Related papers: Decoupled Edge Physics algorithms for collaborativ…
This paper proposes a GPU-accelerated optimization framework for collision avoidance problems where the controlled objects and the obstacles can be modeled as the finite union of convex polyhedra. A novel collision avoidance constraint is…
The immersive nature of the metaverse presents significant challenges for wireless multi-user interactive virtual reality (VR), such as ultra-low latency, high throughput and intensive computing, which place substantial demands on the…
In this work, we propose the application of the eXtended Finite Element Method (XFEM) in the context of the coupling between three-dimensional and one-dimensional elliptic problems. In particular, we consider the case in which the 3D-1D…
Neural architectures and hardware accelerators have been two driving forces for the progress in deep learning. Previous works typically attempt to optimize hardware given a fixed model architecture or model architecture given fixed…
GPU-based simulation environments for embodied AI interleave physics simulation (CUDA) and photorealistic rendering (Vulkan) on a single device. We observe that two foundational scenarios -- simulation data generation and RL training -- can…
Coded distributed computing (CDC) has emerged as a promising approach because it enables computation tasks to be carried out in a distributed manner while mitigating straggler effects, which often account for the long overall completion…
Federated learning, as a promising distributed learning paradigm, enables collaborative training of a global model across multiple network edge clients without the need for central data collecting. However, the heterogeneity of edge data…
Recurrent neural networks can be large and compute-intensive, yet many applications that benefit from RNNs run on small devices with very limited compute and storage capabilities while still having run-time constraints. As a result, there…
In this paper, a novel paradigm of mobile edge-quantum computing (MEQC) is proposed, which brings quantum computing capacities to mobile edge networks that are closer to mobile users (i.e., edge devices). First, we propose an MEQC system…
One core aspect of immersive visualization labs is to develop and provide powerful tools and applications that allow for efficient analysis and exploration of scientific data. As the requirements for such applications are often diverse and…
We study a wireless edge-computing system which allows multiple users to simultaneously offload computation-intensive tasks to multiple massive-MIMO access points, each with a collocated multi-access edge computing (MEC) server.…
Real-time embedded platforms with resource constraints can take the benefits of mixed-criticality system where applications with different criticality-level share computational resources, with isolation in the temporal and spatial domain. A…
On-device Deep Neural Network (DNN) training has been recognized as crucial for privacy-preserving machine learning at the edge. However, the intensive training workload and limited onboard computing resources pose significant challenges to…
There is a growing demand for shifting the delivery of AI capability from data centers on the cloud to edge or end devices, exemplified by the fast emerging real-time AI-based apps running on smartphones, AR/VR devices, autonomous vehicles,…
Deployment of dynamic neural networks on edge accelerators requires careful consideration of hardware constraints beyond conventional complexity metrics such as Multiply-Accumulate operations. In Early-Exiting Neural Networks (EENN), exit…
Recent years have witnessed a rapid growth of deep-network based services and applications. A practical and critical problem thus has emerged: how to effectively deploy the deep neural network models such that they can be executed…
Simulation provides a cost-effective and flexible platform for data generation and policy learning to develop robotic systems. However, bridging the gap between simulation and real-world dynamics remains a significant challenge, especially…
In scientific computing, the formulation of numerical discretisations of partial differential equations (PDEs) as untrained convolutional layers within Convolutional Neural Networks (CNNs), referred to by some as Neural Physics, has…
Large scale-free graphs are famously difficult to process efficiently: the skewed vertex degree distribution makes it difficult to obtain balanced partitioning. Our research instead aims to turn this into an advantage by partitioning the…
We present the early-stage design and implementation of a multimodal, real-time communication analysis system intended as a foundational interaction layer for adaptive VR training. The system integrates five parallel processing streams: (1)…