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200 papers

We design and develop a new shared Augmented Reality (AR) workspace for Human-Robot Interaction (HRI), which establishes a bi-directional communication between human agents and robots. In a prototype system, the shared AR workspace enables…

Robotics · Computer Science 2020-12-10 Shuwen Qiu , Hangxin Liu , Zeyu Zhang , Yixin Zhu , Song-Chun Zhu

The collaboration in co-located shared environments has sparked an increased interest in immersive technologies, including Augmented Reality (AR). Since research in this field has primarily focused on individual user experiences in AR, the…

Human-Computer Interaction · Computer Science 2024-04-26 Francesco Vona , Sina Hinzmann , Michael Stern , Tanja Kojić , Navid Ashrafi , David Grieshammer , Jan-Niklas Voigt-Antons

The objective of this paper is to extend the idea of Cognitive Relay (CR). CR, as a secondary user, follows an underlay paradigm to endorse secondary usage of the spectrum to the indoor devices. To seek a spatial opportunity, i.e., deciding…

Information Theory · Computer Science 2014-04-21 Ankit Kaushik , M. Rehan Raza , Friedrich K. Jondral

Visual place recognition (VPR) capabilities enable autonomous robots to navigate complex environments by discovering the environment's topology based on visual input. Most research efforts focus on enhancing the accuracy and robustness of…

Robotics · Computer Science 2023-10-10 Yiming Li , Zonglin Lyu , Mingxuan Lu , Chao Chen , Michael Milford , Chen Feng

Recent advances in extended reality (XR) technologies have enabled new and increasingly realistic empathy tools and experiences. In XR, all interactions take place in different spatial contexts, all with different features, affordances, and…

Human-Computer Interaction · Computer Science 2022-03-04 Ville Paananen , Mohammad Sina Kiarostami , Lik-Hang Lee , Tristan Braud , Simo Hosio

Extented Reality (XR) refers to a class of contemporary services that are intertwined with a plethora of rather demanding Quality of Service (QoS) and functional requirements. Despite Kubernetes being the de-facto standard in terms of…

Teaching that uses projected presentation media such as slide-shows lacks support for dynamic content whose form and behaviors require live changes during a lecture. Recent software alternatives such as the Chalktalk software platform allow…

Human-Computer Interaction · Computer Science 2020-08-20 Zhenyi He , Ken Perlin

Establishing common ground and maintaining shared awareness amongst participants is a key challenge in collaborative visualization. For real-time collaboration, existing work has primarily focused on synchronizing constituent visualizations…

Human-Computer Interaction · Computer Science 2020-09-08 Rupayan Neogy , Jonathan Zong , Arvind Satyanarayan

The Prism XR project is a curated exhibition experience in virtual reality (VR) for art and archaeology education with features designed for the enhancement of interactivity and collaborative learning. The project integrates peer…

Human-Computer Interaction · Computer Science 2024-07-17 Huopu Zhang

This paper introduces two case studies combining the field of industrial robotics with Mixed Reality (MR). The goal of those case studies is to get a better understanding of how MR can be useful and what are the limitations. The first case…

Robotics · Computer Science 2020-01-23 Michael Filipenko , Andreas Angerer , Alwin Hoffmann , Wolfgang Reif

In the global context, while mixed reality has been an emerging concept for years, recent technological and scientific advancements have now made it poised to revolutionize industries and daily life by offering enhanced functionalities and…

Human-Computer Interaction · Computer Science 2023-12-18 Aizierjiang Aiersilan

Mixed reality (MR) environments provide great value in displaying 3D virtual content. Systems facilitating co-located multiuser MR (Co-MUMR) experiences allow multiple users to co-present in a shared immersive virtual environment with…

Human-Computer Interaction · Computer Science 2025-01-07 Zhongyuan Yu , Daniel Zeidler , Krishnan Chandran , Lars Engeln , Kelsang Mende , Matthew McGinity

Interaction with the physical environment and different users is essential to foster a collaborative experience. For this, we propose an interaction based on a central point represented by an Augmented Reality marker in which several users…

Human-Computer Interaction · Computer Science 2023-01-09 Bianca Marques , Rui Nóbrega , Carmen Morgado

Video representation learning is an increasingly important topic in machine learning research. We present Video JEPA with Variance-Covariance Regularization (VJ-VCR): a joint-embedding predictive architecture for self-supervised video…

Computer Vision and Pattern Recognition · Computer Science 2024-12-17 Katrina Drozdov , Ravid Shwartz-Ziv , Yann LeCun

The integration of extended reality (XR) with artificial intelligence (AI) introduces a new paradigm for user interaction, enabling AI to perceive user intent, stimulate the senses, and influence decision-making. We explored the impact of…

Human-Computer Interaction · Computer Science 2025-07-16 Ze Dong , Binyang Han , Jingjing Zhang , Ruoyu Wen , Barrett Ens , Adrian Clark , Tham Piumsomboon

Augmented reality provides new possibilities to propose environments where the designers can take advantage of the physicality of the artifacts while keeping the versatility of digital environments. Mixed objects can therefore provide new…

Human-Computer Interaction · Computer Science 2019-11-20 Maud Poulin , Jean-François Boujut , Cédric Masclet

In this paper, we present the details of Women in Computer Vision Workshop - WiCV 2024, organized alongside the CVPR 2024 in Seattle, Washington, United States. WiCV aims to amplify the voices of underrepresented women in the computer…

Computer Vision and Pattern Recognition · Computer Science 2024-11-06 Asra Aslam , Sachini Herath , Ziqi Huang , Estefania Talavera , Deblina Bhattacharjee , Himangi Mittal , Vanessa Staderini , Mengwei Ren , Azade Farshad

In this paper, we present the details of Women in Computer Vision Workshop - WiCV 2022, organized alongside the hybrid CVPR 2022 in New Orleans, Louisiana. It provides a voice to a minority (female) group in the computer vision community…

Computer Vision and Pattern Recognition · Computer Science 2022-08-25 Doris Antensteiner , Silvia Bucci , Arushi Goel , Marah Halawa , Niveditha Kalavakonda , Tejaswi Kasarla , Miaomiao Liu , Nermin Samet , Ivaxi Sheth

Virtual reality (VR) is increasingly used as a social platform for users to interact and build connections with one another in an immersive virtual environment. Reflecting on the empirical progress in this area of study, a comprehensive…

Human-Computer Interaction · Computer Science 2024-10-17 Xiaoying Wei , Xiaofu Jin , Ge Lin Kan , Yukang Yan , Mingming Fan

Vision-language models (VLMs) have achieved impressive results on single-view vision tasks, but lack the multi-view spatial reasoning capabilities essential for embodied AI systems to understand 3D environments and manipulate objects across…

Computer Vision and Pattern Recognition · Computer Science 2026-03-31 Suchae Jeong , Jaehwi Song , Haeone Lee , Hanna Kim , Jian Kim , Dongjun Lee , Dong Kyu Shin , Changyeon Kim , Dongyoon Hahm , Woogyeol Jin , Juheon Choi , Kimin Lee