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We study and compare the learning dynamics of two universal learning algorithms, one based on Bayesian learning and the other on prediction with expert advice. Both approaches have strong asymptotic performance guarantees. When confronted…

Machine Learning · Computer Science 2007-05-23 Jan Poland , Marcus Hutter

Games have a long history as benchmarks for progress in artificial intelligence. Approaches using search and learning produced strong performance across many perfect information games, and approaches using game-theoretic reasoning and…

Game designs often center on the game mechanics---rules governing the logical evolution of the game. We seek to develop an intelligent system that generates computer games. As first steps towards this goal we present a composable and…

Artificial Intelligence · Computer Science 2019-08-06 Alexander Zook , Mark O. Riedl

We present an investigation into how representational losses can affect the drawings produced by artificial agents playing a communication game. Building upon recent advances, we show that a combination of powerful pretrained encoder…

Machine Learning · Computer Science 2022-01-21 Daniela Mihai , Jonathon Hare

Autonomous systems that efficiently utilize tools can assist humans in completing many common tasks such as cooking and cleaning. However, current systems fall short of matching human-level of intelligence in terms of adapting to novel…

Robotics · Computer Science 2024-09-10 Carl Qi , Yilin Wu , Lifan Yu , Haoyue Liu , Bowen Jiang , Xingyu Lin , David Held

Game theory is used by all behavioral sciences, but its development has long centered around tools for relatively simple games and toy systems, such as the economic interpretation of equilibrium outcomes. Our contribution, compositional…

Computer Science and Game Theory · Computer Science 2023-03-13 Seth Frey , Jules Hedges , Joshua Tan , Philipp Zahn

Complex environments and tasks pose a difficult problem for holistic end-to-end learning approaches. Decomposition of an environment into interacting controllable and non-controllable objects allows supervised learning for non-controllable…

Machine Learning · Computer Science 2019-01-30 Andrew Melnik , Sascha Fleer , Malte Schilling , Helge Ritter

Robotic manipulation policies often struggle to generalize to novel objects, limiting their real-world utility. In contrast, cognitive science suggests that children develop generalizable dexterous manipulation skills by mastering a small…

Adversarial images highlight how vulnerable modern image classifiers are to perturbations outside of their training set. Human oversight might mitigate this weakness, but depends on humans understanding the AI well enough to predict when it…

Artificial Intelligence · Computer Science 2021-06-18 Tomas Folke , ZhaoBin Li , Ravi B. Sojitra , Scott Cheng-Hsin Yang , Patrick Shafto

Game theory relies heavily on the availability of cardinal utility functions, but in fields such as matching markets, only ordinal preferences are typically elicited. The literature focuses on mechanisms with simple dominant strategies, but…

Computer Science and Game Theory · Computer Science 2024-08-22 Fabian R. Pieroth , Martin Bichler

This research project investigates the application of several computer vision techniques for playing card detection and recognition in the context of the popular casino game, blackjack. The primary objective is to develop a robust system…

Computer Vision and Pattern Recognition · Computer Science 2024-04-02 Krishnanshu Gupta , Devon Bolt , Ben Hinchliff

Over the past years, image generation and manipulation have achieved remarkable progress due to the rapid development of generative AI based on deep learning. Recent studies have devoted significant efforts to address the problem of face…

Computer Vision and Pattern Recognition · Computer Science 2024-02-15 Yuhang Lu , Touradj Ebrahimi

Recent advancements in artificial intelligence, such as computer vision and deep learning, have led to the emergence of numerous generative AI platforms, particularly for image generation. However, the application of AI-generated image…

Human-Computer Interaction · Computer Science 2024-06-21 Yuying Tang , Mariana Ciancia , Zhigang Wang , Ze Gao

While AI systems have equaled or surpassed human performance in a wide variety of games such as Chess, Go, or Dota 2, describing these systems as truly "human-like" remains far-fetched. Despite their success, they fail to replicate the…

Artificial Intelligence · Computer Science 2025-07-09 Aloïs Rautureau , Éric Piette

Normal map is an important and efficient way to represent complex 3D models. A designer may benefit from the auto-generation of high quality and accurate normal maps from freehand sketches in 3D content creation. This paper proposes a deep…

Computer Vision and Pattern Recognition · Computer Science 2021-04-26 Yi He , Haoran Xie , Chao Zhang , Xi Yang , Kazunori Miyata

Depending on the node ordering, an adjacency matrix can highlight distinct characteristics of a graph. Deriving a "proper" node ordering is thus a critical step in visualizing a graph as an adjacency matrix. Users often try multiple matrix…

Human-Computer Interaction · Computer Science 2022-03-09 Oh-Hyun Kwon , Chiun-How Kao , Chun-houh Chen , Kwan-Liu Ma

Generative adversarial networks (GANs) has gained tremendous popularity lately due to an ability to reinforce quality of its predictive model with generated objects and the quality of the generative model with and supervised feedback. GANs…

Computer Vision and Pattern Recognition · Computer Science 2017-05-31 Evgeny Zamyatin , Andrey Filchenkov

Deep Neural Networks can generalize despite being significantly overparametrized. Recent research has tried to examine this phenomenon from various view points and to provide bounds on the generalization error or measures predictive of the…

Machine Learning · Computer Science 2020-12-07 Parth Natekar , Manik Sharma

In contrast with standard classification tasks, strategic classification involves agents strategically modifying their features in an effort to receive favorable predictions. For instance, given a classifier determining loan approval based…

Machine Learning · Computer Science 2024-03-01 Lee Cohen , Yishay Mansour , Shay Moran , Han Shao

In this work, we consider one-shot imitation learning for object rearrangement tasks, where an AI agent needs to watch a single expert demonstration and learn to perform the same task in different environments. To achieve a strong…

Machine Learning · Computer Science 2022-11-29 Aviv Netanyahu , Tianmin Shu , Joshua Tenenbaum , Pulkit Agrawal
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