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Related papers: Global Structure-from-Motion Revisited

200 papers

Our world is full of identical objects (\emphe.g., cans of coke, cars of same model). These duplicates, when seen together, provide additional and strong cues for us to effectively reason about 3D. Inspired by this observation, we introduce…

Computer Vision and Pattern Recognition · Computer Science 2024-01-11 Tianhang Cheng , Wei-Chiu Ma , Kaiyu Guan , Antonio Torralba , Shenlong Wang

Three-dimensional reconstruction is a fundamental problem in robotics perception. We examine the problem of active view selection to perform 3D Gaussian Splatting reconstructions with as few input images as possible. Although 3D Gaussian…

Computer Vision and Pattern Recognition · Computer Science 2024-09-26 Monica M. Q. Li , Pierre-Yves Lajoie , Giovanni Beltrame

In multi-view human body capture systems, the recovered 3D geometry or even the acquired imagery data can be heavily corrupted due to occlusions, noise, limited field of- view, etc. Direct estimation of 3D pose, body shape or motion on…

Computer Vision and Pattern Recognition · Computer Science 2018-02-02 Zhong Li , Yu Ji , Wei Yang , Jinwei Ye , Jingyi Yu

A recent trend in Non-Rigid Structure-from-Motion (NRSfM) is to express local, differential constraints between pairs of images, from which the surface normal at any point can be obtained by solving a system of polynomial equations. The…

Computer Vision and Pattern Recognition · Computer Science 2021-07-14 Shaifali Parashar , Yuxuan Long , Mathieu Salzmann , Pascal Fua

We present a method for dynamic surface reconstruction of large-scale urban scenes from LiDAR. Depth-based reconstructions tend to focus on small-scale objects or large-scale SLAM reconstructions that treat moving objects as outliers. We…

Computer Vision and Pattern Recognition · Computer Science 2025-05-07 Nathaniel Chodosh , Anish Madan , Simon Lucey , Deva Ramanan

This paper introduces FlowMap, an end-to-end differentiable method that solves for precise camera poses, camera intrinsics, and per-frame dense depth of a video sequence. Our method performs per-video gradient-descent minimization of a…

Computer Vision and Pattern Recognition · Computer Science 2024-07-24 Cameron Smith , David Charatan , Ayush Tewari , Vincent Sitzmann

In this paper, we present a novel general framework grounded in the factor graph theory to solve kinematic and dynamic problems for multi-body systems. Although the motion of multi-body systems is considered to be a well-studied problem and…

Robotics · Computer Science 2021-07-27 José-Luis Blanco-Claraco , Antonio Leanza , Giulio Reina

Monocular dynamic reconstruction is a challenging and long-standing vision problem due to the highly ill-posed nature of the task. Existing approaches depend on templates, are effective only in quasi-static scenes, or fail to model 3D…

Computer Vision and Pattern Recognition · Computer Science 2025-10-17 Qianqian Wang , Vickie Ye , Hang Gao , Weijia Zeng , Jake Austin , Zhengqi Li , Angjoo Kanazawa

Structure from motion is an import theme in computer vision. Although great progress has been made both in theory and applications, most of the algorithms only work for static scenes and rigid objects. In recent years, structure and motion…

Computer Vision and Pattern Recognition · Computer Science 2017-01-02 Guanghui Wang

The recovery of 3D shape and pose from 2D landmarks stemming from a large ensemble of images can be viewed as a non-rigid structure from motion (NRSfM) problem. Classical NRSfM approaches, however, are problematic as they rely on heuristic…

Computer Vision and Pattern Recognition · Computer Science 2021-04-01 Chaoyang Wang , Chen-Hsuan Lin , Simon Lucey

We propose ways to speed up the initial pose-graph generation for global Structure-from-Motion algorithms. To avoid forming tentative point correspondences by FLANN and geometric verification by RANSAC, which are the most time-consuming…

Computer Vision and Pattern Recognition · Computer Science 2020-11-30 Daniel Barath , Dmytro Mishkin , Ivan Eichhardt , Ilia Shipachev , Jiri Matas

With the boost in the number of spacecraft launches in the current decades, the space debris problem is daily becoming significantly crucial. For sustainable space utilization, the continuous removal of space debris is the most severe…

Robotics · Computer Science 2024-08-05 Kentaro Uno , Takehiro Matsuoka , Akiyoshi Uchida , Kazuya Yoshida

Directly regressing the non-rigid shape and camera pose from the individual 2D frame is ill-suited to the Non-Rigid Structure-from-Motion (NRSfM) problem. This frame-by-frame 3D reconstruction pipeline overlooks the inherent…

Computer Vision and Pattern Recognition · Computer Science 2024-08-14 Hui Deng , Tong Zhang , Yuchao Dai , Jiawei Shi , Yiran Zhong , Hongdong Li

3D Gaussian Splatting (3DGS) has emerged as a prominent framework for real-time, photorealistic scene reconstruction, offering significant speed-ups over Neural Radiance Fields (NeRF). However, the fidelity of 3DGS representations remains…

Image and Video Processing · Electrical Eng. & Systems 2026-05-15 Julien Zouein , Vibhoothi Vibhoothi , François Pitié , Anil Kokaram

It is well known that visual SLAM systems based on dense matching are locally accurate but are also susceptible to long-term drift and map corruption. In contrast, feature matching methods can achieve greater long-term consistency but can…

Computer Vision and Pattern Recognition · Computer Science 2022-08-09 Xingrui Yang , Yuhang Ming , Zhaopeng Cui , Andrew Calway

Active 3D measurement, especially structured light (SL) has been widely used in various fields for its robustness against textureless or equivalent surfaces by low light illumination. In addition, reconstruction of large scenes by moving…

Computer Vision and Pattern Recognition · Computer Science 2024-10-22 Kazuto Ichimaru , Diego Thomas , Takafumi Iwaguchi , Hiroshi Kawasaki

Multi-camera systems have been shown to improve the accuracy and robustness of SLAM estimates, yet state-of-the-art SLAM systems predominantly support monocular or stereo setups. This paper presents a generic sparse visual SLAM framework…

In this paper we introduce a vision-aided navigation (VAN) pipeline designed to support ground navigation of autonomous aircraft. The proposed algorithm combines the computational efficiency of indirect methods with the robustness of direct…

Robotics · Computer Science 2026-02-17 Daniel Choate , Jason Rife

We present a means of formulating and solving the well known structure-and-motion problem in computer vision with probabilistic graphical models. We model the unknown camera poses and 3D feature coordinates as well as the observed 2D…

Computer Vision and Pattern Recognition · Computer Science 2021-10-11 Simon Streicher , Willie Brink , Johan du Preez

Reconstructing high-quality 3D models from sparse 2D images has garnered significant attention in computer vision. Recently, 3D Gaussian Splatting (3DGS) has gained prominence due to its explicit representation with efficient training speed…

Computer Vision and Pattern Recognition · Computer Science 2024-12-31 Keng-Wei Chang , Zi-Ming Wang , Shang-Hong Lai