English
Related papers

Related papers: Expected Runtime Comparisons Between Breadth-First…

200 papers

Greedy search methods like Greedy Best-First Search (GBFS) and Enforced Hill-Climbing (EHC) often struggle when faced with Uninformed Heuristic Regions (UHRs) like heuristic local minima or plateaus. In this work, we theoretically and…

Artificial Intelligence · Computer Science 2025-11-13 Daniel Platnick , Dawson Tomasz , Eamon Earl , Sourena Khanzadeh , Richard Valenzano

Consider a search from the root of an ordered tree with $n$ edges to some target node at a fixed distance $\ell$ from that root. We compare the average time complexity of the breadth-first search (BFS) and depth-first search (DFS)…

Data Structures and Algorithms · Computer Science 2024-04-09 Stoyan Dimitrov , Martin Minchev , Yan Zhuang

Search is a central problem in artificial intelligence, and breadth-first search (BFS) and depth-first search (DFS) are the two most fundamental ways to search. In this paper we derive estimates for average BFS and DFS runtime. The average…

Artificial Intelligence · Computer Science 2018-04-13 Tom Everitt , Marcus Hutter

Given a real-world graph, how can we measure relevance scores for ranking and link prediction? Random walk with restart (RWR) provides an excellent measure for this and has been applied to various applications such as friend recommendation,…

Social and Information Networks · Computer Science 2017-10-19 Woojeong Jin , Jinhong Jung , U Kang

Random walks can be used to search complex networks for a desired resource. To reduce search lengths, we propose a mechanism based on building random walks connecting together partial walks (PW) previously computed at each network node.…

Networking and Internet Architecture · Computer Science 2013-04-19 Víctor M. López Millán , Vicent Cholvi , Luis López , Antonio Fernández Anta

In this paper we analyze, evaluate, and improve the performance of training Random Forest (RF) models on modern CPU architectures. An exact, state-of-the-art binary decision tree building algorithm is used as the basis of this study.…

We present results relating mixing times to the intersection time of branching random walk (BRW) in which the logarithm of the expected number of particles grows at rate of the spectral-gap $\mathrm{gap}$ . This is a finite state space…

Probability · Mathematics 2022-03-03 Jonathan Hermon

In this article, we generalize the recent Discrete Time Random Walk (DTRW) algorithm, which was introduced for the computation of probability densities of fractional diffusion. Although it has the same computational complexity and shares…

Computational Physics · Physics 2018-08-20 Gurtek Gill , Peter Straka

We study the problem of searching for a fixed path $\epsilon_0\epsilon_1\cdots\epsilon_l$ on a network through random walks. We analyze the first hitting time of tracking the path, and obtain exact expression of mean first hitting time…

Disordered Systems and Neural Networks · Physics 2010-07-13 Shao-Ping Wang , Wen-Jiang Pei

We perform an in-depth study for mean first-passage time (MFPT)---a primary quantity for random walks with numerous applications---of maximal-entropy random walks (MERW) performed in complex networks. For MERW in a general network, we…

Statistical Mechanics · Physics 2014-06-17 Yuan Lin , Zhongzhi Zhang

Graphs are fundamental data structures and have been employed for centuries to model real-world systems and phenomena. Random walk with restart (RWR) provides a good proximity score between two nodes in a graph, and it has been successfully…

Databases · Computer Science 2012-02-01 Yasuhiro Fujiwara , Makoto Nakatsuji , Makoto Onizuka , Masaru Kitsuregawa

We investigate hide-and-seek games on complex networks using a random walk framework. Specifically, we investigate the efficiency of various degree-biased random walk search strategies to locate items that are randomly hidden on a subset of…

Physics and Society · Physics 2019-02-20 Shubham Pandey , Reimer Kuehn

A hypergraph is a generalization of a graph that arises naturally when attribute-sharing among entities is considered. Compared to graphs, hypergraphs have the distinct advantage that they contain explicit communities and are more…

Social and Information Networks · Computer Science 2024-08-28 Enzhi Li , Scott Nickleach , Bilal Fadlallah

To find a shortest path between two nodes $s_0$ and $s_1$ in a given graph, a classical approach is to start a Breadth-First Search (BFS) from $s_0$ and run it until the search discovers $s_1$. Alternatively, one can start two Breadth-First…

Social and Information Networks · Computer Science 2024-10-30 Sacha Cerf , Benjamin Dayan , Umberto De Ambroggio , Marc Kaufmann , Johannes Lengler , Ulysse Schaller

Static stochastic VRPs aim at modeling real-life VRPs by considering uncertainty on data. In particular, the SS-VRPTW-CR considers stochastic customers with time windows and does not make any assumption on their reveal times, which are…

Artificial Intelligence · Computer Science 2019-02-12 Michael Saint-Guillain , Christine Solnon , Yves Deville

Researchers have designed many algorithms to measure the distances between graph nodes, such as average hitting times of random walks, cosine distances from DeepWalk, personalized PageRank, etc. Successful although these algorithms are,…

Discrete Mathematics · Computer Science 2020-12-02 Enzhi Li , Zhengyi Le

What is the most efficient search strategy for the random located target sites subject to the physical and biological constraints? Previous results suggested the L\'evy flight is the best option to characterize this optimal problem,…

Optimization and Control · Mathematics 2015-01-22 Caibin Zeng , YangQuan Chen

This note recapitulates an algorithmic observation for ordered Depth-First Search (DFS) in directed graphs that immediately leads to a parallel algorithm with linear speed-up for a range of processors for non-sparse graphs. The note extends…

Data Structures and Algorithms · Computer Science 2013-11-13 Jesper Larsson Träff

We investigate searching efficiency of different kinds of random walk on complex networks which rely on local information and one-step memory. For the studied navigation strategies we obtained theoretical and numerical values for the graph…

Computers and Society · Computer Science 2024-11-15 Miroslav Mirchev , Lasko Basnarkov , Igor Mishkovski

Restart is a common strategy observed in nature that accelerates first-passage processes and has been extensively studied using classical random walks. In the quantum regime, restart in continuous-time quantum walks (CTQWs) has been shown…

Quantum Physics · Physics 2025-04-22 Kunal Shukla , Riddhi Chatterjee , C. M. Chandrashekar
‹ Prev 1 2 3 10 Next ›