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3D meshes are widely used in computer vision and graphics for their efficiency in animation and minimal memory use, playing a crucial role in movies, games, AR, and VR. However, creating temporally consistent and realistic textures for mesh…

Computer Vision and Pattern Recognition · Computer Science 2025-05-06 Jingzhi Bao , Xueting Li , Ming-Hsuan Yang

Understanding and representing the structure of 3D objects in an unsupervised manner remains a core challenge in computer vision and graphics. Most existing unsupervised keypoint methods are not designed for unconditional generative…

Computer Vision and Pattern Recognition · Computer Science 2025-12-04 Rhys Newbury , Juyan Zhang , Tin Tran , Hanna Kurniawati , Dana Kulić

Recently,vision-based robotic manipulation has garnered significant attention and witnessed substantial advancements. 2D image-based and 3D point cloud-based policy learning represent two predominant paradigms in the field, with recent…

Robotics · Computer Science 2025-09-23 Run Yu , Yangdi Liu , Wen-Da Wei , Chen Li

Dense 3D scene reconstruction from an ordered sequence or unordered image collections is a critical step when bringing research in computer vision into practical scenarios. Following the paradigm introduced by DUSt3R, which unifies an image…

Computer Vision and Pattern Recognition · Computer Science 2025-12-01 Yuqi Wu , Wenzhao Zheng , Jie Zhou , Jiwen Lu

Text-to-3D generation has recently garnered significant attention, fueled by 2D diffusion models trained on billions of image-text pairs. Existing methods primarily rely on score distillation to leverage the 2D diffusion priors to supervise…

Computer Vision and Pattern Recognition · Computer Science 2023-07-27 Chaohui Yu , Qiang Zhou , Jingliang Li , Zhe Zhang , Zhibin Wang , Fan Wang

Text-guided diffusion models have shown superior performance in image/video generation and editing. While few explorations have been performed in 3D scenarios. In this paper, we discuss three fundamental and interesting problems on this…

Computer Vision and Pattern Recognition · Computer Science 2023-10-13 Gang Li , Heliang Zheng , Chaoyue Wang , Chang Li , Changwen Zheng , Dacheng Tao

With the rapid progress of multimodal foundation models and predictive pre-training, an important open question is how to equip 3D point clouds with a pre-training paradigm that is better aligned with next-token and next-embedding learning.…

Computer Vision and Pattern Recognition · Computer Science 2026-05-19 Yumeng Yao , Jingzhi Dong , Haowen Gu , Tao Chen , Zonghan Wu , Xiaoshui Huang , Yazhou Yao

Point cloud completion aims to recover the complete 3D shape of an object from partial observations. While approaches relying on synthetic shape priors achieved promising results in this domain, their applicability and generalizability to…

Computer Vision and Pattern Recognition · Computer Science 2024-09-17 Başak Melis Öcal , Maxim Tatarchenko , Sezer Karaoglu , Theo Gevers

The growing size of point clouds enlarges consumptions of storage, transmission, and computation of 3D scenes. Raw data is redundant, noisy, and non-uniform. Therefore, simplifying point clouds for achieving compact, clean, and uniform…

Computer Vision and Pattern Recognition · Computer Science 2022-03-18 Yuanqi Li , Jianwei Guo , Xinran Yang , Shun Liu , Jie Guo , Xiaopeng Zhang , Yanwen Guo

Point clouds captured by scanning devices are often incomplete due to occlusion. To overcome this limitation, point cloud completion methods have been developed to predict the complete shape of an object based on its partial input. These…

Computer Vision and Pattern Recognition · Computer Science 2024-07-16 Lintai Wu , Qijian Zhang , Junhui Hou , Yong Xu

Neural surface reconstruction has been dominated by implicit representations with marching cubes for explicit surface extraction. However, those methods typically require high-quality normals for accurate reconstruction. We propose…

Computer Vision and Pattern Recognition · Computer Science 2025-03-21 Huan Lei

It is an important task to reconstruct surfaces from 3D point clouds. Current methods are able to reconstruct surfaces by learning Signed Distance Functions (SDFs) from single point clouds without ground truth signed distances or point…

Computer Vision and Pattern Recognition · Computer Science 2022-04-25 Baorui Ma , Yu-Shen Liu , Zhizhong Han

With the development of 3D laser scanning techniques and depth sensors, 3D dynamic point clouds have attracted increasing attention as a representation of 3D objects in motion, enabling various applications such as 3D immersive…

Graphics · Computer Science 2020-04-08 Zeqing Fu , Wei Hu , Zongming Guo

Diffusion probabilistic models are traditionally used to generate colors at fixed pixel positions in 2D images. Building on this, we extend diffusion models to point cloud semantic segmentation, where point positions also remain fixed, and…

Computer Vision and Pattern Recognition · Computer Science 2025-03-12 Yong He , Hongshan Yu , Mingtao Feng , Tongjia Chen , Zechuan Li , Anwaar Ulhaq , Saeed Anwar , Ajmal Saeed Mian

We present a comprehensive survey and benchmark of both traditional and learning-based methods for surface reconstruction from point clouds. This task is particularly challenging for real-world acquisitions due to factors such as noise,…

Computer Vision and Pattern Recognition · Computer Science 2024-12-03 Raphael Sulzer , Renaud Marlet , Bruno Vallet , Loic Landrieu

The rapid development of 3D acquisition technology has made it possible to obtain point clouds of real-world terrains. However, due to limitations in sensor acquisition technology or specific requirements, point clouds often contain defects…

Computer Vision and Pattern Recognition · Computer Science 2024-04-05 Yizhou Xie , Xiangning Xie , Yuran Wang , Yanci Zhang , Zejun Lv

We present a deep learning pipeline that leverages network self-prior to recover a full 3D model consisting of both a triangular mesh and a texture map from the colored 3D point cloud. Different from previous methods either exploiting 2D…

Computer Vision and Pattern Recognition · Computer Science 2021-08-25 Xingkui Wei , Zhengqing Chen , Yanwei Fu , Zhaopeng Cui , Yinda Zhang

Learning to generate 3D point clouds without 3D supervision is an important but challenging problem. Current solutions leverage various differentiable renderers to project the generated 3D point clouds onto a 2D image plane, and train deep…

Computer Vision and Pattern Recognition · Computer Science 2021-08-10 Chen Chao , Zhizhong Han , Yu-Shen Liu , Matthias Zwicker

3D point cloud segmentation remains challenging for structureless and textureless regions. We present a new unified point-based framework for 3D point cloud segmentation that effectively optimizes pixel-level features, geometrical…

Computer Vision and Pattern Recognition · Computer Science 2019-08-20 Hung-Yueh Chiang , Yen-Liang Lin , Yueh-Cheng Liu , Winston H. Hsu

We introduce RealmDreamer, a technique for generating forward-facing 3D scenes from text descriptions. Our method optimizes a 3D Gaussian Splatting representation to match complex text prompts using pretrained diffusion models. Our key…

Computer Vision and Pattern Recognition · Computer Science 2025-03-12 Jaidev Shriram , Alex Trevithick , Lingjie Liu , Ravi Ramamoorthi