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Synthetic creation of drum sounds (e.g., in drum machines) is commonly performed using analog or digital synthesis, allowing a musician to sculpt the desired timbre modifying various parameters. Typically, such parameters control low-level…

Audio and Speech Processing · Electrical Eng. & Systems 2022-06-29 J. Nistal , S. Lattner , G. Richard

Despite significant advances in deep models for music generation, the use of these techniques remains restricted to expert users. Before being democratized among musicians, generative models must first provide expressive control over the…

Sound · Computer Science 2023-02-28 Ninon Devis , Nils Demerlé , Sarah Nabi , David Genova , Philippe Esling

Generative models have thrived in computer vision, enabling unprecedented image processes. Yet the results in audio remain less advanced. Our project targets real-time sound synthesis from a reduced set of high-level parameters, including…

Sound · Computer Science 2019-06-25 Adrien Bitton , Philippe Esling , Antoine Caillon , Martin Fouilleul

In this paper, we propose a data-driven approach to train a Generative Adversarial Network (GAN) conditioned on "soft-labels" distilled from the penultimate layer of an audio classifier trained on a target set of audio texture classes. We…

Audio and Speech Processing · Electrical Eng. & Systems 2024-10-08 Chitralekha Gupta , Purnima Kamath , Yize Wei , Zhuoyao Li , Suranga Nanayakkara , Lonce Wyse

Generative Adversarial Networks (GANs) have achieved excellent audio synthesis quality in the last years. However, making them operable with semantically meaningful controls remains an open challenge. An obvious approach is to control the…

Sound · Computer Science 2021-08-04 Javier Nistal , Stefan Lattner , Gaël Richard

Generative models are successfully used for image synthesis in the recent years. But when it comes to other modalities like audio, text etc little progress has been made. Recent works focus on generating audio from a generative model in an…

Computer Vision and Pattern Recognition · Computer Science 2018-09-30 Chae Young Lee , Anoop Toffy , Gue Jun Jung , Woo-Jin Han

We present a deep neural network-based methodology for synthesising percussive sounds with control over high-level timbral characteristics of the sounds. This approach allows for intuitive control of a synthesizer, enabling the user to…

Audio and Speech Processing · Electrical Eng. & Systems 2020-04-06 António Ramires , Pritish Chandna , Xavier Favory , Emilia Gómez , Xavier Serra

Generating sound effects with controllable variations is a challenging task, traditionally addressed using sophisticated physical models that require in-depth knowledge of signal processing parameters and algorithms. In the era of…

Sound · Computer Science 2024-12-30 Yunyi Liu , Craig Jin

Customizing voice and speaking style in a speech synthesis system with intuitive and fine-grained controls is challenging, given that little data with appropriate labels is available. Furthermore, editing an existing human's voice also…

Sound · Computer Science 2023-10-27 Florian Lux , Pascal Tilli , Sarina Meyer , Ngoc Thang Vu

We present a new method for synthesizing high-resolution photo-realistic images from semantic label maps using conditional generative adversarial networks (conditional GANs). Conditional GANs have enabled a variety of applications, but the…

Computer Vision and Pattern Recognition · Computer Science 2018-08-21 Ting-Chun Wang , Ming-Yu Liu , Jun-Yan Zhu , Andrew Tao , Jan Kautz , Bryan Catanzaro

In this paper, we propose a novel variational generator framework for conditional GANs to catch semantic details for improving the generation quality and diversity. Traditional generators in conditional GANs simply concatenate the…

Computer Vision and Pattern Recognition · Computer Science 2019-09-24 Mingqi Hu , Deyu Zhou , Yulan He

Sound modelling is the process of developing algorithms that generate sound under parametric control. There are a few distinct approaches that have been developed historically including modelling the physics of sound production and…

Audio and Speech Processing · Electrical Eng. & Systems 2020-11-26 M. Huzaifah , L. Wyse

Generative adversarial networks are the state of the art approach towards learned synthetic image generation. Although early successes were mostly unsupervised, bit by bit, this trend has been superseded by approaches based on labelled…

Computer Vision and Pattern Recognition · Computer Science 2020-12-17 Ricard Durall , Kalun Ho , Franz-Josef Pfreundt , Janis Keuper

This paper presents a novel approach to neural instrument sound synthesis using a two-stage semi-supervised learning framework capable of generating pitch-accurate, high-quality music samples from an expressive timbre latent space. Existing…

Sound · Computer Science 2025-10-07 Christian Limberg , Fares Schulz , Zhe Zhang , Stefan Weinzierl

We are witnessing a revolution in conditional image synthesis with the recent success of large scale text-to-image generation methods. This success also opens up new opportunities in controlling the generation and editing process using…

Computer Vision and Pattern Recognition · Computer Science 2024-05-03 Burak Can Biner , Farrin Marouf Sofian , Umur Berkay Karakaş , Duygu Ceylan , Erkut Erdem , Aykut Erdem

We introduce a new system for data-driven audio sound model design built around two different neural network architectures, a Generative Adversarial Network(GAN) and a Recurrent Neural Network (RNN), that takes advantage of the unique…

Sound · Computer Science 2022-06-28 Lonce Wyse , Purnima Kamath , Chitralekha Gupta

Sound effects model design commonly uses digital signal processing techniques with full control ability, but it is difficult to achieve realism within a limited number of parameters. Recently, neural sound effects synthesis methods have…

Sound · Computer Science 2025-03-13 Yisu Zong , Joshua Reiss

The field of Automatic Music Generation has seen significant progress thanks to the advent of Deep Learning. However, most of these results have been produced by unconditional models, which lack the ability to interact with their users, not…

Sound · Computer Science 2022-12-22 Pedro Neves , Jose Fornari , João Florindo

Controllable generation using StyleGANs is usually achieved by training the model using labeled data. For audio textures, however, there is currently a lack of large semantically labeled datasets. Therefore, to control generation, we…

Audio and Speech Processing · Electrical Eng. & Systems 2024-10-08 Purnima Kamath , Chitralekha Gupta , Lonce Wyse , Suranga Nanayakkara

Cross-modal audio-visual perception has been a long-lasting topic in psychology and neurology, and various studies have discovered strong correlations in human perception of auditory and visual stimuli. Despite works in computational…

Computer Vision and Pattern Recognition · Computer Science 2017-04-28 Lele Chen , Sudhanshu Srivastava , Zhiyao Duan , Chenliang Xu
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