Related papers: An invitation to game comonads
Combinatorial games are widely used in finite model theory, constraint satisfaction, modal logic and concurrency theory to characterize logical equivalences between structures. In particular, Ehrenfeucht-Fraisse games, pebble games, and…
Combinatorial games are widely used in finite model theory, constraint satisfaction, modal logic and concurrency theory to characterize logical equivalences between structures. In particular, Ehrenfeucht-Fraisse games, pebble games, and…
Game comonads provide a categorical syntax-free approach to finite model theory, and their Eilenberg-Moore coalgebras typically encode important combinatorial parameters of structures. In this paper, we develop a framework whereby the…
A number of model-comparison games central to (finite) model theory, such as pebble and Ehrenfeucht-Fra\"{i}ss\'{e} games, can be captured as comonads on categories of relational structures. In particular, the coalgebras for these comonads…
In previous work, Abramsky, Dawar and Wang (LiCS 2017) and Abramsky and Shah (CSL 2018) have shown how a range of model comparison games which play a central role in finite model theory, including Ehrenfeucht-Fraisse, pebbling, and…
Pebble games are a powerful tool in the study of finite model theory, constraint satisfaction and database theory. Monads and comonads are basic notions of category theory which are widely used in semantics of computation and in modern…
Game comonads have brought forth a new approach to studying finite model theory categorically. By representing model comparison games semantically as comonads, they allow important logical and combinatorial properties to be exressed in…
The notion of homomorphism indistinguishability offers a combinatorial framework for characterizing equivalence relations of graphs, in particular equivalences in counting logics within finite model theory. That is, for certain graph…
In this paper, we give an overview of some recent work on applying tools from category theory in finite model theory, descriptive complexity, constraint satisfaction, and combinatorics. The motivations for this work come from Computer…
Spoiler-Duplicator games are used in finite model theory to examine the expressive power of logics. Their strategies have recently been reformulated as coKleisli maps of game comonads over relational structures, providing new results in…
Game comonads, introduced by Abramsky, Dawar and Wang, and developed by Abramsky and Shah, give a categorical semantics for model comparison games. We present an axiomatic account of Feferman-Vaught-Mostowski (FVM) composition theorems…
A categorical approach to study model comparison games in terms of comonads was recently initiated by Abramsky et al. In this work, we analyse games that appear naturally in the context of description logics and supplement them with…
Game comonads, introduced by Abramsky, Dawar and Wang and developed by Abramsky and Shah, give an interesting categorical semantics to some Spoiler-Duplicator games that are common in finite model theory. In particular they expose…
In recent work, comonads and associated structures have been used to analyse a range of important notions in finite model theory, descriptive complexity and combinatorics. We extend this analysis to Hybrid logic, a widely-studied extension…
The pebbling comonad, introduced by Abramsky, Dawar and Wang, provides a categorical interpretation for the k-pebble games from finite model theory. The coKleisli category of the pebbling comonad specifies equivalences under different…
The framework of graded semantics uses graded monads to capture behavioural equivalences of varying granularity, for example as found on the linear-time/branching-time spectrum, over general system types. We describe a generic…
Abramsky, Dawar, and Wang (2017) introduced the pebbling comonad for k-variable counting logic and thereby initiated a line of work that imports category theoretic machinery to finite model theory. Such game comonads have been developed for…
Arboreal categories were introduced as an axiomatic framework for game comonads, which provide a comonadic view on many model-comparison games in logic. We demonstrate the inadequacy of the axiom stating that paths are connected. We then…
The traditional mathematical model for an impartial combinatorial game is defined recursively as a set of the options of the game, where the options are games themselves. We propose a model called gamegraph, together with its generalization…
Relying on recent generalizations of the Fra\"iss\'e theory to a broader category-theoretic context, we study the class of abstract finite games played between two players and show the existence of an infinitetly countable game which is…