Related papers: GFFE: G-buffer Free Frame Extrapolation for Low-la…
Transmission latency significantly affects users' quality of experience in real-time interaction and actuation. As latency is principally inevitable, video prediction can be utilized to mitigate the latency and ultimately enable…
This paper studies semi-supervised video object segmentation through boosting intra-frame interaction. Recent memory network-based methods focus on exploiting inter-frame temporal reference while paying little attention to intra-frame…
Primitive-based splatting methods like 3D Gaussian Splatting have revolutionized novel view synthesis with real-time rendering. However, their point-based representations remain incompatible with mesh-based pipelines that power AR/VR and…
The advent of deep learning in the past decade has significantly helped advance image inpainting. Although achieving promising performance, deep learning-based inpainting algorithms still struggle from the distortion caused by the fusion of…
Immersed boundary methods are high-order accurate computational tools used to model geometrically complex problems in computational mechanics. While traditional finite element methods require the construction of high-quality boundary-fitted…
Video frame interpolation involves the synthesis of new frames from existing ones. Convolutional neural networks (CNNs) have been at the forefront of the recent advances in this field. One popular CNN-based approach involves the application…
Gaussian Splatting (GS) has become one of the most important neural rendering algorithms. GS represents 3D scenes using Gaussian components with trainable color and opacity. This representation achieves high-quality renderings with fast…
Video frame interpolation (VFI) is the task that synthesizes the intermediate frame given two consecutive frames. Most of the previous studies have focused on appropriate frame warping operations and refinement modules for the warped…
Every generation of mobile devices strives to capture video at higher resolution and frame rate than previous ones. This quality increase also requires additional power and computation to capture and encode high-quality media. We propose a…
Flow based generative models have charted an impressive path across multiple visual generation tasks by adhering to a simple principle: learning velocity representations of a linear interpolant. However, we observe that training velocity…
We present BlockFusion, a diffusion-based model that generates 3D scenes as unit blocks and seamlessly incorporates new blocks to extend the scene. BlockFusion is trained using datasets of 3D blocks that are randomly cropped from complete…
Abrupt motion of camera or objects in a scene result in a blurry video, and therefore recovering high quality video requires two types of enhancements: visual enhancement and temporal upsampling. A broad range of research attempted to…
We present RePOSE, a fast iterative refinement method for 6D object pose estimation. Prior methods perform refinement by feeding zoomed-in input and rendered RGB images into a CNN and directly regressing an update of a refined pose. Their…
We propose a novel transformer-style architecture called Global-Local Filter Network (GLFNet) for medical image segmentation and demonstrate its state-of-the-art performance. We replace the self-attention mechanism with a combination of…
Recent advances in video super-resolution have shown that convolutional neural networks combined with motion compensation are able to merge information from multiple low-resolution (LR) frames to generate high-quality images. Current…
In this paper, we explore the space-time video super-resolution task, which aims to generate a high-resolution (HR) slow-motion video from a low frame rate (LFR), low-resolution (LR) video. A simple solution is to split it into two…
The video frame interpolation (VFI) model applies the convolution operation to all locations, leading to redundant computations in regions with easy motion. We can use dynamic spatial pruning method to skip redundant computation, but this…
We propose a novel DNN based framework called the Enhanced Correlation Matching based Video Frame Interpolation Network to support high resolution like 4K, which has a large scale of motion and occlusion. Considering the extensibility of…
Feed-forward 3D reconstruction from sparse, low-resolution (LR) images is a crucial capability for real-world applications, such as autonomous driving and embodied AI. However, existing methods often fail to recover fine texture details.…
Video Frame Interpolation (VFI) is a fundamental yet challenging task in computer vision, particularly under conditions involving large motion, occlusion, and lighting variation. Recent advancements in event cameras have opened up new…