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Related papers: Global Structure-from-Motion Revisited

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Structure from motion (SfM) is an essential computer vision problem which has not been well handled by deep learning. One of the promising trends is to apply explicit structural constraint, e.g. 3D cost volume, into the network. However,…

Computer Vision and Pattern Recognition · Computer Science 2020-08-11 Xingkui Wei , Yinda Zhang , Zhuwen Li , Yanwei Fu , Xiangyang Xue

Two-view structure from motion (SfM) is the cornerstone of 3D reconstruction and visual SLAM (vSLAM). Many existing end-to-end learning-based methods usually formulate it as a brute regression problem. However, the inadequate utilization of…

Computer Vision and Pattern Recognition · Computer Science 2022-10-12 Yuxi Xiao , Li Li , Xiaodi Li , Jian Yao

Rolling-shutter (RS) cameras are ubiquitous, but RS SfM (structure-from-motion) has not been fully solved yet. This work suggests an approach to remedy this: We characterize RS single-view geometry of observed world points or lines.…

Computer Vision and Pattern Recognition · Computer Science 2026-03-13 Sofía Errázuriz Muñoz , Kim Kiehn , Petr Hruby , Kathlén Kohn

Over the last decades, ample achievements have been made on Structure from motion (SfM). However, the vast majority of them basically work in an offline manner, i.e., images are firstly captured and then fed together into a SfM pipeline for…

Computer Vision and Pattern Recognition · Computer Science 2024-02-15 Zongqian Zhan , Rui Xia , Yifei Yu , Yibo Xu , Xin Wang

Recovering structure and motion parameters given a image pair or a sequence of images is a well studied problem in computer vision. This is often achieved by employing Structure from Motion (SfM) or Simultaneous Localization and Mapping…

Computer Vision and Pattern Recognition · Computer Science 2018-11-07 Thanuja Dharmasiri , Andrew Spek , Tom Drummond

3D Gaussian Splatting is a powerful visual representation, providing high-quality and efficient 3D scene reconstruction, but it is crucially dependent on accurate camera poses typically obtained from computationally intensive processes like…

Robotics · Computer Science 2026-04-15 Daniel Yang , Jungseok Hong , John J. Leonard , Yogesh Girdhar

We propose a framework that extends Blender to exploit Structure from Motion (SfM) and Multi-View Stereo (MVS) techniques for image-based modeling tasks such as sculpting or camera and motion tracking. Applying SfM allows us to determine…

Computer Vision and Pattern Recognition · Computer Science 2021-04-06 Sebastian Bullinger , Christoph Bodensteiner , Michael Arens

Efficient and accurate camera pose estimation forms the foundational requirement for dense reconstruction in autonomous navigation, robotic perception, and virtual simulation systems. This paper addresses the challenge via cuSfM, a…

Computer Vision and Pattern Recognition · Computer Science 2025-10-20 Jingrui Yu , Jun Liu , Kefei Ren , Joydeep Biswas , Rurui Ye , Keqiang Wu , Chirag Majithia , Di Zeng

The perspective camera and the isometric surface prior have recently gathered increased attention for Non-Rigid Structure-from-Motion (NRSfM). Despite the recent progress, several challenges remain, particularly the computational complexity…

Computer Vision and Pattern Recognition · Computer Science 2018-08-14 Thomas Probst , Danda Pani Paudel , Ajad Chhatkuli , Luc Van Gool

View-graph is an essential input to large-scale structure from motion (SfM) pipelines. Accuracy and efficiency of large-scale SfM is crucially dependent on the input view-graph. Inconsistent or inaccurate edges can lead to inferior or wrong…

Computer Vision and Pattern Recognition · Computer Science 2017-12-05 Rajvi Shah , Visesh Chari , P J Narayanan

Non-Rigid structure from motion (NRSfM), is a long standing and central problem in computer vision and its solution is necessary for obtaining 3D information from multiple images when the scene is dynamic. A main issue regarding the further…

Computer Vision and Pattern Recognition · Computer Science 2020-11-12 Sebastian Hoppe Nesgaard Jensen , Mads Emil Brix Doest , Henrik Aanaes , Alessio Del Bue

Typical Structure-from-Motion (SfM) pipelines rely on finding correspondences across images, recovering the projective structure of the observed scene and upgrading it to a metric frame using camera self-calibration constraints. Solving…

Computer Vision and Pattern Recognition · Computer Science 2020-07-07 Rui Gong , Danda Pani Paudel , Ajad Chhatkuli , Luc Van Gool

Non-Rigid Structure-from-Motion (NRSfM) problem aims to recover 3D geometry of a deforming object from its 2D feature correspondences across multiple frames. Classical approaches to this problem assume a small number of feature points and,…

Computer Vision and Pattern Recognition · Computer Science 2020-06-17 Suryansh Kumar , Luc Van Gool , Carlos E. P. de Oliveira , Anoop Cherian , Yuchao Dai , Hongdong Li

We present "Humans and Structure from Motion" (HSfM), a method for jointly reconstructing multiple human meshes, scene point clouds, and camera parameters in a metric world coordinate system from a sparse set of uncalibrated multi-view…

Computer Vision and Pattern Recognition · Computer Science 2025-05-22 Lea Müller , Hongsuk Choi , Anthony Zhang , Brent Yi , Jitendra Malik , Angjoo Kanazawa

Creating 3D models through the Structure from Motion technique is a recognized, efficient, cost-effective structural monitoring strategy. This technique is applied in several engineering fields, particularly for creating models of large…

Computer Vision and Pattern Recognition · Computer Science 2024-09-25 Francisco Roza de Moraes , Irineu da Silva

SfM (Structure from Motion) has been extensively used for UAV (Unmanned Aerial Vehicle) image orientation. Its efficiency is directly influenced by feature matching. Although image retrieval has been extensively used for match pair…

Computer Vision and Pattern Recognition · Computer Science 2023-07-11 San Jiang , Yichen Ma , Qingquan Li , Wanshou Jiang , Bingxuan Guo , Lelin Li , Lizhe Wang

Reconstructing the surfaces of deformable objects from correspondences between a 3D template and a 2D image is well studied under Shape-from-Template (SfT) methods; however, existing approaches break down when topological changes accompany…

Computer Vision and Pattern Recognition · Computer Science 2025-11-06 Kevin Manogue , Tomasz M Schang , Dilara Kuş , Jonas Müller , Stefan Zachow , Agniva Sengupta

3D Gaussian splatting (3D-GS) has recently revolutionized novel view synthesis in the simultaneous localization and mapping (SLAM) problem. However, most existing algorithms fail to fully capture the underlying structure, resulting in…

Computer Vision and Pattern Recognition · Computer Science 2025-07-15 Tianci Wen , Zhiang Liu , Yongchun Fang

Shape from Polarization (SfP) estimates surface normals using photos captured at different polarizer rotations. Fundamentally, the SfP model assumes that light is reflected either diffusely or specularly. However, this model is not valid…

Computer Vision and Pattern Recognition · Computer Science 2016-06-14 Vage Taamazyan , Achuta Kadambi , Ramesh Raskar

In this paper, we develop a modified differential Structure from Motion (SfM) algorithm that can estimate relative pose from two consecutive frames despite of Rolling Shutter (RS) artifacts. In particular, we show that under constant…

Computer Vision and Pattern Recognition · Computer Science 2019-08-06 Bingbing Zhuang , Loong-Fah Cheong , Gim Hee Lee