a shared latent space. Each latent vector is learned to decode to the 3D shape…

Robotics · Computer Science 2022-07-11 Ninad Khargonkar , Neil Song , Zesheng Xu , Balakrishnan Prabhakaran , Yu Xiang

We propose an end-to-end learning framework for segmenting generic objects in both images and videos. Given a novel image or video, our approach produces a pixel-level mask for all "object-like" regions---even for object categories never…

Computer Vision and Pattern Recognition · Computer Science 2018-12-19 Bo Xiong , Suyog Dutt Jain , Kristen Grauman

Articulation perception aims to recover the motion and structure of articulated objects (e.g., drawers and cupboards), and is fundamental to 3D scene understanding in robotics, simulation, and animation. Existing learning-based methods rely…

Computer Vision and Pattern Recognition · Computer Science 2026-03-27 Yihao Wang , Yang Miao , Wenshuai Zhao , Wenyan Yang , Zihan Wang , Joni Pajarinen , Luc Van Gool , Danda Pani Paudel , Juho Kannala , Xi Wang , Arno Solin

This paper introduces a novel clothed human model that can be learned from multiview RGB videos, with a particular emphasis on recovering physically accurate body and cloth movements. Our method, Position Based Dynamic Gaussians (PBDyG),…

Computer Vision and Pattern Recognition · Computer Science 2024-12-10 Shota Sasaki , Jane Wu , Ko Nishino

Mapping and self-localization in unknown environments are fundamental capabilities in many robotic applications. These tasks typically involve the identification of objects as unique features or landmarks, which requires the objects both to…

Computer Vision and Pattern Recognition · Computer Science 2017-04-21 Beipeng Mu , Shih-Yuan Liu , Liam Paull , John Leonard , Jonathan How

Implicit surface representations, such as signed-distance functions, combined with deep learning have led to impressive models which can represent detailed shapes of objects with arbitrary topology. Since a continuous function is learned,…

Computer Vision and Pattern Recognition · Computer Science 2021-02-08 Edgar Tretschk , Ayush Tewari , Vladislav Golyanik , Michael Zollhöfer , Carsten Stoll , Christian Theobalt

Here we present a machine learning framework and model implementation that can learn to simulate a wide variety of challenging physical domains, involving fluids, rigid solids, and deformable materials interacting with one another. Our…

Machine Learning · Computer Science 2020-09-15 Alvaro Sanchez-Gonzalez , Jonathan Godwin , Tobias Pfaff , Rex Ying , Jure Leskovec , Peter W. Battaglia

3D Semantic Scene Graph Prediction aims to detect objects and their semantic relationships in 3D scenes, and has emerged as a crucial technology for robotics and AR/VR applications. While previous research has addressed dataset limitations…

Computer Vision and Pattern Recognition · Computer Science 2026-03-20 KunHo Heo , GiHyun Kim , SuYeon Kim , MyeongAh Cho

Spatio-temporal scene graphs provide a principled representation for modeling evolving object interactions, yet existing methods remain fundamentally frame-centric: they reason only about currently visible objects, discard entities upon…

Computer Vision and Pattern Recognition · Computer Science 2026-03-16 Rohith Peddi , Saurabh , Shravan Shanmugam , Likhitha Pallapothula , Yu Xiang , Parag Singla , Vibhav Gogate

Recent advances in robot foundation models trained on large-scale human teleoperation data have enabled robots to perform increasingly complex real-world tasks. However, scaling these systems remains difficult because collecting…

Video captioning is a challenging task that requires a deep understanding of visual scenes. State-of-the-art methods generate captions using either scene-level or object-level information but without explicitly modeling object interactions.…

Computer Vision and Pattern Recognition · Computer Science 2020-04-01 Boxiao Pan , Haoye Cai , De-An Huang , Kuan-Hui Lee , Adrien Gaidon , Ehsan Adeli , Juan Carlos Niebles

This work explores how to use self-supervised learning on videos to learn a class-specific image embedding that encodes pose and shape information. At train time, two frames of the same video of an object class (e.g. human upper body) are…

Computer Vision and Pattern Recognition · Computer Science 2019-10-29 Olivia Wiles , A. Sophia Koepke , Andrew Zisserman

Visual imitation learning provides a framework for learning complex manipulation behaviors by leveraging human demonstrations. However, current interfaces for imitation such as kinesthetic teaching or teleoperation prohibitively restrict…

Robotics · Computer Science 2020-08-12 Sarah Young , Dhiraj Gandhi , Shubham Tulsiani , Abhinav Gupta , Pieter Abbeel , Lerrel Pinto

Machine learning techniques have enabled robots to learn narrow, yet complex tasks and also perform broad, yet simple skills with a wide variety of objects. However, learning a model that can both perform complex tasks and generalize to…

Robotics · Computer Science 2019-04-12 Annie Xie , Frederik Ebert , Sergey Levine , Chelsea Finn

In order for a robot to be a generalist that can perform a wide range of jobs, it must be able to acquire a wide variety of skills quickly and efficiently in complex unstructured environments. High-capacity models such as deep neural…

Machine Learning · Computer Science 2017-09-15 Chelsea Finn , Tianhe Yu , Tianhao Zhang , Pieter Abbeel , Sergey Levine
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