Related papers: Eternally surrounding a robber
We consider the following problem: Given a finite set of straight line segments in the plane, determine the positions of a minimal number of points on the segments, from which guards can see all segments. This problem can be interpreted as…
We consider a patrolling game on a graph recently introduced by Alpern et al. (2011) where the Patroller wins if he is at the attacked node while the attack is taking place. This paper studies the periodic patrolling game in the case that…
We introduce a new game played on graphs, ``Agents and Adversary". This game is reminiscent of ``Cops and Robbers" but has some fundamental differences. We classify infinite families of graphs as Agents-win and Adversary-win. We then define…
Multi-Robot Coverage problems have been extensively studied in robotics, planning and multi-agent systems. In this work, we consider the coverage problem when there are constraints on the proximity (e.g., maximum distance between the…
In many variants of the game of Cops and Robbers on graphs, multiple cops play against a single robber. In 2019, Cox and Sanaei introduced a variant of the game that gives the robber a more active role than simply evading the cop. In their…
In [1] the problem of finding a sharp lower bound on lower against number of a general graph is mentioned as an open question. We solve the problem by establishing a tight lower bound on lower against number of a general graph in terms of…
The weak-cop number of a graph, a variation of the cop number, is an invariant suitable for infinite graphs and is a quasi-isometric invariant. While for any $m\in\mathbb{Z}_+\cup\{\infty\}$ there exist locally finite infinite graphs with…
A tessellation of a graph is a partition of its vertices into vertex disjoint cliques. A tessellation cover of a graph is a set of tessellations that covers all of its edges. The $t$-tessellability problem aims to decide whether there is a…
The goal of this thesis is to investigate the structural properties of certain sequential problems in order to bring the solutions closer to a practical use. In the first part, we put a special emphasis on structures that can be represented…
The game of Cops and Robbers is a pursuit-evasion game on graphs that has been extensively studied in finite settings, particularly through the concept of cop number. In this paper, we explore infinite variants of the game, focusing on the…
The localization game is a pursuit-evasion game analogous to Cops and Robbers, where the robber is invisible and the cops send distance probes in an attempt to identify the location of the robber. We present a novel graph parameter called…
The concept of Roman domination has been a subject of intrigue for more than two decades with the fundamental Roman domination problem standing out as one of the most significant challenges in this field. This article studies a practically…
We consider a variant of the game of Cops and Robbers, called Lazy Cops and Robbers, where at most one cop can move in any round. We investigate the analogue of the cop number for this game, which we call the lazy cop number. Lazy Cops and…
We consider some problems concerning the maximum number of (strong) dominating sets in a regular graph, and their weighted analogues. Our primary tool is Shearer's entropy lemma. These techniques extend to a reasonably broad class of graph…
We consider a game in which a cop searches for a moving robber on a graph using distance probes, studied by Carragher, Choi, Delcourt, Erickson and West, which is a slight variation on one introduced by Seager. Carragher, Choi, Delcourt,…
Cops and robbers is a vertex-pursuit game played on graphs. In the classical cops-and-robbers game, a set of cops and a robber occupy the vertices of the graph and move alternately along the graph's edges with perfect information about each…
We use probabilistic methods to find lower bounds on the maximum number, in a graph with domination number \gamma, of dominating sets of size \gamma. We find that we can randomly generate a graph that, w.h.p., is dominated by almost all…
The game of cops and robbers is a pursuit game on graphs where a set of agents, called the cops try to get to the same position of another agent, called the robber. Cops and robbers has been studies on several classes of graphs including…
The cop throttling number of a graph, introduced in 2018 by Breen et al., optimizes the balance between the number of cops used and the number of rounds required to catch the robber in a game of Cops and Robbers. In 2019, Cox and Sanaei…
Fractional (hyper-)graph theory is concerned with the specific problems that arise when fractional analogues of otherwise integer-valued (hyper-)graph invariants are considered. The focus of this paper is on fractional edge covers of…