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Software Defined Vehicles face an increasing computational gap as advanced algorithms and frequent software updates demand more processing power while onboard hardware remains static throughout a vehicle's 10+ year lifespan. This mismatch…

Software Engineering · Computer Science 2026-04-30 Falk Dettinger , Matthias Weiß , Baran Can Gül , Sruthi Mangala Suresh , Nasser Jazdi , Michael Weyrich

Traditional AI algorithms, such as Genetic Programming and Reinforcement Learning, often require extensive computational resources to simulate real-world physical scenarios effectively. While advancements in multi-core processing have been…

Robotics · Computer Science 2024-11-12 Jörn Fischer , Thomas Ihme

Computing at the edge is increasingly important since a massive amount of data is generated. This poses challenges in transporting all that data to the remote data centers and cloud, where they can be processed and analyzed. On the other…

Machine Learning · Computer Science 2020-12-09 Christian Makaya , Amalendu Iyer , Jonathan Salfity , Madhu Athreya , M Anthony Lewis

With the worldwide ravaging of the covid-19 epidemic, the traditional face-to-face education systems have been interrupted frequently. It is demanded to develop high-quality online education modalities. The webcasting based online classroom…

Human-Computer Interaction · Computer Science 2022-07-13 Zhuochen Xiong

Multiple access mobile edge computing is an emerging technique to bring computation resources close to end mobile users. By deploying edge servers at WiFi access points or cellular base stations, the computation capabilities of mobile users…

Distributed, Parallel, and Cluster Computing · Computer Science 2018-11-12 Xin Long , Jigang Wu , Long Chen

We present a method to simulate fluid flow on evolving surfaces, e.g., an oil film on a water surface. Given an animated surface (e.g., extracted from a particle-based fluid simulation) in three-dimensional space, we add a second simulation…

Graphics · Computer Science 2020-10-08 Dieter Morgenroth , Stefan Reinhardt , Daniel Weiskopf , Bernhard Eberhardt

This work proposes an autonomous multi-robot exploration pipeline that coordinates the behaviors of robots in an indoor environment composed of multiple rooms. Contrary to simple frontier-based exploration approaches, we aim to enable…

Robotics · Computer Science 2023-12-18 Seungchan Kim , Micah Corah , John Keller , Graeme Best , Sebastian Scherer

Starting from the single graphics processing unit (GPU) version of the Smoothed Particle Hydrodynamics (SPH) code DualSPHysics, a multi-GPU SPH program is developed for free-surface flows. The approach is based on a spatial decomposition…

Computational Physics · Physics 2012-10-04 Daniel Valdez-Balderas , José M. Domínguez , Benedict D. Rogers , Alejandro J. C. Crespo

We propose three semi-decoupled algorithms for efficiently solving a four-field thermoporoelastic model. The first two algorithms adopt a sequential strategy: at the initial time step, all variables are computed simultaneously using a…

Numerical Analysis · Mathematics 2025-12-02 Ziliang Li , Mingchao Cai , Jingzhi Li , Qiang Liu

We present SimNet, an AI-driven multi-physics simulation framework, to accelerate simulations across a wide range of disciplines in science and engineering. Compared to traditional numerical solvers, SimNet addresses a wide range of use…

We introduce a general-purpose framework for interconnecting scientific simulation programs using a homogeneous, unified interface. Our framework is intrinsically parallel, and conveniently separates all component numerical modules in…

Instrumentation and Methods for Astrophysics · Physics 2015-06-04 Simon Portegies Zwart , Steve McMillan , Arjen van Elteren , Inti Pelupessy , Nathan de Vries

Research in manipulation of deformable objects is typically conducted on a limited range of scenarios, because handling each scenario on hardware takes significant effort. Realistic simulators with support for various types of deformations…

Robotics · Computer Science 2025-05-15 Priya Sundaresan , Rika Antonova , Jeannette Bohg

Mobile edge computing offers a myriad of opportunities to innovate and introduce novel applications, thereby enhancing user experiences considerably. A critical issue extensively investigated in this domain is efficient deployment of…

Networking and Internet Architecture · Computer Science 2024-09-24 Rasoul Behravesh , David Breitgand , Dean H. Lorenz , Danny Raz

Physics-based simulation has been actively employed in generating offline visual effects in the film and animation industry. However, the computations required for high-quality scenarios are generally immense, deterring its adoption in…

Graphics · Computer Science 2021-11-02 Yun Fei , Yuhan Huang , Ming Gao

Edge computing breaks with traditional autoscaling due to strict resource constraints, thus, motivating more flexible scaling behaviors using multiple elasticity dimensions. This work introduces an agent-based autoscaling framework that…

Artificial Intelligence · Computer Science 2026-01-13 Boris Sedlak , Alireza Furutanpey , Zihang Wang , Víctor Casamayor Pujol , Schahram Dustdar

Game engines provide video game developers with a wide range of fundamental subsystems for creating games, such as 2D/3D graphics rendering, input device management, and audio playback. Developers often integrate these subsystems with other…

Software Engineering · Computer Science 2023-03-22 Gabriel C. Ullmann , Yann-Gaël Guéhéneuc , Fabio Petrillo , Nicolas Anquetil , Cristiano Politowski

Hardware accelerators, such as those based on GPUs and FPGAs, offer an excellent opportunity to efficiently parallelize functionalities. Recently, modern embedded platforms started being equipped with such accelerators, resulting in a…

Distributed, Parallel, and Cluster Computing · Computer Science 2022-05-16 Daniel Casini , Paolo Pazzaglia , Alessandro Biondi , Marco Di Natale

Extended reality is a fast-growing domain for which there is an increasing need to analyze and understand user behavior. In particular, understanding human visual attention during immersive experiences is crucial for many applications. The…

Human-Computer Interaction · Computer Science 2026-01-13 Charles Javerliat , Guillaume Lavoué

Unreal Engine is a platform that has influenced immersive storytelling and virtual reality (VR) through its advanced features and diverse applications. This paper provides an in-depth technical review of Unreal Engine. It analyzes its key…

Human-Computer Interaction · Computer Science 2025-11-04 Oleksandra Sobchyshak , Santiago Berrezueta-Guzman , Stefan Wagner

The increasing demand for edge computing is leading to a rise in energy consumption from edge devices, which can have significant environmental and financial implications. To address this, in this paper we present a novel method to enhance…

Distributed, Parallel, and Cluster Computing · Computer Science 2026-01-21 Aria Khoshsirat , Giovanni Perin , Michele Rossi