Related papers: JambaTalk: Speech-Driven 3D Talking Head Generatio…
Talking head generation is to generate video based on a given source identity and target motion. However, current methods face several challenges that limit the quality and controllability of the generated videos. First, the generated face…
Whispered speech recognition presents significant challenges for conventional automatic speech recognition systems, particularly when combined with dialect variation. However, utilizing an efficient method to solve this problem using a…
Speech-driven facial animation methods usually contain two main classes, 3D and 2D talking face, both of which attract considerable research attention in recent years. However, to the best of our knowledge, the research on 3D talking face…
Mamba, a selective state-space model (SSM), has emerged as an efficient alternative to Transformers for speech modeling, enabling long-sequence processing with linear complexity. While effective in speech separation, existing approaches,…
Balancing fine-grained local modeling with long-range dependency capture under computational constraints remains a central challenge in sequence modeling. While Transformers provide strong token mixing, they suffer from quadratic…
In recent speech enhancement (SE) research, transformer and its variants have emerged as the predominant methodologies. However, the quadratic complexity of the self-attention mechanism imposes certain limitations on practical deployment.…
Person-generic audio-driven face generation is a challenging task in computer vision. Previous methods have achieved remarkable progress in audio-visual synchronization, but there is still a significant gap between current results and…
Audio-driven talking-head generation has advanced rapidly with diffusion-based generative models, yet producing temporally coherent videos with fine-grained motion control remains challenging. We propose DEMO, a flow-matching generative…
Diffusion language models (DLMs) have emerged as a promising alternative to autoregressive (AR) generation, yet their reliance on Transformer backbones limits inference efficiency due to quadratic attention or KV-cache overhead. We…
Recent advances in co-speech gesture and talking head generation have been impressive, yet most methods focus on only one of the two tasks. Those that attempt to generate both often rely on separate models or network modules, increasing…
Transformers have become dominant in large-scale deep learning tasks across various domains, including text, 2D and 3D vision. However, the quadratic complexity of their attention mechanism limits their efficiency as the sequence length…
The topic of speech separation involves separating mixed speech with multiple overlapping speakers into several streams, with each stream containing speech from only one speaker. Many highly effective models have emerged and proliferated…
Speech-driven 3D talking heads generation has emerged as a significant area of interest among researchers, presenting numerous challenges. Existing methods are constrained by animating faces with fixed topologies, wherein point-wise…
Speech-driven 3D facial animation plays a key role in applications such as virtual avatars, gaming, and digital content creation. While existing methods have made significant progress in achieving accurate lip synchronization and generating…
Talking head synthesis with arbitrary speech audio is a crucial challenge in the field of digital humans. Recently, methods based on radiance fields have received increasing attention due to their ability to synthesize high-fidelity and…
We introduce FaceTalk, a novel generative approach designed for synthesizing high-fidelity 3D motion sequences of talking human heads from input audio signal. To capture the expressive, detailed nature of human heads, including hair, ears,…
Recently, Mamba-based methods have demonstrated impressive performance in point cloud representation learning by leveraging State Space Model (SSM) with the efficient context modeling ability and linear complexity. However, these methods…
Human-human interaction generation has garnered significant attention in motion synthesis due to its vital role in understanding humans as social beings. However, existing methods typically rely on transformer-based architectures, which…
In the domain of 3D biomedical image segmentation, Mamba exhibits the superior performance for it addresses the limitations in modeling long-range dependencies inherent to CNNs and mitigates the abundant computational overhead associated…
Weakly supervised semantic segmentation offers a label-efficient solution to train segmentation models for volumetric medical imaging. However, existing approaches often rely on 2D encoders that neglect the inherent volumetric nature of the…