Related papers: EvTexture: Event-driven Texture Enhancement for Vi…
Visual reconstruction of fast non-rigid object deformations over time is a challenge for conventional frame-based cameras. In this paper, we propose a novel approach for reconstructing such deformations using measurements from event-based…
Diffusion models have recently advanced video restoration, but applying them to real-world video super-resolution (VSR) remains challenging due to high latency, prohibitive computation, and poor generalization to ultra-high resolutions. Our…
The recent availability and adaptability of text-to-image models has sparked a new era in many related domains that benefit from the learned text priors as well as high-quality and fast generation capabilities, one of which is texture…
Event-based vision sensors, such as the Dynamic Vision Sensor (DVS), are ideally suited for real-time motion analysis. The unique properties encompassed in the readings of such sensors provide high temporal resolution, superior sensitivity…
Traditional visual place recognition (VPR) methods generally use frame-based cameras, which is easy to fail due to dramatic illumination changes or fast motions. In this paper, we propose an end-to-end visual place recognition network for…
Video super-resolution (VSR) approaches have shown impressive temporal consistency in upsampled videos. However, these approaches tend to generate blurrier results than their image counterparts as they are limited in their generative…
Egocentric gesture recognition is a pivotal technology for enhancing natural human-computer interaction, yet traditional RGB-based solutions suffer from motion blur and illumination variations in dynamic scenarios. While event cameras show…
Generating high-quality textures for 3D assets is a challenging task. Existing multiview texture generation methods suffer from the multiview inconsistency and missing textures on unseen parts, while UV inpainting texture methods do not…
Achieving sharp 3D reconstruction from motion-blurred images alone becomes challenging, motivating recent methods to incorporate event cameras, benefiting from microsecond temporal resolution. However, they suffer from residual artifacts…
The latest video coding standard, called versatile video coding (VVC), includes several novel and refined coding tools at different levels of the coding chain. These tools bring significant coding gains with respect to the previous…
Vector-quantized based models have recently demonstrated strong potential for visual prior modeling. However, existing VQ-based methods simply encode visual features with nearest codebook items and train index predictor with code-level…
Video Super-Resolution (VSR) has achieved significant progress through diffusion models, effectively addressing the over-smoothing issues inherent in GAN-based methods. Despite recent advances, three critical challenges persist in VSR…
Continuous space-time video super-resolution (C-STVSR) aims to simultaneously enhance video resolution and frame rate at an arbitrary scale. Recently, implicit neural representation (INR) has been applied to video restoration, representing…
Diffusion-based super-resolution (SR) is a key component in video generation and video restoration, but is slow and expensive, limiting scalability to higher resolutions and longer videos. Our key insight is that many regions in video are…
Video-Text Retrieval (VTR) aims to search for the most relevant video related to the semantics in a given sentence, and vice versa. In general, this retrieval task is composed of four successive steps: video and textual feature…
We aim to super-resolve digital paintings, synthesizing realistic details from high-resolution reference painting materials for very large scaling factors (e.g., 8X, 16X). However, previous single image super-resolution (SISR) methods would…
Real-world videos often extend over thousands of frames. Existing generative video super-resolution (VSR) approaches, however, face two persistent challenges when processing long sequences: (1) inefficiency due to the heavy cost of…
We present Infinite Texture, a method for generating arbitrarily large texture images from a text prompt. Our approach fine-tunes a diffusion model on a single texture, and learns to embed that statistical distribution in the output domain…
Image retrieval is an important problem in the area of multimedia processing. This paper presents two new curvelet-based algorithms for texture retrieval which are suitable for use in constrained-memory devices. The developed algorithms are…
The target of space-time video super-resolution (STVSR) is to increase both the frame rate (also referred to as the temporal resolution) and the spatial resolution of a given video. Recent approaches solve STVSR using end-to-end deep neural…