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Related papers: GFFE: G-buffer Free Frame Extrapolation for Low-la…

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Reconstructing and editing 3D objects and scenes both play crucial roles in computer graphics and computer vision. Neural radiance fields (NeRFs) can achieve realistic reconstruction and editing results but suffer from inefficiency in…

Computer Vision and Pattern Recognition · Computer Science 2024-05-24 Tong Wu , Jia-Mu Sun , Yu-Kun Lai , Yuewen Ma , Leif Kobbelt , Lin Gao

Video frame interpolation (VFI) is currently a very active research topic, with applications spanning computer vision, post production and video encoding. VFI can be extremely challenging, particularly in sequences containing large motions,…

Computer Vision and Pattern Recognition · Computer Science 2024-11-22 Duolikun Danier , Fan Zhang , David Bull

Synthesizing novel views of large-scale scenes from unconstrained in-the-wild images is an important but challenging task in computer vision. Existing methods, which optimize per-image appearance and transient occlusion through implicit…

Computer Vision and Pattern Recognition · Computer Science 2026-02-02 Yiqing Li , Xuan Wang , Jiawei Wu , Yikun Ma , Zhi Jin

Dense 3D convolutions provide high accuracy for perception but are too computationally expensive for real-time robotic systems. Existing tri-plane methods rely on 2D image features with interpolation, point-wise queries, and implicit MLPs,…

Robotics · Computer Science 2025-09-19 Sibaek Lee , Jiung Yeon , Hyeonwoo Yu

Signal extrapolation tasks arise in miscellaneous manners in the field of image and video signal processing. But, due to the widespread use of low-power and mobile devices, the computational complexity of an algorithm plays a crucial role…

Image and Video Processing · Electrical Eng. & Systems 2022-05-02 Jürgen Seiler , André Kaup

Rectified Flow Transformers (RFTs) offer superior training and inference efficiency, making them likely the most viable direction for scaling up diffusion models. However, progress in generation resolution has been relatively slow due to…

Computer Vision and Pattern Recognition · Computer Science 2024-10-16 Ruoyi Du , Dongyang Liu , Le Zhuo , Qin Qi , Hongsheng Li , Zhanyu Ma , Peng Gao

3D Gaussian splatting has achieved very impressive performance in real-time novel view synthesis. However, it often suffers from over-reconstruction during Gaussian densification where high-variance image regions are covered by a few large…

Computer Vision and Pattern Recognition · Computer Science 2024-04-09 Jiahui Zhang , Fangneng Zhan , Muyu Xu , Shijian Lu , Eric Xing

Diffusion models are rising as a powerful solution for high-fidelity image generation, which exceeds GANs in quality in many circumstances. However, their slow training and inference speed is a huge bottleneck, blocking them from being used…

Computer Vision and Pattern Recognition · Computer Science 2023-03-24 Hao Phung , Quan Dao , Anh Tran

In this paper, we propose a general framework to accelerate significantly the algorithms for nonnegative matrix factorization (NMF). This framework is inspired from the extrapolation scheme used to accelerate gradient methods in convex…

Numerical Analysis · Computer Science 2020-01-14 Andersen Man Shun Ang , Nicolas Gillis

Video Frame Interpolation (VFI) remains a cornerstone in video enhancement, enabling temporal upscaling for tasks like slow-motion rendering, frame rate conversion, and video restoration. While classical methods rely on optical flow and…

Computer Vision and Pattern Recognition · Computer Science 2025-11-11 Priyansh Srivastava , Romit Chatterjee , Abir Sen , Aradhana Behura , Ratnakar Dash

Reconstructing unbounded outdoor scenes from sparse outward-facing views poses significant challenges due to minimal view overlap. Previous methods often lack cross-scene understanding and their primitive-centric formulations overload local…

Computer Vision and Pattern Recognition · Computer Science 2025-02-07 Eyvaz Najafli , Marius Kästingschäfer , Sebastian Bernhard , Thomas Brox , Andreas Geiger

Gaussian splatting enables fast novel view synthesis in static 3D environments. However, reconstructing real-world environments remains challenging as distractors or occluders break the multi-view consistency assumption required for…

Computer Vision and Pattern Recognition · Computer Science 2025-03-27 Yihao Wang , Marcus Klasson , Matias Turkulainen , Shuzhe Wang , Juho Kannala , Arno Solin

Temporal interpolation often plays a crucial role to learn meaningful representations in dynamic scenes. In this paper, we propose a novel method to train spatiotemporal neural radiance fields of dynamic scenes based on temporal…

Computer Vision and Pattern Recognition · Computer Science 2023-03-30 Sungheon Park , Minjung Son , Seokhwan Jang , Young Chun Ahn , Ji-Yeon Kim , Nahyup Kang

3D Gaussian Splatting (3DGS) enhances 3D scene reconstruction through explicit representation and fast rendering, demonstrating potential benefits for various low-level vision tasks, including video compression. However, existing 3DGS-based…

Computer Vision and Pattern Recognition · Computer Science 2025-11-11 Siyue Teng , Ge Gao , Duolikun Danier , Yuxuan Jiang , Fan Zhang , Thomas Davis , Zoe Liu , David Bull

This paper presents a novel grid-based NeRF called F2-NeRF (Fast-Free-NeRF) for novel view synthesis, which enables arbitrary input camera trajectories and only costs a few minutes for training. Existing fast grid-based NeRF training…

Computer Vision and Pattern Recognition · Computer Science 2023-03-29 Peng Wang , Yuan Liu , Zhaoxi Chen , Lingjie Liu , Ziwei Liu , Taku Komura , Christian Theobalt , Wenping Wang

Video Frame Interpolation (VFI) aims to synthesize non-existent intermediate frames between existent frames. Flow-based VFI algorithms estimate intermediate motion fields to warp the existent frames. Real-world motions' complexity and the…

Computer Vision and Pattern Recognition · Computer Science 2023-04-27 Chang Zhou , Jie Liu , Jie Tang , Gangshan Wu

We present TranSplat, a method for instant, accurate object relighting within the Gaussian Splatting (GS) framework. Rather than relying on costly inverse rendering routines, we propose a BRDF-free radiance transfer strategy that…

Computer Vision and Pattern Recognition · Computer Science 2026-05-01 Boyang Tony Yu , Yanlin Jin , Yun He , Akshat Dave , Ravi Ramamoorthi , Guha Balakrishnan

Rendering for light field displays (LFDs) requires rendering of dozens or hundreds of views, which must then be combined into a single image on the display, making real-time LFD rendering extremely difficult. We introduce light field…

Graphics · Computer Science 2026-01-29 Ajinkya Gavane , Benjamin Watson

The primary challenge in accelerating image super-resolution lies in reducing computation while maintaining performance and adaptability. Motivated by the observation that high-frequency regions (e.g., edges and textures) are most critical…

Computer Vision and Pattern Recognition · Computer Science 2025-05-13 Wei Shang , Dongwei Ren , Wanying Zhang , Pengfei Zhu , Qinghua Hu , Wangmeng Zuo

Autoregressive video models offer distinct advantages over bidirectional diffusion models in creating interactive video content and supporting streaming applications with arbitrary duration. In this work, we present Next-Frame Diffusion…

Computer Vision and Pattern Recognition · Computer Science 2025-07-08 Xinle Cheng , Tianyu He , Jiayi Xu , Junliang Guo , Di He , Jiang Bian