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Congestion games model a wide variety of real-world resource congestion problems, such as selfish network routing, traffic route guidance in congested areas, taxi fleet optimization and crowd movement in busy areas. However, existing…

Computer Science and Game Theory · Computer Science 2012-10-19 Asrar Ahmed , Pradeep Varakantham , Shih-Fen Cheng

Research on graph representation learning has received a lot of attention in recent years since many data in real-world applications come in form of graphs. High-dimensional graph data are often in irregular form, which makes them more…

Machine Learning · Computer Science 2020-06-03 Fenxiao Chen , Yuncheng Wang , Bin Wang , C. -C. Jay Kuo

The number of credit card fraud has been growing as technology grows and people can take advantage of it. Therefore, it is very important to implement a robust and effective method to detect such frauds. The machine learning algorithms are…

Machine Learning · Computer Science 2022-06-14 Sairamvinay Vijayaraghavan , Terry Guan , Jason , Song

Dramatic advances in generative models have resulted in near photographic quality for artificially rendered faces, animals and other objects in the natural world. In spite of such advances, a higher level understanding of vision and imagery…

Computer Vision and Pattern Recognition · Computer Science 2019-04-05 Raphael Gontijo Lopes , David Ha , Douglas Eck , Jonathon Shlens

Consider the following one player game. A deck containing $m$ copies of $n$ different card types is shuffled uniformly at random. Each round the player tries to guess the next card in the deck, and then the card is revealed and discarded.…

Probability · Mathematics 2021-07-20 Sam Spiro

As the population continues to age, and gaming continues to grow as a hobby for older people, heterogeneity among older adult gamers is increasing. We argue that traditional game-based accessibility features, such as simplified input…

Human-Computer Interaction · Computer Science 2025-06-10 Brandon Lyman , Yichi Zhang , Celia Pearce , Miso Kim , Casper Harteveld , Leanne Chukoskie , Bob De Schutter

Magic is the art of producing in the spectator an illusion of impossibility. Although the scientific study of magic is in its infancy, the advent of recent tracking algorithms based on deep learning allow now to quantify the skills of the…

Neurons and Cognition · Quantitative Biology 2019-08-21 Regina Zaghi-Lara , Miguel Ángel Gea , Jordi Camí , Luis M. Martínez , Alex Gomez-Marin

Given a standard myopic dynamic process among coalition structures, an absorbing set is a minimal collection of such structures that is never left once entered through that process. Absorbing sets are an important solution concept in…

Theoretical Economics · Economics 2024-05-16 Agustin G. Bonifacio , Elena Inarra , Pablo Neme

Lie detection is considered a concern for everyone in their day to day life given its impact on human interactions. Thus, people normally pay attention to both what their interlocutors are saying and also to their visual appearances,…

Computer Vision and Pattern Recognition · Computer Science 2021-07-01 Nuria Rodriguez-Diaz , Decky Aspandi , Federico Sukno , Xavier Binefa

Matlab version 7.1 had been used to detect playing cards on a Casino table and the suits and ranks of these cards had been identified. The process gives an example of an application of computer vision to a problem where rectangular objects…

Computer Vision and Pattern Recognition · Computer Science 2011-09-20 Othman Ahmad

We revisit the classic 'guess my number' game and extend it from its familiar binary form to representations in any integer base. For each base we derive formulas for the number of cards needed to identify a given integer and, conversely,…

History and Overview · Mathematics 2025-10-03 Guglielmo Vesco

Humans flexibly solve new problems that differ qualitatively from those they were trained on. This ability to generalize is supported by learned concepts that capture structure common across different problems. Here we develop a…

Artificial Intelligence · Computer Science 2020-08-11 Lucas Y. Tian , Kevin Ellis , Marta Kryven , Joshua B. Tenenbaum

This paper presents new methods for analyzing and evaluating generalized plans that can solve broad classes of related planning problems. Although synthesis and learning of generalized plans has been a longstanding goal in AI, it remains…

Artificial Intelligence · Computer Science 2023-06-28 Siddharth Srivastava

As modern deep networks become more complex, and get closer to human-like capabilities in certain domains, the question arises of how the representations and decision rules they learn compare to the ones in humans. In this work, we study…

Computation and Language · Computer Science 2019-09-16 Ishita Dasgupta , Demi Guo , Samuel J. Gershman , Noah D. Goodman

Recent work in sim2real has successfully enabled robots to act in physical environments by training in simulation with a diverse ''population'' of environments (i.e. domain randomization). In this work, we focus on enabling generalization…

Machine Learning · Computer Science 2022-12-07 Jerry Zhi-Yang He , Aditi Raghunathan , Daniel S. Brown , Zackory Erickson , Anca D. Dragan

This paper provides a complexity analysis for the game of reconnaissance blind chess (RBC), a recently-introduced variant of chess where each player does not know the positions of the opponent's pieces a priori but may reveal a subset of…

Artificial Intelligence · Computer Science 2019-03-04 Jared Markowitz , Ryan W. Gardner , Ashley J. Llorens

Maps are a very important component of strategy games, and a time-consuming task if done by hand. Maps generated by traditional PCG techniques such as Perlin noise or tile-based PCG techniques look unnatural and unappealing, thus not…

Machine Learning · Computer Science 2023-01-10 Vasco Nunes , João Dias , Pedro A. Santos

Sequence-to-sequence (seq2seq) models are prevalent in semantic parsing, but have been found to struggle at out-of-distribution compositional generalization. While specialized model architectures and pre-training of seq2seq models have been…

Computation and Language · Computer Science 2021-04-16 Jonathan Herzig , Peter Shaw , Ming-Wei Chang , Kelvin Guu , Panupong Pasupat , Yuan Zhang

In order to communicate, humans flatten a complex representation of ideas and their attributes into a single word or a sentence. We investigate the impact of representation learning in artificial agents by developing graph referential…

Computation and Language · Computer Science 2021-07-28 Agnieszka Słowik , Abhinav Gupta , William L. Hamilton , Mateja Jamnik , Sean B. Holden , Christopher Pal

Randomness is an important factor in games, so much so that some games rely almost purely on it for its outcomes and increase players' engagement with them. However, randomness can affect the game experience depending on when it occurs in a…

Human-Computer Interaction · Computer Science 2021-07-20 Yiwen Zhang , Diego Monteiro , Hai-Ning Liang , Jieming Ma , Nilufar Baghaei