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The rise of consumer augmented reality (AR) technology has opened up new possibilities for interventions intended to disrupt and subvert cultural conventions. From defacing corporate logos to erecting geofenced digital monuments, more and…

Human-Computer Interaction · Computer Science 2022-04-22 Rafael M. L. Silva , Erica Principe Cruz , Daniela K. Rosner , Dayton Kelly , Andrés Monroy-Hernández , Fannie Liu

Augmented reality (AR) using camera images in mobile devices is becoming popular for tourism promotion. However, obstructions such as tourists appearing in the camera images may cause the camera pose estimation error, resulting in CG…

Computer Vision and Pattern Recognition · Computer Science 2024-05-28 Hakim Ikebayashi , Norihiko Kawai

Beyond simplistic 3D visualisations, archaeologists, as well as cultural heritage experts and practitioners, need applications with advanced functionalities. Such as the annotation and attachment of metadata onto particular regions of the…

Cybernetic avatars are hybrid interaction robots or digital representations that combine autonomous capabilities with teleoperated control. This study investigates the acceptance of cybernetic avatars in the highly multicultural society of…

Character identification plays a vital role in the contemporary world of Image processing. It can solve many composite problems and makes humans work easier. An instance is Handwritten Character detection. Handwritten recognition is not a…

Computer Vision and Pattern Recognition · Computer Science 2013-11-27 V. Karthikeyan

Audience reactions can considerably enhance live experiences; conversely, in anytime-anywhere augmented reality (AR) experiences, large crowds of people might not always be available to congregate. To get closer to simulating live events…

Human-Computer Interaction · Computer Science 2025-11-05 You-Jin Kim , Misha Sra , Tobias Höllerer

Augmented Reality (AR) and Mobile Augmented Reality (MAR) applications have gained much research and industry attention these days. The mobile nature of MAR applications limits users' interaction capabilities such as inputs, and haptic…

Human-Computer Interaction · Computer Science 2017-09-13 Carlos Bermejo , Pan Hui

In this position paper, we propose researching the combination of Augmented Reality (AR) and Artificial Intelligence (AI) to support conversations, inspired by the interfaces of dialogue systems commonly found in videogames. AR-capable…

Human-Computer Interaction · Computer Science 2025-03-10 Julián Méndez , Marc Satkowski

The adoption of Augmented Reality (AR) is increasing to enhance Human-System Interaction (HSI) by creating immersive experiences that improve efficiency and safety in various industries. In industrial maintenance, traditional practices…

Human-Computer Interaction · Computer Science 2025-11-19 Parul Khanna , Ravdeep Kour , Ramin Karim

Art and culture, at their best, lie in the act of discovery and exploration. This paper describes Resurrect3D, an open visualization platform for both casual users and domain experts to explore cultural artifacts. To that end, Resurrect3D…

Human-Computer Interaction · Computer Science 2021-12-22 Joshua Romphf , Elias Neuman-Donihue , Gregory Heyworth , Yuhao Zhu

With the proliferation of consumer virtual reality (VR) headsets and creative tools, content creators have started to experiment with new forms of interactive audience experience using immersive media. Understanding user attention and…

Human-Computer Interaction · Computer Science 2020-05-21 Mu Mu , Murtada Dohan , Alison Goodyear , Gary Hill , Cleyon Johns , Andreas Mauthe

Learning Wudhu for young children requires engaging and interactive media to foster a deep understanding of the worship procedures. This study aims to develop a Wudhu learning application based on Augmented Reality (AR) as an interactive…

Particularly close attention is being paid today among researchers in social science disciplines to aspects of learning in the digital age, especially for the Digitally Native Generation. In the context of museums, the question is: how can…

This paper analyses the application of artificial intelligence techniques to various areas of archaeology and more specifically: a) The use of software tools as a creative stimulus for the organization of exhibitions; the use of humanoid…

Artificial Intelligence · Computer Science 2020-09-29 Lorenzo Mantovan , Loris Nanni

Although man has become sedentary over time, his wish to travel the world remains as strong as ever. The aim of this paper is to show how techniques based on imagery and Augmented Reality (AR) can prove to be of great help when discovering…

Computers and Society · Computer Science 2013-11-27 Nehla Ghouaiel , Jean-Marc Cieutat , Jean-Pierre Jessel

Dear Visitor and Charleston Reconstructed were location-based augmented reality (AR) experiences created between 2018 and 2020 dealing with two controversial monument sites in the US. The projects were motivated by the ability of AR to 1)…

Human-Computer Interaction · Computer Science 2023-02-07 Hope Schroeder , Rob Tokanel , Kyle Qian , Khoi Le

Augmented Reality (AR) technologies are redefining how we perceive and interact with the world by seamlessly integrating digital elements into our physical surroundings. These technologies offer personalized experiences and transform…

Human-Computer Interaction · Computer Science 2025-10-28 You-Jin Kim

Movements for social change are often tied to a particular locale. This makes Augmented Reality (AR), which changes how people perceive their surroundings, a promising technology for social justice. Site-specific AR empowers activists to…

How does AI connect to the past in conservation? What can 17 years old photos be helpful in a renewed effort of preservation? This research aims to use AI to connect both in a seamless 3D reconstruction of heritage from imagery data taken…

Graphics · Computer Science 2025-03-14 Naai-Jung Shih

Haptic technology enhances interactive experiences by providing force and tactile feedback, improving user performance and immersion. However, despite advancements, creating tactile experiences still remains challenging due to device…

Human-Computer Interaction · Computer Science 2025-08-28 Tom Roy , Yann Glemarec , Gurvan Lecuyer , Quentin Galvane , Philippe Guillotel , Ferran Argelaguet