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The objective of this paper is a model that is able to discover, track and segment multiple moving objects in a video. We make four contributions: First, we introduce an object-centric segmentation model with a depth-ordered layer…

Computer Vision and Pattern Recognition · Computer Science 2022-11-15 Junyu Xie , Weidi Xie , Andrew Zisserman

This paper presents a new self-supervised system for learning to detect novel and previously unseen categories of objects in images. The proposed system receives as input several unlabeled videos of scenes containing various objects. The…

Computer Vision and Pattern Recognition · Computer Science 2021-08-25 Juntao Tan , Changkyu Song , Abdeslam Boularias

Grasping is a complex process involving knowledge of the object, the surroundings, and of oneself. While humans are able to integrate and process all of the sensory information required for performing this task, equipping machines with this…

Robotics · Computer Science 2017-01-12 Matthew Veres , Medhat Moussa , Graham W. Taylor

Effective human-robot interaction, such as in robot learning from human demonstration, requires the learning agent to be able to ground abstract concepts (such as those contained within instructions) in a corresponding high-dimensional…

Computer Vision and Pattern Recognition · Computer Science 2018-10-03 Yordan Hristov , Alex Lascarides , Subramanian Ramamoorthy

Object grounding tasks aim to locate the target object in an image through verbal communications. Understanding human command is an important process needed for effective human-robot communication. However, this is challenging because human…

Computer Vision and Pattern Recognition · Computer Science 2022-11-15 John Seon Keun Yi , Yoonwoo Kim , Sonia Chernova

Transferring articulated motion from monocular videos to rigged 3D characters is challenging due to pose ambiguity in 2D observations and morphological differences between source and target. Existing approaches often follow a…

Computer Vision and Pattern Recognition · Computer Science 2026-03-17 Taeyeon Kim , Youngju Na , Jumin Lee , Sebin Lee , Minhyuk Sung , Sung-Eui Yoon

In everyday life collaboration tasks between human operators and robots, the former necessitate simple ways for programming new skills, the latter have to show adaptive capabilities to cope with environmental changes. The joint use of…

Robotics · Computer Science 2023-09-15 Rocco Felici , Matteo Saveriano , Loris Roveda , Antonio Paolillo

Gaussian splatting has emerged as a powerful tool for high-fidelity reconstruction of dynamic scenes. However, existing methods primarily rely on implicit motion representations, such as encoding motions into neural networks or per-Gaussian…

Computer Vision and Pattern Recognition · Computer Science 2025-10-07 Xinyu Zhang , Haonan Chang , Yuhan Liu , Abdeslam Boularias

We aim to teach robots to perform simple object manipulation tasks by watching a single video demonstration. Towards this goal, we propose an optimization approach that outputs a coarse and temporally evolving 3D scene to mimic the action…

Robotics · Computer Science 2022-08-04 Vladimir Petrik , Mohammad Nomaan Qureshi , Josef Sivic , Makarand Tapaswi

The progressive prevalence of robots in human-suited environments has given rise to a myriad of object manipulation techniques, in which dexterity plays a paramount role. It is well-established that humans exhibit extraordinary dexterity…

Visual grounding is a long-lasting problem in vision-language understanding due to its diversity and complexity. Current practices concentrate mostly on performing visual grounding in still images or well-trimmed video clips. This work, on…

Computer Vision and Pattern Recognition · Computer Science 2021-03-19 Qianyu Feng , Yunchao Wei , Mingming Cheng , Yi Yang

Robotic research encounters a significant hurdle when it comes to the intricate task of grasping objects that come in various shapes, materials, and textures. Unlike many prior investigations that heavily leaned on specialized point-cloud…

Robotics · Computer Science 2024-03-15 Chang Liu , Kejian Shi , Kaichen Zhou , Haoxiao Wang , Jiyao Zhang , Hao Dong

Modeling dynamic, large-scale urban scenes is challenging due to their highly intricate geometric structures and unconstrained dynamics in both space and time. Prior methods often employ high-level architectural priors, separating static…

Computer Vision and Pattern Recognition · Computer Science 2025-08-26 Yurui Chen , Chun Gu , Junzhe Jiang , Xiatian Zhu , Li Zhang

Understanding articulated objects from monocular video is a crucial yet challenging task in robotics and digital twin creation. Existing methods often rely on complex multi-view setups, high-fidelity object scans, or fragile long-term point…

Computer Vision and Pattern Recognition · Computer Science 2026-03-24 Arslan Artykov , Tom Ravaud , Corentin Sautier , Vincent Lepetit

Humans grasp unfamiliar objects by combining an initial visual estimate with tactile and proprioceptive feedback during interaction. We present ShapeGrasp, a robotic implementation of this approach. The proposed method is an iterative…

Robotics · Computer Science 2026-05-05 Lukas Rustler , Matej Hoffmann

Vision-based learning methods provide promise for robots to learn complex manipulation tasks. However, how to generalize the learned manipulation skills to real-world interactions remains an open question. In this work, we study robotic…

Robotics · Computer Science 2020-03-03 Zhixin Jia , Mengxiang Lin , Zhixin Chen , Shibo Jian

Scene Graph Generation (SGG) unifies object localization and visual relationship reasoning by predicting boxes and subject-predicate-object triples. Yet most pipelines treat SGG as a one-shot, deterministic classification problem rather…

Computer Vision and Pattern Recognition · Computer Science 2026-04-22 Xin Hu , Ke Qin , Wen Yin , Yuan-Fang Li , Ming Li , Tao He

Cloth manipulation is very relevant for domestic robotic tasks, but it presents many challenges due to the complexity of representing, recognizing and predicting the behaviour of cloth under manipulation. In this work, we propose a generic,…

Robotics · Computer Science 2022-03-04 Júlia Borràs , Guillem Alenyà , Carme Torras

Learning editable high-resolution scene representations for dynamic scenes is an open problem with applications across the domains from autonomous driving to creative editing - the most successful approaches today make a trade-off between…

Manipulating volumetric deformable objects in the real world, like plush toys and pizza dough, bring substantial challenges due to infinite shape variations, non-rigid motions, and partial observability. We introduce ACID, an…

Computer Vision and Pattern Recognition · Computer Science 2022-08-09 Bokui Shen , Zhenyu Jiang , Christopher Choy , Leonidas J. Guibas , Silvio Savarese , Anima Anandkumar , Yuke Zhu