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Generative AI is reshaping art, gaming, and most notably animation. Recent breakthroughs in foundation and diffusion models have reduced the time and cost of producing animated content. Characters are central animation components, involving…

Despite the growing adoption of mixed reality and interactive AI agents, it remains challenging for these systems to generate high quality 2D/3D scenes in unseen environments. The common practice requires deploying an AI agent to collect…

Computer Vision and Pattern Recognition · Computer Science 2023-05-02 Qiuyuan Huang , Jae Sung Park , Abhinav Gupta , Paul Bennett , Ran Gong , Subhojit Som , Baolin Peng , Owais Khan Mohammed , Chris Pal , Yejin Choi , Jianfeng Gao

The conservation of cultural heritage increasingly relies on integrating technological innovation with domain expertise to ensure effective monitoring and predictive maintenance. This paper presents a novel framework to support the…

Machine Learning · Computer Science 2026-04-07 Carmine Valentino , Federico Pichi , Francesco Colace , Dajana Conte , Gianluigi Rozza

Augmented reality (AR) games, particularly those designed for head-mounted displays, have grown increasingly prevalent. However, most existing systems depend on pre-scanned, static environments and rely heavily on continuous tracking or…

Human-Computer Interaction · Computer Science 2026-02-06 Liuchuan Yu , Ching-I Huang , Hsueh-Cheng Wang , Lap-Fai Yu

We investigated the use of virtual technologies to digitise and enhance cultural heritage (CH), aligning with Open Science and FAIR principles. Through case studies in museums, we developed reproducible workflows, 3D models, and tools…

Graphics · Computer Science 2024-12-10 Gianluca Genovese , Ivan Heibi , Silvio Peroni , Sofia Pescarin

Interaction design for Augmented Reality (AR) is gaining increasing attention from both academia and industry. This survey discusses 260 articles (68.8% of articles published between 2015 - 2019) to review the field of human interaction in…

Human-Computer Interaction · Computer Science 2021-05-26 Lik Hang Lee , Tristan Braud , Simo Hosio , Pan Hui

This paper explores the integration of Artificial Intelligence (AI) in the design of interactive experiences for Cultural Heritage (CH). Previous studies indeed either miss to represent the specificity of the CH or mention possible tools…

Human-Computer Interaction · Computer Science 2025-09-09 Manuele Veggi

Human-machine interaction (HMI) and human-robot interaction (HRI) can assist structural monitoring and structural dynamics testing in the laboratory and field. In vibratory experimentation, one mode of generating vibration is to use…

Robotics · Computer Science 2023-03-24 Elijah Wyckoff , Ronan Reza , Fernando Moreu

Sensor-based human activity recognition (HAR) is now a research hotspot in multiple application areas. With the rise of smart wearable devices equipped with inertial measurement units (IMUs), researchers begin to utilize IMU data for HAR.…

Computer Vision and Pattern Recognition · Computer Science 2020-03-09 Fanyi Xiao , Ling Pei , Lei Chu , Danping Zou , Wenxian Yu , Yifan Zhu , Tao Li

This paper presents a novel approach for exploring diverse and expressive motions that are physically correct and interactive. The approach combining user participation in with the animation development process using crowdsourcing to remove…

Human-Computer Interaction · Computer Science 2022-07-01 Benjamin Kenwright

The ways people remember and recall places reveal an invisible aspect of cultural heritage (CH), reflecting how individuals and communities relate to these places. Heritage is communal, emerging through collaboratively constructed…

Human-Computer Interaction · Computer Science 2026-04-17 Yushang Yang , Fanxu Meng , Fiona Fui-Hoon Nah , RAY LC

In today's rapidly evolving military landscape, advancing artificial intelligence (AI) in support of wargaming becomes essential. Despite reinforcement learning (RL) showing promise for developing intelligent agents, conventional RL faces…

Machine Learning · Computer Science 2024-08-27 Scotty Black

Immersive displays such as VR headsets, AR glasses, Multiview displays, Free point televisions have emerged as a new class of display technologies in recent years, offering a better visual experience and viewer engagement as compared to…

Computer Vision and Pattern Recognition · Computer Science 2022-06-23 Rohit Choudhary , Mansi Sharma , Aditya Wadaskar

High Dynamic Range (HDR) content creation has become an important topic for modern media and entertainment sectors, gaming and Augmented/Virtual Reality industries. Many methods have been proposed to recreate the HDR counterparts of input…

Computer Vision and Pattern Recognition · Computer Science 2023-09-08 Hrishav Bakul Barua , Ganesh Krishnasamy , KokSheik Wong , Kalin Stefanov , Abhinav Dhall

We present a CloseUpAvatar - a novel approach for articulated human avatar representation dealing with more general camera motions, while preserving rendering quality for close-up views. CloseUpAvatar represents an avatar as a set of…

Computer Vision and Pattern Recognition · Computer Science 2025-12-04 David Svitov , Pietro Morerio , Lourdes Agapito , Alessio Del Bue

In order to address the limitations of gestural capabilities in physical robots, researchers in Virtual, Augmented, Mixed Reality Human-Robot Interaction (VAM-HRI) have been using augmented-reality visualizations that increase robot…

Robotics · Computer Science 2022-05-16 Ipek Goktan , Karen Ly , Thomas R. Groechel , Maja J. Mataric

Nowadays, the use of advanced sensors, such as terrestrial 3D laser scanners, mobile LiDARs and Unmanned Aerial Vehicles (UAV) photogrammetric imaging, has become the prevalent practice for 3D Reality Modeling and digitization of…

Robotics · Computer Science 2024-02-21 Nikolaos Giakoumidis , Christos-Nikolaos Anagnostopoulos

The rise of 3D anime-style avatars in gaming, virtual reality, and other digital media has driven significant interest in automated generation methods capable of capturing their distinctive visual characteristics. These include stylized…

Graphics · Computer Science 2026-03-31 Fernanda Miyuki Yamada , João Paulo Gois , Hiroki Takahashi

Augmented and virtual reality is being deployed in different fields of applications. Such applications might involve accessing or processing critical and sensitive information, which requires strict and continuous access control. Given that…

Computer Vision and Pattern Recognition · Computer Science 2020-10-23 Fadi Boutros , Naser Damer , Kiran Raja , Raghavendra Ramachandra , Florian Kirchbuchner , Arjan Kuijper

Monument classification can be performed on the basis of their appearance and shape from coarse to fine categories. Although there is much semantic information present in the monuments which is reflected in the eras they were built, its…

Multimedia · Computer Science 2020-09-01 Ronak Gupta , Prerana Mukherjee , Brejesh Lall , Varshul Gupta
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