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The use of target networks is a common practice in deep reinforcement learning for stabilizing the training; however, theoretical understanding of this technique is still limited. In this paper, we study the so-called periodic Q-learning…

Machine Learning · Computer Science 2020-02-25 Donghwan Lee , Niao He

This paper introduces a novel transfer learning framework for deep multi-agent reinforcement learning. The approach automatically combines goal-conditioned policies with temporal contrastive learning to discover meaningful sub-goals. The…

Artificial Intelligence · Computer Science 2024-06-04 Weihao Zeng , Joseph Campbell , Simon Stepputtis , Katia Sycara

This paper introduces a method, based on deep reinforcement learning, for automatically generating a general purpose decision making function. A Deep Q-Network agent was trained in a simulated environment to handle speed and lane change…

Robotics · Computer Science 2019-05-10 Carl-Johan Hoel , Krister Wolff , Leo Laine

In this paper, the implementation of two Reinforcement learnings namely, Q Learning and Deep Q Network(DQN) on a Self Balancing Robot Gazebo model has been discussed. The goal of the experiments is to make the robot model learn the best…

Robotics · Computer Science 2018-07-24 MD Muhaimin Rahman , SM Hasanur Rashid , M. M Hossain

The article describes the use of deep Q-learning models in the problems of sales time series analytics. In contrast to supervised machine learning which is a kind of passive learning using historical data, Q-learning is a kind of active…

Machine Learning · Computer Science 2022-01-07 Bohdan M. Pavlyshenko

The problem of autonomous indoor mapping is addressed. The goal is to minimize the time to achieve a predefined percentage of exposure with some desired level of certainty. The use of a pre-trained generative deep neural network, acting as…

Machine Learning · Computer Science 2022-08-16 Elchanan Zwecher , Eran Iceland , Shmuel Y. Hayoun , Ahavatya Revivo , Sean R. Levy , Ariel Barel

In recent years there is a growing interest in using deep representations for reinforcement learning. In this paper, we present a methodology and tools to analyze Deep Q-networks (DQNs) in a non-blind matter. Moreover, we propose a new…

Machine Learning · Computer Science 2017-04-25 Tom Zahavy , Nir Ben Zrihem , Shie Mannor

Large language models (LLMs) augmented with multi-step reasoning and action generation abilities have shown promise in leveraging external tools to tackle complex tasks that require long-horizon planning. However, existing approaches either…

Artificial Intelligence · Computer Science 2025-10-16 Wei Fan , Wenlin Yao , Zheng Li , Feng Yao , Xin Liu , Liang Qiu , Qingyu Yin , Yangqiu Song , Bing Yin

The behavior decision-making subsystem is a key component of the autonomous driving system, which reflects the decision-making ability of the vehicle and the driver, and is an important symbol of the high-level intelligence of the vehicle.…

Machine Learning · Computer Science 2024-12-31 Zixiang Wang , Hao Yan , Changsong Wei , Junyu Wang , Minheng Xiao

Discrete-action algorithms have been central to numerous recent successes of deep reinforcement learning. However, applying these algorithms to high-dimensional action tasks requires tackling the combinatorial increase of the number of…

Machine Learning · Computer Science 2019-01-28 Arash Tavakoli , Fabio Pardo , Petar Kormushev

One of the major challenges in Deep Reinforcement Learning for control is the need for extensive training to learn the policy. Motivated by this, we present the design of the Control-Tutored Deep Q-Networks (CT-DQN) algorithm, a Deep…

Machine Learning · Computer Science 2022-12-05 Francesco De Lellis , Marco Coraggio , Giovanni Russo , Mirco Musolesi , Mario di Bernardo

Query performance prediction, the task of predicting the latency of a query, is one of the most challenging problem in database management systems. Existing approaches rely on features and performance models engineered by human experts, but…

Databases · Computer Science 2020-04-09 Ryan Marcus , Olga Papaemmanouil

A deep learning approach to reinforcement learning led to a general learner able to train on visual input to play a variety of arcade games at the human and superhuman levels. Its creators at the Google DeepMind's team called the approach:…

Machine Learning · Computer Science 2015-12-08 Ivan Sorokin , Alexey Seleznev , Mikhail Pavlov , Aleksandr Fedorov , Anastasiia Ignateva

The problem of balancing conflicting needs is fundamental to intelligence. Standard reinforcement learning algorithms maximize a scalar reward, which requires combining different objective-specific rewards into a single number.…

Machine Learning · Computer Science 2022-04-15 Zack Dulberg , Rachit Dubey , Isabel M. Berwian , Jonathan D. Cohen

This paper introduces the QDQN-DPER framework to enhance the efficiency of quantum reinforcement learning (QRL) in solving sequential decision tasks. The framework incorporates prioritized experience replay and asynchronous training into…

Quantum Physics · Physics 2023-04-20 Samuel Yen-Chi Chen

The practical application of learning agents requires sample efficient and interpretable algorithms. Learning from behavioral priors is a promising way to bootstrap agents with a better-than-random exploration policy or a safe-guard against…

Artificial Intelligence · Computer Science 2022-07-08 Shivansh Beohar , Andrew Melnik

While deep learning has had significant successes in computer vision thanks to the abundance of visual data, collecting sufficiently large real-world datasets for robot learning can be costly. To increase the practicality of these…

Robotics · Computer Science 2017-12-20 Fangyi Zhang , Jürgen Leitner , Michael Milford , Peter Corke

In this paper we propose a new training loop for deep reinforcement learning agents with an evolutionary generator. Evolutionary procedural content generation has been used in the creation of maps and levels for games before. Our system…

Artificial Intelligence · Computer Science 2019-01-17 Michael Cerny Green , Benjamin Sergent , Pushyami Shandilya , Vibhor Kumar

We propose a distributed architecture for deep reinforcement learning at scale, that enables agents to learn effectively from orders of magnitude more data than previously possible. The algorithm decouples acting from learning: the actors…

Machine Learning · Computer Science 2018-03-05 Dan Horgan , John Quan , David Budden , Gabriel Barth-Maron , Matteo Hessel , Hado van Hasselt , David Silver

This paper presents a Discriminative Deep Dyna-Q (D3Q) approach to improving the effectiveness and robustness of Deep Dyna-Q (DDQ), a recently proposed framework that extends the Dyna-Q algorithm to integrate planning for task-completion…

Computation and Language · Computer Science 2018-09-07 Shang-Yu Su , Xiujun Li , Jianfeng Gao , Jingjing Liu , Yun-Nung Chen