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Related papers: Global Structure-from-Motion Revisited

200 papers

Structure-from-motion (SfM) largely relies on feature tracking. In image sequences, if disjointed tracks caused by objects moving in and out of the field of view, occasional occlusion, or image noise, are not handled well, corresponding SfM…

Computer Vision and Pattern Recognition · Computer Science 2016-10-13 Guofeng Zhang , Haomin Liu , Zilong Dong , Jiaya Jia , Tien-Tsin Wong , Hujun Bao

Structure-from-Motion (SfM) is a fundamental 3D vision task for recovering camera parameters and scene geometry from multi-view images. While recent deep learning advances enable accurate Monocular Depth Estimation (MDE) from single images…

Computer Vision and Pattern Recognition · Computer Science 2026-02-24 Shengjie Zhu , Ahmed Abdelkader , Mark J. Matthews , Xiaoming Liu , Wen-Sheng Chu

Camera motion estimation is a key technique for 3D scene reconstruction and Simultaneous localization and mapping (SLAM). To make it be feasibly achieved, previous works usually assume slow camera motions, which limits its usage in many…

Computer Vision and Pattern Recognition · Computer Science 2018-12-10 Zunjie Zhu , Feng Xu

Accurate 3D foot reconstruction is crucial for personalized orthotics, digital healthcare, and virtual fittings. However, existing methods struggle with incomplete scans and anatomical variations, particularly in self-scanning scenarios…

Computer Vision and Pattern Recognition · Computer Science 2025-08-19 Kyle Fogarty , Jing Yang , Chayan Kumar Patodi , Jack Foster , Aadi Bhanti , Steven Chacko , Cengiz Oztireli , Ujwal Bonde

We present an approach for 3D global human mesh recovery from monocular videos recorded with dynamic cameras. Our approach is robust to severe and long-term occlusions and tracks human bodies even when they go outside the camera's field of…

Computer Vision and Pattern Recognition · Computer Science 2022-03-31 Ye Yuan , Umar Iqbal , Pavlo Molchanov , Kris Kitani , Jan Kautz

Estimating camera intrinsics and extrinsics is a fundamental problem in computer vision, and while advances in structure-from-motion (SfM) have improved accuracy and robustness, open challenges remain. In this paper, we introduce a robust…

Computer Vision and Pattern Recognition · Computer Science 2025-12-18 Johannes Hägerlind , Bao-Long Tran , Urs Waldmann , Per-Erik Forssén

Recent approaches on visual scene understanding attempt to build a scene graph -- a computational representation of objects and their pairwise relationships. Such rich semantic representation is very appealing, yet difficult to obtain from…

Computer Vision and Pattern Recognition · Computer Science 2018-11-08 Paul Gay , Stuart James , Alessio Del Bue

In this paper, we propose a novel projector-camera system for practical and low-cost acquisition of a dense object 3D model with the spectral reflectance property. In our system, we use a standard RGB camera and leverage an off-the-shelf…

Computer Vision and Pattern Recognition · Computer Science 2019-08-23 Chunyu Li , Yusuke Monno , Hironori Hidaka , Masatoshi Okutomi

3D Gaussian Splatting (3DGS) has revolutionized neural rendering with its efficiency and quality, but like many novel view synthesis methods, it heavily depends on accurate camera poses from Structure-from-Motion (SfM) systems. Although…

Computer Vision and Pattern Recognition · Computer Science 2025-04-08 Zhisheng Huang , Peng Wang , Jingdong Zhang , Yuan Liu , Xin Li , Wenping Wang

In geology, a key activity is the characterisation of geological structures (surface formation topology and rock units) using Planar Orientation measurements such as Strike, Dip and Dip Direction. In general these measurements are collected…

Machine Learning · Computer Science 2020-12-23 J. Kissi-Ameyaw , K. McIsaac , X. Wang , G. R. Osinski

State-of-the-art techniques for monocular camera reconstruction predominantly rely on the Structure from Motion (SfM) pipeline. However, such methods often yield reconstruction outcomes that lack crucial scale information, and over time,…

Robotics · Computer Science 2023-10-10 Chunge Bai , Ruijie Fu , Xiang Gao

We address the task of estimating camera parameters from a set of images depicting a scene. Popular feature-based structure-from-motion (SfM) tools solve this task by incremental reconstruction: they repeat triangulation of sparse 3D points…

Computer Vision and Pattern Recognition · Computer Science 2024-07-29 Eric Brachmann , Jamie Wynn , Shuai Chen , Tommaso Cavallari , Áron Monszpart , Daniyar Turmukhambetov , Victor Adrian Prisacariu

Non-Rigid Structure from Motion (NRSfM) refers to the problem of reconstructing cameras and the 3D point cloud of a non-rigid object from an ensemble of images with 2D correspondences. Current NRSfM algorithms are limited from two…

Computer Vision and Pattern Recognition · Computer Science 2019-09-10 Chen Kong , Simon Lucey

Existing deep methods produce highly accurate 3D reconstructions in stereo and multiview stereo settings, i.e., when cameras are both internally and externally calibrated. Nevertheless, the challenge of simultaneous recovery of camera poses…

Computer Vision and Pattern Recognition · Computer Science 2021-10-26 Dror Moran , Hodaya Koslowsky , Yoni Kasten , Haggai Maron , Meirav Galun , Ronen Basri

The pose graph is a core component of Structure-from-Motion (SfM), where images act as nodes and edges encode relative poses. Since geometric verification is expensive, SfM pipelines restrict the pose graph to a sparse set of candidate…

Computer Vision and Pattern Recognition · Computer Science 2026-02-26 Tong Wei , Giorgos Tolias , Jiri Matas , Daniel Barath

This paper investigates an open research challenge of reconstructing high-quality, large 3D open scenes from images. It is observed existing methods have various limitations, such as requiring precise camera poses for input and dense…

Computer Vision and Pattern Recognition · Computer Science 2025-02-25 Chong Cheng , Gaochao Song , Yiyang Yao , Qinzheng Zhou , Gangjian Zhang , Hao Wang

Volumetric models have become a popular representation for 3D scenes in recent years. One of the breakthroughs leading to their popularity was KinectFusion, where the focus is on 3D reconstruction using RGB-D sensors. However, monocular…

Computer Vision and Pattern Recognition · Computer Science 2014-10-27 Victor Adrian Prisacariu , Olaf Kähler , Ming Ming Cheng , Carl Yuheng Ren , Julien Valentin , Philip H. S. Torr , Ian D. Reid , David W. Murray

This position paper argues for the use of \emph{structured generative models} (SGMs) for the understanding of static scenes. This requires the reconstruction of a 3D scene from an input image (or a set of multi-view images), whereby the…

Computer Vision and Pattern Recognition · Computer Science 2024-12-16 Christopher K. I. Williams

Existing text-to-3D and image-to-3D models often struggle with complex scenes involving multiple objects and intricate interactions. Although some recent attempts have explored such compositional scenarios, they still require an extensive…

Computer Vision and Pattern Recognition · Computer Science 2025-04-09 Yujia Hu , Songhua Liu , Xingyi Yang , Xinchao Wang

We rephrase the problem of 3D reconstruction from images in terms of intersections of projections of orbits of custom built Lie groups actions. We then use an algorithmic method based on moving frames "a la Fels-Olver" to obtain a…

Computer Vision and Pattern Recognition · Computer Science 2007-05-23 Pierre-Louis Bazin , Mireille Boutin
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