Related papers: Expected Runtime Comparisons Between Breadth-First…
Continuous-time quantum walks have proven to be an extremely useful framework for the design of several quantum algorithms. Often, the running time of quantum algorithms in this framework is characterized by the quantum hitting time: the…
We introduce WildWood (WW), a new ensemble algorithm for supervised learning of Random Forest (RF) type. While standard RF algorithms use bootstrap out-of-bag samples to compute out-of-bag scores, WW uses these samples to produce improved…
We study the efficiency of random search processes based on L{\'e}vy flights with power-law distributed jump lengths in the presence of an external drift, for instance, an underwater current, an airflow, or simply the bias of the searcher…
We study the kinetics for the search of an immobile target by randomly moving searchers that detect it only upon encounter. The searchers perform intermittent random walks on a one-dimensional lattice. Each searcher can step on a nearest…
We consider the performance of the Depth First Search (DFS) algorithm on the random graph $G\left(n,\frac{1+\epsilon}{n}\right)$, $\epsilon>0$ a small constant. Recently, Enriquez, Faraud and M\'enard [2] proved that the stack $U$ of the…
The purpose of this report is to explain how the textbook breadth-first search algorithm (BFS) can be modified in order to also create a compact representation of all shortest paths connecting a single source node to all the nodes reachable…
Rapidly-exploring random tree (RRT) has been applied for autonomous parking due to quickly solving high-dimensional motion planning and easily reflecting constraints. However, planning time increases by the low probability of extending…
We construct a renewal structure for random walks on surface groups. The renewal times are defined as times when the random walks enters a particular type of a cone and never leaves it again. As a consequence, the trajectory of the random…
Graph partition is a fundamental problem of parallel computing for big graph data. Many graph partition algorithms have been proposed to solve the problem in various applications, such as matrix computations and PageRank, etc., but none has…
We propose a new method based on discrete Fourier analysis to analyze the time evolutionary algorithms spend on plateaus. This immediately gives a concise proof of the classic estimate of the expected runtime of the $(1+1)$ evolutionary…
Sparse recovery and subset selection are fundamental problems in varied communities, including signal processing, statistics and machine learning. Herein, we focus on an important greedy algorithm for these problems: Backward Stepwise…
We study the asymptotic behaviour of once-reinforced biased random walk (ORbRW) on Galton-Watson trees. Here the underlying (unreinforced) random walk has a bias towards or away from the root. We prove that in the setting of multiplicative…
Ensemble learning methods are designed to benefit from multiple learning algorithms for better predictive performance. The tradeoff of this improved performance is slower speed and larger size of ensemble learning systems compared to single…
We study in-network computation on general network topologies. Specifically, we are given the description of a function, and a network with distinct nodes at which the operands of the function are made available, and a designated sink where…
Finding a target in a complex environment is a fundamental challenge in nature, from chemical reactions to sperm reaching an egg. An effective strategy to reduce the time needed to reach a target is to deploy many searchers, increasing the…
Our objective is to sample the node set of a large unknown graph via crawling, to accurately estimate a given metric of interest. We design a random walk on an appropriately defined weighted graph that achieves high efficiency by…
We consider random walks in which the walk originates in one set of nodes and then continues until it reaches one or more nodes in a target set. The time required for the walk to reach the target set is of interest in understanding the…
Rapidly-exploring random trees (RRTs) have been widely adopted for robot motion planning due to their robustness and theoretical guarantees. However, existing RRT-based planners require explicit goal configurations specified as numerical…
In this paper, a novel approach is introduced which utilizes a Rapidly-exploring Random Graph to improve sampling-based autonomous exploration of unknown environments with unmanned ground vehicles compared to the current state of the art.…
Standard continuous time random walk (CTRW) models are renewal processes in the sense that at each jump a new, independent pair of jump length and waiting time are chosen. Globally, anomalous diffusion emerges through action of the…