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Related papers: Fast Sprite Decomposition from Animated Graphics

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We describe a method to extract persistent elements of a dynamic scene from an input video. We represent each scene element as a \emph{Deformable Sprite} consisting of three components: 1) a 2D texture image for the entire video, 2)…

Computer Vision and Pattern Recognition · Computer Science 2022-04-15 Vickie Ye , Zhengqi Li , Richard Tucker , Angjoo Kanazawa , Noah Snavely

Artists and video game designers often construct 2D animations using libraries of sprites -- textured patches of objects and characters. We propose a deep learning approach that decomposes sprite-based video animations into a disentangled…

Computer Vision and Pattern Recognition · Computer Science 2021-10-22 Dmitriy Smirnov , Michael Gharbi , Matthew Fisher , Vitor Guizilini , Alexei A. Efros , Justin Solomon

While foundation models drive steady progress in image segmentation and diffusion algorithms compose always more realistic images, the seemingly simple problem of identifying recurrent patterns in a collection of images remains very much…

Computer Vision and Pattern Recognition · Computer Science 2026-04-22 Zeynep Sonat Baltacı , Romain Loiseau , Mathieu Aubry

Sparse decomposition has been widely used for different applications, such as source separation, image classification, image denoising and more. This paper presents a new algorithm for segmentation of an image into background and foreground…

Computer Vision and Pattern Recognition · Computer Science 2016-07-28 Shervin Minaee , Yao Wang

Designers craft and edit graphic designs in a layer representation, but layer-based editing becomes impossible once composited into a raster image. In this work, we propose LayerD, a method to decompose raster graphic designs into layers…

Graphics · Computer Science 2025-09-30 Tomoyuki Suzuki , Kang-Jun Liu , Naoto Inoue , Kota Yamaguchi

We present an unsupervised learning framework for decomposing images into layers of automatically discovered object models. Contrary to recent approaches that model image layers with autoencoder networks, we represent them as explicit…

Computer Vision and Pattern Recognition · Computer Science 2021-08-24 Tom Monnier , Elliot Vincent , Jean Ponce , Mathieu Aubry

Shape-based regularization has proven to be a useful method for delineating objects within noisy images where one has prior knowledge of the shape of the targeted object. When a collection of possible shapes is available, the specification…

Computer Vision and Pattern Recognition · Computer Science 2014-05-05 Joshua C. Chang , Tom Chou

Image foreground extraction is a classical problem in image processing and vision, with a large range of applications. In this dissertation, we focus on the extraction of text and graphics in mixed-content images, and design novel…

Computer Vision and Pattern Recognition · Computer Science 2018-04-10 Shervin Minaee

Pixelwise annotation of image sequences can be very tedious for humans. Interactive video object segmentation aims to utilize automatic methods to speed up the process and reduce the workload of the annotators. Most contemporary approaches…

Computer Vision and Pattern Recognition · Computer Science 2021-04-22 Viktor Varga , András Lőrincz

We describe a method to parse a complex, cluttered indoor scene into primitives which offer a parsimonious abstraction of scene structure. Our primitives are simple convexes. Our method uses a learned regression procedure to parse a scene…

Computer Vision and Pattern Recognition · Computer Science 2023-08-17 Vaibhav Vavilala , David Forsyth

In the game development process, creating character animations is a vital step that involves several stages. Typically for 2D games, illustrators begin by designing the main character image, which serves as the foundation for all subsequent…

Graphics · Computer Science 2025-03-18 Cheng-An Hsieh , Jing Zhang , Ava Yan

Computer animation in conjunction with 3D printing has the potential to positively impact traditional stop-motion animation. As 3D printing every frame of a computer animation is prohibitively slow and expensive, 3D printed stop-motion can…

Graphics · Computer Science 2019-07-25 Rinat Abdrashitov , Alec Jacobson , Karan Singh

Sparse decomposition has been widely used for different applications, such as source separation, image classification and image denoising. This paper presents a new algorithm for segmentation of an image into background and foreground text…

Computer Vision and Pattern Recognition · Computer Science 2016-12-22 Shervin Minaee , Yao Wang

Generating images from scene graphs is a challenging task that attracted substantial interest recently. Prior works have approached this task by generating an intermediate layout description of the target image. However, the representation…

Computer Vision and Pattern Recognition · Computer Science 2022-10-12 Maor Ivgi , Yaniv Benny , Avichai Ben-David , Jonathan Berant , Lior Wolf

Structured representations such as scene graphs serve as an efficient and compact representation that can be used for downstream rendering or retrieval tasks. However, existing efforts to generate realistic images from scene graphs perform…

Computer Vision and Pattern Recognition · Computer Science 2019-04-23 Subarna Tripathi , Sharath Nittur Sridhar , Sairam Sundaresan , Hanlin Tang

We address the problem of soft color segmentation, defined as decomposing a given image into several RGBA layers, each containing only homogeneous color regions. The resulting layers from decomposition pave the way for applications that…

Computer Vision and Pattern Recognition · Computer Science 2020-04-20 Naofumi Akimoto , Huachun Zhu , Yanghua Jin , Yoshimitsu Aoki

The non-uniform photoelectric response of infrared imaging systems results in fixed-pattern stripe noise being superimposed on infrared images, which severely reduces image quality. As the applications of degraded infrared images are…

Image and Video Processing · Electrical Eng. & Systems 2022-09-30 Zeshan Fayyaz , Daniel Platnick , Hannan Fayyaz , Nariman Farsad

This paper studies the problem of real-world video super-resolution (VSR) for animation videos, and reveals three key improvements for practical animation VSR. First, recent real-world super-resolution approaches typically rely on…

Computer Vision and Pattern Recognition · Computer Science 2023-01-18 Yanze Wu , Xintao Wang , Gen Li , Ying Shan

Rigged puppets are one of the most prevalent representations to create 2D character animations. Creating these puppets requires partitioning characters into independently moving parts. In this work, we present a method to automatically…

Computer Vision and Pattern Recognition · Computer Science 2022-06-07 Zhan Xu , Matthew Fisher , Yang Zhou , Deepali Aneja , Rushikesh Dudhat , Li Yi , Evangelos Kalogerakis

This paper proposes a novel algorithm for the problem of structural image segmentation through an interactive model-based approach. Interaction is expressed in the model creation, which is done according to user traces drawn over a given…

Computer Vision and Pattern Recognition · Computer Science 2008-05-16 Alexandre Noma , Ana B. V. Graciano , Luis Augusto Consularo , Roberto M. Cesar-Jr , Isabelle Bloch
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