Related papers: JambaTalk: Speech-Driven 3D Talking Head Generatio…
Although significant progress has been made in audio-driven talking head generation, text-driven methods remain underexplored. In this work, we present OmniTalker, a unified framework that jointly generates synchronized talking audio-video…
We propose Dimitra++, a novel framework for audio-driven talking head generation, streamlined to learn lip motion, facial expression, as well as head pose motion. Specifically, we propose a conditional Motion Diffusion Transformer (cMDT) to…
We introduce Llamba, a family of efficient recurrent language models distilled from Llama-3.x into the Mamba architecture. The series includes Llamba-1B, Llamba-3B, and Llamba-8B, which achieve higher inference throughput and handle…
Autonomous driving systems demand trajectory planners that not only model the inherent uncertainty of future motions but also respect complex temporal dependencies and underlying physical laws. While diffusion-based generative models excel…
The Transformer model, particularly its cross-attention module, is widely used for feature fusion in target sound extraction which extracts the signal of interest based on given clues. Despite its effectiveness, this approach suffers from…
In this paper, we introduce Matten, a cutting-edge latent diffusion model with Mamba-Attention architecture for video generation. With minimal computational cost, Matten employs spatial-temporal attention for local video content modeling…
The task of audio-driven portrait animation involves generating a talking head video using an identity image and an audio track of speech. While many existing approaches focus on lip synchronization and video quality, few tackle the…
This paper presents a generic method for generating full facial 3D animation from speech. Existing approaches to audio-driven facial animation exhibit uncanny or static upper face animation, fail to produce accurate and plausible…
Although existing speech-driven talking face generation methods achieve significant progress, they are far from real-world application due to the avatar-specific training demand and unstable lip movements. To address the above issues, we…
This paper addresses data quality issues in multimodal emotion recognition in conversation (MERC) through systematic quality control and multi-stage transfer learning. We implement a quality control pipeline for MELD and IEMOCAP datasets…
Existing Transformer-based models for point cloud analysis suffer from quadratic complexity, leading to compromised point cloud resolution and information loss. In contrast, the newly proposed Mamba model, based on state space models (SSM),…
Audio-driven talking head animation is a challenging research topic with many real-world applications. Recent works have focused on creating photo-realistic 2D animation, while learning different talking or singing styles remains an open…
Transformers have become one of the foundational architectures in point cloud analysis tasks due to their excellent global modeling ability. However, the attention mechanism has quadratic complexity, making the design of a linear complexity…
In this technical report, we present Falcon Mamba 7B, a new base large language model based on the novel Mamba architecture. Falcon Mamba 7B is trained on 5.8 trillion tokens with carefully selected data mixtures. As a pure Mamba-based…
Speech-driven 3D facial animation with accurate lip synchronization has been widely studied. However, synthesizing realistic motions for the entire face during speech has rarely been explored. In this work, we present a joint audio-text…
Recent Mamba-based models have shown promise in speech enhancement by efficiently modeling long-range temporal dependencies. However, models like Speech Enhancement Mamba (SEMamba) remain limited to single-speaker scenarios and struggle in…
The typical Selective State-Space Model (SSM) used in Mamba addresses several limitations of Transformers, such as the quadratic computational complexity with respect to sequence length and the significant memory requirements during…
Audio-driven emotional 3D facial animation aims to generate synchronized lip movements and vivid facial expressions. However, most existing approaches focus on static and predefined emotion labels, limiting their diversity and naturalness.…
U-shaped architectures have long dominated the field of medical image segmentation, while Transformers are widely employed for modeling long-range dependencies. The former typically handles scale variations implicitly by aggregating…
Audio-driven talking face generation has received growing interest, particularly for applications requiring expressive and natural human-avatar interaction. However, most existing emotion-aware methods rely on a single modality (either…