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We equip dynamic geometry software (DGS) with a user-friendly method that enables massively parallel calculations on the graphics processing unit (GPU). This interplay of DGS and GPU opens up various applications in education and…

Mathematical Software · Computer Science 2018-08-15 Aaron Montag , Jürgen Richter-Gebert

Recent differentiable rendering techniques have become key tools to tackle many inverse problems in graphics and vision. Existing models, however, assume steady-state light transport, i.e., infinite speed of light. While this is a safe…

Graphics · Computer Science 2022-06-14 Shinyoung Yi , Donggun Kim , Kiseok Choi , Adrian Jarabo , Diego Gutierrez , Min H. Kim

Manual modeling of material parameters and 3D geometry is a time consuming yet essential task in the gaming and film industries. While recent advances in 3D reconstruction have enabled accurate approximations of scene geometry and…

Computer Vision and Pattern Recognition · Computer Science 2025-12-23 Philipp Langsteiner , Jan-Niklas Dihlmann , Hendrik P. A. Lensch

3D Gaussian Splatting techniques have enabled efficient photo-realistic rendering of static scenes. Recent works have extended these approaches to support surface reconstruction and tracking. However, tracking dynamic surfaces with 3D…

Computer Vision and Pattern Recognition · Computer Science 2025-03-17 Chengwei Zheng , Lixin Xue , Juan Zarate , Jie Song

Graphics pipelines require physically-based rendering (PBR) materials, yet current 3D content generation approaches are built on RGB models. We propose to model the PBR image distribution directly, avoiding photometric inaccuracies in RGB…

Computer Vision and Pattern Recognition · Computer Science 2024-08-26 Shimon Vainer , Mark Boss , Mathias Parger , Konstantin Kutsy , Dante De Nigris , Ciara Rowles , Nicolas Perony , Simon Donné

Structured Adaptive Mesh Refinement (Structured AMR) enables simulations to adapt the domain resolution to save computation and storage, and has become one of the dominant data representations used by scientific simulations; however,…

Graphics · Computer Science 2020-09-08 Ingo Wald , Stefan Zellmann , Will Usher , Nate Morrical , Ulrich Lang , Valerio Pascucci

Despite recent advances in text-to-image generation, controlling geometric layout and PBR material properties in synthesized scenes remains challenging. We present a pipeline that first produces a G-buffer (albedo, normals, depth,…

Graphics · Computer Science 2026-02-10 Bowen Xue , Giuseppe Claudio Guarnera , Shuang Zhao , Zahra Montazeri

Physically-based rendering (PBR) has become a cornerstone in modern computer graphics, enabling realistic material representation and lighting interactions in 3D scenes. In this paper, we present MaterialMVP, a novel end-to-end model for…

Computer Vision and Pattern Recognition · Computer Science 2025-07-31 Zebin He , Mingxin Yang , Shuhui Yang , Yixuan Tang , Tao Wang , Kaihao Zhang , Guanying Chen , Yuhong Liu , Jie Jiang , Chunchao Guo , Wenhan Luo

Detection of pedestrians on embedded devices, such as those on-board of robots and drones, has many applications including road intersection monitoring, security, crowd monitoring and surveillance, to name a few. However, the problem can be…

Computer Vision and Pattern Recognition · Computer Science 2020-12-15 Mohamed Afifi , Yara Ali , Karim Amer , Mahmoud Shaker , Mohamed Elhelw

The accurate reconstruction of dynamic street scenes is critical for applications in autonomous driving, augmented reality, and virtual reality. Traditional methods relying on dense point clouds and triangular meshes struggle with moving…

Computer Vision and Pattern Recognition · Computer Science 2026-05-05 Peizhen Zheng , Dongjing Jiang , Qingchong Jiao , Redouane EL Bouchtaoui , Flynnwell Jianfei Zhang

In this paper we present a framework for the rendering of dynamic 3D virtual environments which can be integrated in the development of videogames. It includes methods to manage sounds and particle effects, paged static geometries, the…

Graphics · Computer Science 2013-06-06 Salvatore Catanese , Emilio Ferrara , Giacomo Fiumara , Francesco Pagano

This paper targets the challenge of real-time LiDAR re-simulation in dynamic driving scenarios. Recent approaches utilize neural radiance fields combined with the physical modeling of LiDAR sensors to achieve high-fidelity re-simulation…

Computer Vision and Pattern Recognition · Computer Science 2024-12-20 Chenxu Zhou , Lvchang Fu , Sida Peng , Yunzhi Yan , Zhanhua Zhang , Yong Chen , Jiazhi Xia , Xiaowei Zhou

Implicit neural representations have shown promising potential for the 3D scene reconstruction. Recent work applies it to autonomous 3D reconstruction by learning information gain for view path planning. Effective as it is, the computation…

Robotics · Computer Science 2022-09-28 Jing Zeng , Yanxu Li , Yunlong Ran , Shuo Li , Fei Gao , Lincheng Li , Shibo He , Jiming chen , Qi Ye

Recently, lane detection has made great progress with the rapid development of deep neural networks and autonomous driving. However, there exist three mainly problems including characterizing lanes, modeling the structural relationship…

Computer Vision and Pattern Recognition · Computer Science 2021-06-11 Jinming Su , Chao Chen , Ke Zhang , Junfeng Luo , Xiaoming Wei , Xiaolin Wei

Pedestrian detection is one of the most popular topics in computer vision and robotics. Considering challenging issues in multiple pedestrian detection, we present a real-time depth-based template matching people detector. In this paper, we…

Computer Vision and Pattern Recognition · Computer Science 2016-10-05 Omid Hosseini jafari , Michael Ying Yang

Applications such as traffic engineering and network provisioning can greatly benefit from knowing, in real time, what is the largest input rate at which it is possible to transmit on a given path without causing congestion. We consider a…

Networking and Internet Architecture · Computer Science 2010-10-08 Frederic Thouin , Mark Coates , Michael Rabbat

Trajectory prediction plays a crucial role in the autonomous driving stack by enabling autonomous vehicles to anticipate the motion of surrounding agents. Goal-based prediction models have gained traction in recent years for addressing the…

Computer Vision and Pattern Recognition · Computer Science 2024-03-05 Sepideh Afshar , Nachiket Deo , Akshay Bhagat , Titas Chakraborty , Yunming Shao , Balarama Raju Buddharaju , Adwait Deshpande , Henggang Cui

Real-time 3D scene reconstruction from RGB-D sensor data, as well as the exploration of such data in VR/AR settings, has seen tremendous progress in recent years. The combination of both these components into telepresence systems, however,…

Human-Computer Interaction · Computer Science 2019-04-15 Patrick Stotko , Stefan Krumpen , Matthias B. Hullin , Michael Weinmann , Reinhard Klein

Path prediction is an essential task for many real-world Cyber-Physical Systems (CPS) applications, from autonomous driving and traffic monitoring/management to pedestrian/worker safety. These real-world CPS applications need a robust,…

Computer Vision and Pattern Recognition · Computer Science 2023-03-13 Ghazal Alinezhad Noghre , Vinit Katariya , Armin Danesh Pazho , Christopher Neff , Hamed Tabkhi

Navigation in complex 3D scenarios requires appropriate environment representation for efficient scene understanding and trajectory generation. We propose a highly efficient and extensible global navigation framework based on a tomographic…

Robotics · Computer Science 2024-03-13 Bowen Yang , Jie Cheng , Bohuan Xue , Jianhao Jiao , Ming Liu
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