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We introduce the notions of weakly *-concave and weakly naturally quasi-concave correspondence and prove fixed point theorems and continuous selection theorems for these kind of correspondences. As applications in the game theory, by using…

Optimization and Control · Mathematics 2013-03-29 Monica Patriche

A quantitative model of concurrent interaction is introduced. The basic objects are linear combinations of partial order relations, acted upon by a group of permutations that represents potential non-determinism in synchronisation. This…

Logic in Computer Science · Computer Science 2011-07-08 Emmanuel Beffara

Non-well-founded trees are used in mathematics and computer science, for modelling non-well-founded sets, as well as non-terminating processes or infinite data-structures. Categorically, they arise as final coalgebras for polynomial…

Category Theory · Mathematics 2007-05-23 Benno van den Berg , Federico de Marchi

Subtraction games are a class of impartial combinatorial games whose positions correspond to nonnegative integers and whose moves correspond to subtracting one of a fixed set of numbers from the current position. Though they are easy to…

Combinatorics · Mathematics 2014-07-11 Nathan Fox

A description of the environment cognition process by intelligent systems with a fixed set of system goals is suggested. Such a system is represented by the set of its goals only without any models of the system elements or the environment.…

Artificial Intelligence · Computer Science 2019-01-03 Dmitry Maximov

We define a notion of morphisms between open games, exploiting a surprising connection between lenses in computer science and compositional game theory. This extends the more intuitively obvious definition of globular morphisms as mappings…

Computer Science and Game Theory · Computer Science 2017-11-27 Jules Hedges

Hybrid games are models which combine discrete, continuous, and adversarial dynamics. Game logic enables proving (classical) existence of winning strategies. We introduce constructive differential game logic (CdGL) for hybrid games, where…

Logic in Computer Science · Computer Science 2022-10-07 Rose Bohrer , André Platzer

We introduce parallelism into the basic algebra of games to model concurrent game algebraically. Parallelism is treated as a new kind of game operation. The resulted algebra of concurrent games can be used widely to reason the parallel…

Logic in Computer Science · Computer Science 2019-09-04 Yong Wang

In this paper we survey various notions of anonymity and symmetry for finite strategic-form games present in relevant literature, and discuss notions of fairness; show that game bijections and game isomorphisms form groupoids; introduce…

Combinatorics · Mathematics 2021-05-06 Nicholas Ham

We study polynomial comonads and polynomial bicomodules. Polynomial comonads amount to categories. Polynomial bicomodules between categories amount to parametric right adjoint functors between corresponding copresheaf categories. These may…

Category Theory · Mathematics 2026-05-25 David I. Spivak , Richard Garner , Aaron David Fairbanks

Causality and game theory are two influential fields that contribute significantly to decision-making in various domains. Causality defines and models causal relationships in complex policy problems, while game theory provides insights into…

Artificial Intelligence · Computer Science 2025-04-21 Maarten C. Vonk , Mauricio Gonzalez Soto , Anna V. Kononova

We present evidence from three student interactions in which two types of common solution methods for solving simple first-order differential equations are used. We describe these using the language of resources, considering epistemic games…

Physics Education · Physics 2009-02-05 Katrina E. Black , Michael C. Wittmann

Whether it be in normal form games, or in fair allocations, or in voter preferences in voting systems, a certain pattern of reasoning is common. From a particular profile, an agent or a group of agents may have an incentive to shift to a…

Computer Science and Game Theory · Computer Science 2019-07-23 Ramit Das , R. Ramanujam , Sunil Simon

There are many combinatorial games in which a move can terminate the game, such as a checkmate in chess. These moves give rise to diverse situations that fall outside the scope of the classical normal play structure. To analyze these games,…

Combinatorics · Mathematics 2024-02-09 Urban Larsson , Richard J. Nowakowski , Carlos P. Santos

Coordination games have been of interest to game theorists, economists, and ecologists for many years to study such problems as the emergence of local conventions and the evolution of cooperative behavior. Approaches for understanding the…

Computer Science and Game Theory · Computer Science 2025-07-09 John S. McAlister , Nina H. Fefferman

We fully characterize the core of a broad class of nonlinear games by identifying a suitable relaxation for inherent nonlinearity, directly generalizing the linear frameworks in the literature. This characterization significantly expands…

Optimization and Control · Mathematics 2026-01-21 Donglei Du , Qizhi Fang , Bin Liu , Tianhang Lu , Chenchen Wu

With a view on applications in computing, in particular concurrency theory and higher-dimensional rewriting, we develop notions of $n$-fold monoid and comonoid objects in $n$-fold monoidal categories and bicategories. We present a series of…

Category Theory · Mathematics 2024-11-07 James Cranch , Georg Struth

A new representation of Game Theory is developed in this paper. State of players is represented by a density matrix, and payoff function is a set of hermitian operators, which when applied onto the density matrix give the payoff of players.…

Quantum Physics · Physics 2007-05-23 Jinshan Wu

Here, we consider one-dimensional forward-forward mean-field games (MFGs) with congestion, which were introduced to approximate stationary MFGs. We use methods from the theory of conservation laws to examine the qualitative properties of…

Analysis of PDEs · Mathematics 2017-03-30 Diogo Gomes , Marc Sedjro

Can classical game-theoretic frameworks be extended to capture the bounded rationality and causal reasoning of AI agents? We investigate this question by extending Causal Normal Form Games (CNFGs) to sequential settings, introducing…

Computer Science and Game Theory · Computer Science 2026-03-12 Dennis Thumm
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