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We employ the Deep Q-Learning algorithm with Experience Replay to train an agent capable of achieving a high-level of play in the L-Game while self-learning from low-dimensional states. We also employ variable batch size for training in…

Machine Learning · Computer Science 2018-02-20 Petros Giannakopoulos , Yannis Cotronis

We propose a distributed deep learning model to successfully learn control policies directly from high-dimensional sensory input using reinforcement learning. The model is based on the deep Q-network, a convolutional neural network trained…

Machine Learning · Computer Science 2015-10-16 Hao Yi Ong , Kevin Chavez , Augustus Hong

This paper studies accelerations in Q-learning algorithms. We propose an accelerated target update scheme by incorporating the historical iterates of Q functions. The idea is conceptually inspired by the momentum-based accelerated methods…

Machine Learning · Computer Science 2019-05-14 Bowen Weng , Huaqing Xiong , Wei Zhang

Deep Q-learning has achieved significant success in single-agent decision making tasks. However, it is challenging to extend Q-learning to large-scale multi-agent scenarios, due to the explosion of action space resulting from the complex…

Multiagent Systems · Computer Science 2019-10-14 Ming Zhou , Yong Chen , Ying Wen , Yaodong Yang , Yufeng Su , Weinan Zhang , Dell Zhang , Jun Wang

In this paper, an operating system scheduling algorithm based on Double DQN (Double Deep Q network) is proposed, and its performance under different task types and system loads is verified by experiments. Compared with the traditional…

Machine Learning · Computer Science 2025-04-01 Xiaoxuan Sun , Yifei Duan , Yingnan Deng , Fan Guo , Guohui Cai , Yuting Peng

Autonomous driving in multi-agent dynamic traffic scenarios is challenging: the behaviors of road users are uncertain and are hard to model explicitly, and the ego-vehicle should apply complicated negotiation skills with them, such as…

Robotics · Computer Science 2022-06-22 Peide Cai , Hengli Wang , Yuxiang Sun , Ming Liu

In this paper we combine one method for hierarchical reinforcement learning - the options framework - with deep Q-networks (DQNs) through the use of different "option heads" on the policy network, and a supervisory network for choosing…

Machine Learning · Computer Science 2017-06-20 Kai Arulkumaran , Nat Dilokthanakul , Murray Shanahan , Anil Anthony Bharath

Multi-agent systems in which secondary agents with conflicting agendas also alter their methods need opponent modeling. In this study, we simulate the main agent's and secondary agents' tactics using Double Deep Q-Networks (DDQN) with a…

Artificial Intelligence · Computer Science 2022-11-29 Yangtianze Tao , John Doe

Continually solving new, unsolved tasks is the key to learning diverse behaviors. Through reinforcement learning (RL), we have made massive strides towards solving tasks that have a single goal. However, in the multi-task domain, where an…

Machine Learning · Computer Science 2020-06-18 Yunzhi Zhang , Pieter Abbeel , Lerrel Pinto

In this paper, we propose a novel Reinforcement Learning approach for solving the Active Information Acquisition problem, which requires an agent to choose a sequence of actions in order to acquire information about a process of interest…

Machine Learning · Computer Science 2019-10-25 Heejin Jeong , Brent Schlotfeldt , Hamed Hassani , Manfred Morari , Daniel D. Lee , George J. Pappas

Learning and planning in partially-observable domains is one of the most difficult problems in reinforcement learning. Traditional methods consider these two problems as independent, resulting in a classical two-stage paradigm: first learn…

Artificial Intelligence · Computer Science 2019-11-25 Tianyu Li , Bogdan Mazoure , Doina Precup , Guillaume Rabusseau

Deep Q-Learning has been successfully applied to a wide variety of tasks in the past several years. However, the architecture of the vanilla Deep Q-Network is not suited to deal with partially observable environments such as 3D video games.…

Machine Learning · Computer Science 2019-04-12 Clément Romac , Vincent Béraud

An improvement of Q-learning is proposed in this paper. It is different from classic Q-learning in that the similarity between different states and actions is considered in the proposed method. During the training, a new updating mechanism…

Artificial Intelligence · Computer Science 2021-06-03 Wei Liao , Xiaohui Wei , Jizhou Lai

Recently, graph-based planning algorithms have gained much attention to solve goal-conditioned reinforcement learning (RL) tasks: they provide a sequence of subgoals to reach the target-goal, and the agents learn to execute…

Machine Learning · Computer Science 2023-03-21 Junsu Kim , Younggyo Seo , Sungsoo Ahn , Kyunghwan Son , Jinwoo Shin

This paper addresses the challenges of low scheduling efficiency, unbalanced resource allocation, and poor adaptability in ETL (Extract-Transform-Load) processes under heterogeneous data environments by proposing an intelligent scheduling…

Machine Learning · Computer Science 2025-12-16 Kangning Gao , Yi Hu , Cong Nie , Wei Li

Currently decision making is one of the biggest challenges in autonomous driving. This paper introduces a method for safely navigating an autonomous vehicle in highway scenarios by combining deep Q-Networks and insight from control theory.…

Robotics · Computer Science 2023-03-23 Max Peter Ronecker , Yuan Zhu

Deep reinforcement learning (RL) algorithms can learn complex policies to optimize agent operation over time. RL algorithms have shown promising results in solving complicated problems in recent years. However, their application on…

Machine Learning · Computer Science 2021-09-29 Hamed Khorasgani , Haiyan Wang , Chetan Gupta , Susumu Serita

The performance of deep reinforcement learning agents is fundamentally constrained by their neural network architecture, a choice traditionally made through expensive hyperparameter searches and then fixed throughout training. This work…

Machine Learning · Computer Science 2025-10-24 Iman Rahmani , Saman Yazdannik , Morteza Tayefi , Jafar Roshanian

Applying Q-learning to high-dimensional or continuous action spaces can be difficult due to the required maximization over the set of possible actions. Motivated by techniques from amortized inference, we replace the expensive maximization…

Machine Learning · Computer Science 2020-01-23 Tom Van de Wiele , David Warde-Farley , Andriy Mnih , Volodymyr Mnih

The breakthrough of deep Q-Learning on different types of environments revolutionized the algorithmic design of Reinforcement Learning to introduce more stable and robust algorithms, to that end many extensions to deep Q-Learning algorithm…

Machine Learning · Computer Science 2024-04-16 Mohammed Sabry , Amr M. A. Khalifa