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Related papers: PointDreamer: Zero-shot 3D Textured Mesh Reconstru…

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Point clouds are extensively employed in a variety of real-world applications such as robotics, autonomous driving and augmented reality. Despite the recent success of point cloud neural networks, especially for safety-critical tasks, it is…

Computer Vision and Pattern Recognition · Computer Science 2024-03-12 Mert Gulsen , Batuhan Cengiz , Yusuf H. Sahin , Gozde Unal

Three-dimensional urban reconstruction of buildings from single-view images has attracted significant attention over the past two decades. However, recent methods primarily focus on rooftops from aerial images, often overlooking essential…

Computer Vision and Pattern Recognition · Computer Science 2025-03-26 Soulaimene Turki , Daniel Panangian , Houda Chaabouni-Chouayakh , Ksenia Bittner

Point cloud completion has become increasingly popular among generation tasks of 3D point clouds, as it is a challenging yet indispensable problem to recover the complete shape of a 3D object from its partial observation. In this paper, we…

Computer Vision and Pattern Recognition · Computer Science 2022-07-22 Haoran Zhou , Yun Cao , Wenqing Chu , Junwei Zhu , Tong Lu , Ying Tai , Chengjie Wang

The techniques for 3D indoor scene capturing are widely used, but the meshes produced leave much to be desired. In this paper, we propose "RoomDreamer", which leverages powerful natural language to synthesize a new room with a different…

Computer Vision and Pattern Recognition · Computer Science 2023-05-22 Liangchen Song , Liangliang Cao , Hongyu Xu , Kai Kang , Feng Tang , Junsong Yuan , Yang Zhao

A Colored point cloud, as a simple and efficient 3D representation, has many advantages in various fields, including robotic navigation and scene reconstruction. This representation is now commonly used in 3D reconstruction tasks relying on…

Computer Vision and Pattern Recognition · Computer Science 2024-09-27 Bonan Liu , Guoyang Zhao , Jianhao Jiao , Guang Cai , Chengyang Li , Handi Yin , Yuyang Wang , Ming Liu , Pan Hui

3D scene reconstruction is essential for applications in virtual reality, robotics, and autonomous driving, enabling machines to understand and interact with complex environments. Traditional 3D Gaussian Splatting techniques rely on images…

Graphics · Computer Science 2025-03-04 Changlin Song , Jiaqi Wang , Liyun Zhu , He Weng

Point cloud is a crucial representation of 3D contents, which has been widely used in many areas such as virtual reality, mixed reality, autonomous driving, etc. With the boost of the number of points in the data, how to efficiently…

Computer Vision and Pattern Recognition · Computer Science 2022-08-05 Kang You , Pan Gao , Qing Li

Indoor scene texture synthesis has garnered significant interest due to its important potential applications in virtual reality, digital media and creative arts. Existing diffusion-model-based researches either rely on per-view inpainting…

Computer Vision and Pattern Recognition · Computer Science 2025-04-01 Zhipeng Huang , Wangbo Yu , Xinhua Cheng , ChengShu Zhao , Yunyang Ge , Mingyi Guo , Li Yuan , Yonghong Tian

Recent open-world 3D representation learning methods using Vision-Language Models (VLMs) to align 3D point cloud with image-text information have shown superior 3D zero-shot performance. However, CAD-rendered images for this alignment often…

Computer Vision and Pattern Recognition · Computer Science 2024-10-01 Ye Mao , Junpeng Jing , Krystian Mikolajczyk

Controllable generation of 3D assets is important for many practical applications like content creation in movies, games and engineering, as well as in AR/VR. Recently, diffusion models have shown remarkable results in generation quality of…

Computer Vision and Pattern Recognition · Computer Science 2024-08-01 Philipp Schröppel , Christopher Wewer , Jan Eric Lenssen , Eddy Ilg , Thomas Brox

The ability to create realistic, animatable and relightable head avatars from casual video sequences would open up wide ranging applications in communication and entertainment. Current methods either build on explicit 3D morphable meshes…

Computer Vision and Pattern Recognition · Computer Science 2023-03-01 Yufeng Zheng , Wang Yifan , Gordon Wetzstein , Michael J. Black , Otmar Hilliges

Generalist robot policies built upon 2D visual representations excel at semantic reasoning but inherently lack the explicit 3D spatial awareness required for high-precision tasks. Existing 3D integration methods struggle to bridge this gap…

Robotics · Computer Science 2026-03-23 Xinzhang Yang , Renjun Wu , Jinyan Liu , Xuesong Li

3D LiDAR scene completion from point clouds is a fundamental component of perception systems in autonomous vehicles. Previous methods have predominantly employed diffusion models for high-fidelity reconstruction. However, their multi-step…

Computer Vision and Pattern Recognition · Computer Science 2025-12-02 Wenzhe He , Xiaojun Chen , Ruiqi Wang , Ruihui Li , Huilong Pi , Jiapeng Zhang , Zhuo Tang , Kenli Li

High-quality 3D texture generation remains a fundamental challenge due to the view-inconsistency inherent in current mainstream multi-view diffusion pipelines. Existing representations either rely on UV maps, which suffer from distortion…

Computer Vision and Pattern Recognition · Computer Science 2026-02-17 Ziteng Lu , Yushuang Wu , Chongjie Ye , Yuda Qiu , Jing Shao , Xiaoyang Guo , Jiaqing Zhou , Tianlei Hu , Kun Zhou , Xiaoguang Han

Recent years have witnessed the growth of point cloud based applications because of its realistic and fine-grained representation of 3D objects and scenes. However, it is a challenging problem to compress sparse, unstructured, and…

Image and Video Processing · Electrical Eng. & Systems 2020-11-10 Jianqiang Wang , Dandan Ding , Zhu Li , Zhan Ma

DUSt3R has recently shown that one can reduce many tasks in multi-view geometry, including estimating camera intrinsics and extrinsics, reconstructing the scene in 3D, and establishing image correspondences, to the prediction of a pair of…

Computer Vision and Pattern Recognition · Computer Science 2025-03-21 Edgar Sucar , Zihang Lai , Eldar Insafutdinov , Andrea Vedaldi

We present MeshSegmenter, a simple yet effective framework designed for zero-shot 3D semantic segmentation. This model successfully extends the powerful capabilities of 2D segmentation models to 3D meshes, delivering accurate 3D…

Computer Vision and Pattern Recognition · Computer Science 2024-07-26 Ziming Zhong , Yanxu Xu , Jing Li , Jiale Xu , Zhengxin Li , Chaohui Yu , Shenghua Gao

Synthesizing extrapolated views remains a difficult task, especially in urban driving scenes, where the only reliable sources of data are limited RGB captures and sparse LiDAR points. To address this problem, we present PointmapDiff, a…

Computer Vision and Pattern Recognition · Computer Science 2025-12-25 Thang-Anh-Quan Nguyen , Nathan Piasco , Luis Roldão , Moussab Bennehar , Dzmitry Tsishkou , Laurent Caraffa , Jean-Philippe Tarel , Roland Brémond

Point cloud completion aims to reconstruct complete 3D shapes from partial observations, which is a challenging problem due to severe occlusions and missing geometry. Despite recent advances in multimodal techniques that leverage…

Computer Vision and Pattern Recognition · Computer Science 2025-12-02 Wang Luo , Di Wu , Hengyuan Na , Yinlin Zhu , Miao Hu , Guocong Quan

We present PointFusion, a generic 3D object detection method that leverages both image and 3D point cloud information. Unlike existing methods that either use multi-stage pipelines or hold sensor and dataset-specific assumptions,…

Computer Vision and Pattern Recognition · Computer Science 2018-08-28 Danfei Xu , Dragomir Anguelov , Ashesh Jain
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