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Deep learning models' architectures, including depth and width, are key factors influencing models' performance, such as test accuracy and computation time. This paper solves two problems: given computation time budget, choose an…

Machine Learning · Statistics 2018-02-22 Junqi Jin , Ziang Yan , Kun Fu , Nan Jiang , Changshui Zhang

Deep Q-Learning is an important reinforcement learning algorithm, which involves training a deep neural network, called Deep Q-Network (DQN), to approximate the well-known Q-function. Although wildly successful under laboratory conditions,…

Machine Learning · Computer Science 2021-04-13 Arunselvan Ramaswamy , Eyke Hüllermeier

We investigate the feasibility of deploying Deep-Q based deep reinforcement learning agents to job-shop scheduling problems in the context of modular production facilities, using discrete event simulations for the environment. These…

Machine Learning · Computer Science 2022-05-09 Lucain Pouget , Timo Hasenbichler , Jakob Auer , Klaus Lichtenegger , Andreas Windisch

We present a novel algorithm to train a deep Q-learning agent using natural-gradient techniques. We compare the original deep Q-network (DQN) algorithm to its natural-gradient counterpart, which we refer to as NGDQN, on a collection of…

Machine Learning · Computer Science 2018-11-15 Ethan Knight , Osher Lerner

Optimal trade execution is an important problem faced by essentially all traders. Much research into optimal execution uses stringent model assumptions and applies continuous time stochastic control to solve them. Here, we instead take a…

Trading and Market Microstructure · Quantitative Finance 2020-06-09 Brian Ning , Franco Ho Ting Lin , Sebastian Jaimungal

In this paper, we place deep Q-learning into a control-oriented perspective and study its learning dynamics with well-established techniques from robust control. We formulate an uncertain linear time-invariant model by means of the neural…

Machine Learning · Computer Science 2022-11-08 Balazs Varga , Balazs Kulcsar , Morteza Haghir Chehreghani

We apply Deep Q-network (DQN) with the consideration of safety during the task for deciding whether to conduct the maneuver. Furthermore, we design two similar Deep Q learning frameworks with quadratic approximator for deciding how to…

Robotics · Computer Science 2019-07-31 Tianyu Shi , Pin Wang , Xuxin Cheng , Ching-Yao Chan , Ding Huang

Quantum machine learning (QML) has been identified as one of the key fields that could reap advantages from near-term quantum devices, next to optimization and quantum chemistry. Research in this area has focused primarily on variational…

Quantum Physics · Physics 2022-06-01 Andrea Skolik , Sofiene Jerbi , Vedran Dunjko

Unmanned Aerial Vehicles need an online path planning capability to move in high-risk missions in unknown and complex environments to complete them safely. However, many algorithms reported in the literature may not return reliable…

Q-Learning is a fundamental off-policy reinforcement learning (RL) algorithm that has the objective of approximating action-value functions in order to learn optimal policies. Nonetheless, it has difficulties in reconciling bias with…

Machine Learning · Computer Science 2024-11-22 Mahammad Humayoo

Training a task-completion dialogue agent via reinforcement learning (RL) is costly because it requires many interactions with real users. One common alternative is to use a user simulator. However, a user simulator usually lacks the…

Computation and Language · Computer Science 2018-05-24 Baolin Peng , Xiujun Li , Jianfeng Gao , Jingjing Liu , Kam-Fai Wong , Shang-Yu Su

Model-Based Reinforcement Learning involves learning a \textit{dynamics model} from data, and then using this model to optimise behaviour, most often with an online \textit{planner}. Much of the recent research along these lines presents a…

Considering its advantages in dealing with high-dimensional visual input and learning control policies in discrete domain, Deep Q Network (DQN) could be an alternative method of traditional auto-focus means in the future. In this paper,…

Computer Vision and Pattern Recognition · Computer Science 2018-09-11 Xiaofan Yu , Runze Yu , Jingsong Yang , Xiaohui Duan

Model-based next state prediction and state value prediction are slow to converge. To address these challenges, we do the following: i) Instead of a neural network, we do model-based planning using a parallel memory retrieval system (which…

Artificial Intelligence · Computer Science 2023-02-02 John Chong Min Tan , Mehul Motani

Multi-object manipulation problems in continuous state and action spaces can be solved by planners that search over sampled values for the continuous parameters of operators. The efficiency of these planners depends critically on the…

Artificial Intelligence · Computer Science 2019-02-19 Rohan Chitnis , Leslie Pack Kaelbling , Tomás Lozano-Pérez

Despite the recent advancements in offline RL, no unified algorithm could achieve superior performance across a broad range of tasks. Offline \textit{value function learning}, in particular, struggles with sparse-reward, long-horizon tasks…

Machine Learning · Computer Science 2024-06-12 Chang Chen , Junyeob Baek , Fei Deng , Kenji Kawaguchi , Caglar Gulcehre , Sungjin Ahn

We study the action generalization ability of deep Q-learning in discrete action spaces. Generalization is crucial for efficient reinforcement learning (RL) because it allows agents to use knowledge learned from past experiences on new…

Artificial Intelligence · Computer Science 2022-05-12 Zhiyuan Zhou , Cameron Allen , Kavosh Asadi , George Konidaris

Planning is a fundamental task in artificial intelligence that involves finding a sequence of actions that achieve a specified goal in a given environment. Large language models (LLMs) are increasingly used for applications that require…

Computation and Language · Computer Science 2024-05-24 Eran Hirsch , Guy Uziel , Ateret Anaby-Tavor

In reinforcement learning, it is often difficult to automate high-dimensional, rapid decision-making in dynamic environments, especially when domains require real-time online interaction and adaptive strategies such as web-based games. This…

Machine Learning · Computer Science 2024-05-30 Prabhath Reddy Gujavarthy

This paper introduces a challenging object grasping task and proposes a self-supervised learning approach. The goal of the task is to grasp an object which is not feasible with a single parallel gripper, but only with harnessing environment…

Robotics · Computer Science 2021-04-06 Hengyue Liang , Xibai Lou , Yang Yang , Changhyun Choi
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