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Related papers: PointDreamer: Zero-shot 3D Textured Mesh Reconstru…

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We propose a novel method that renders point clouds as if they are surfaces. The proposed method is differentiable and requires no scene-specific optimization. This unique capability enables, out-of-the-box, surface normal estimation,…

Computer Vision and Pattern Recognition · Computer Science 2023-04-26 Jen-Hao Rick Chang , Wei-Yu Chen , Anurag Ranjan , Kwang Moo Yi , Oncel Tuzel

In this work, we focus on synthesizing high-quality textures on 3D meshes. We present Point-UV diffusion, a coarse-to-fine pipeline that marries the denoising diffusion model with UV mapping to generate 3D consistent and high-quality…

Computer Vision and Pattern Recognition · Computer Science 2023-08-22 Xin Yu , Peng Dai , Wenbo Li , Lan Ma , Zhengzhe Liu , Xiaojuan Qi

Differentiable rendering is a very successful technique that applies to a Single-View 3D Reconstruction. Current renderers use losses based on pixels between a rendered image of some 3D reconstructed object and ground-truth images from…

Computer Vision and Pattern Recognition · Computer Science 2021-05-03 Nikola Zubić , Pietro Liò

Existing autoregressive (AR) methods for generating artist-designed meshes struggle to balance global structural consistency with high-fidelity local details, and are susceptible to error accumulation. To address this, we propose…

Computer Vision and Pattern Recognition · Computer Science 2026-05-19 Yichen Yang , Hong Li , Haodong Zhu , Linin Yang , Guojun Lei , Sheng Xu , Baochang Zhang

Point-based representations have consistently played a vital role in geometric data structures. Most point cloud learning and processing methods typically leverage the unordered and unconstrained nature to represent the underlying geometry…

Computer Vision and Pattern Recognition · Computer Science 2025-07-28 Jionghao Wang , Cheng Lin , Yuan Liu , Rui Xu , Zhiyang Dou , Xiao-Xiao Long , Hao-Xiang Guo , Taku Komura , Wenping Wang , Xin Li

We present EucliDreamer, a simple and effective method to generate textures for 3D models given text prompts and meshes. The texture is parametrized as an implicit function on the 3D surface, which is optimized with the Score Distillation…

Computer Vision and Pattern Recognition · Computer Science 2024-04-17 Cindy Le , Congrui Hetang , Chendi Lin , Ang Cao , Yihui He

We introduce a novel, training-free system for reconstructing, understanding, and rendering 3D indoor scenes from a sparse set of unposed RGB images. Unlike traditional radiance field approaches that require dense views and per-scene…

Computer Vision and Pattern Recognition · Computer Science 2026-03-24 Jiatong Xia , Lingqiao Liu

Diffusion-based 3D generation has made remarkable progress in recent years. However, existing 3D generative models often produce overly dense and unstructured meshes, which stand in stark contrast to the compact, structured, and…

Computer Vision and Pattern Recognition · Computer Science 2025-03-25 Yuan Li , Cheng Lin , Yuan Liu , Xiaoxiao Long , Chenxu Zhang , Ningna Wang , Xin Li , Wenping Wang , Xiaohu Guo

3D surface reconstruction from point clouds is a key step in areas such as content creation, archaeology, digital cultural heritage, and engineering. Current approaches either try to optimize a non-data-driven surface representation to fit…

Computer Vision and Pattern Recognition · Computer Science 2024-02-09 Philipp Erler , Lizeth Fuentes , Pedro Hermosilla , Paul Guerrero , Renato Pajarola , Michael Wimmer

Point clouds are a fundamental 3D representation in computer vision, enabling a wide range of perception tasks. However, real-world point clouds often suffer from degradations such as incompleteness, noise, outliers, and irregular density,…

Computer Vision and Pattern Recognition · Computer Science 2026-05-26 Haoqing Wu , Alexa Nawotki , Jochen Garcke

3D reconstruction from images is a core problem in computer vision. With recent advances in deep learning, it has become possible to recover plausible 3D shapes even from single RGB images for the first time. However, obtaining detailed…

Computer Vision and Pattern Recognition · Computer Science 2019-12-24 Tao Hu , Geng Lin , Zhizhong Han , Matthias Zwicker

3D point cloud is an important 3D representation for capturing real world 3D objects. However, real-scanned 3D point clouds are often incomplete, and it is important to recover complete point clouds for downstream applications. Most…

Computer Vision and Pattern Recognition · Computer Science 2022-03-22 Zhaoyang Lyu , Zhifeng Kong , Xudong Xu , Liang Pan , Dahua Lin

Acquiring labeled datasets for 3D human mesh estimation is challenging due to depth ambiguities and the inherent difficulty of annotating 3D geometry from monocular images. Existing datasets are either real, with manually annotated 3D…

Computer Vision and Pattern Recognition · Computer Science 2026-03-31 Lorenza Prospero , Orest Kupyn , Ostap Viniavskyi , João F. Henriques , Christian Rupprecht

The world around us is full of soft objects we perceive and deform with dexterous hand movements. For a robotic hand to control soft objects, it has to acquire online state feedback of the deforming object. While RGB-D cameras can collect…

Computer Vision and Pattern Recognition · Computer Science 2024-03-28 Elham Amin Mansour , Hehui Zheng , Robert K. Katzschmann

Pre-trained large-scale models have exhibited remarkable efficacy in computer vision, particularly for 2D image analysis. However, when it comes to 3D point clouds, the constrained accessibility of data, in contrast to the vast repositories…

Computer Vision and Pattern Recognition · Computer Science 2024-08-06 Mengke Li , Da Li , Guoqing Yang , Yiu-ming Cheung , Hui Huang

Reconstructing 3D non-watertight mesh from an unoriented point cloud is an unexplored area in computer vision and computer graphics. In this project, we tried to tackle this problem by extending the learning-based watertight mesh…

Computer Vision and Pattern Recognition · Computer Science 2022-06-28 Partha Ghosh

Unsupervised point cloud segmentation is critical for embodied artificial intelligence and autonomous driving, as it mitigates the prohibitive cost of dense point-level annotations required by fully supervised methods. While integrating 2D…

Computer Vision and Pattern Recognition · Computer Science 2026-05-13 Yixiao Song , Qingyong Li , Wen Wang , Zhicheng Yan

Significant progress has been made recently in point cloud segmentation utilizing an encoder-decoder framework, which initially encodes point clouds into low-resolution representations and subsequently decodes high-resolution predictions.…

Computer Vision and Pattern Recognition · Computer Science 2023-10-13 Haibo Qiu , Baosheng Yu , Yixin Chen , Dacheng Tao

The reconstruction of real-world surfaces is on high demand in various applications. Most existing reconstruction approaches apply 3D scanners for creating point clouds which are generally sparse and of low density. These points clouds will…

Computer Vision and Pattern Recognition · Computer Science 2021-03-01 Rajat Sharma , Tobias Schwandt , Christian Kunert , Steffen Urban , Wolfgang Broll

Point clouds or depth images captured by current RGB-D cameras often suffer from low resolution, rendering them insufficient for applications such as 3D reconstruction and robots. Existing point cloud super-resolution (PCSR) methods are…

Computer Vision and Pattern Recognition · Computer Science 2024-12-17 Zheng Fang , Ke Ye , Yaofang Liu , Gongzhe Li , Xianhong Zhao , Jialong Li , Ruxin Wang , Yuchen Zhang , Xiangyang Ji , Qilin Sun