Related papers: Dispersive Vertex Guarding for Simple and Non-Simp…
Large graphs are difficult to represent, visualize, and understand. In this paper, we introduce "gate graph" - a new approach to perform graph simplification. A gate graph provides a simplified topological view of the original graph.…
Given any two vertices u, v of a random geometric graph, denote by d_E(u,v) their Euclidean distance and by d_G(u,v) their graph distance. The problem of finding upper bounds on d_G(u,v) in terms of d_E(u,v) has received a lot of attention…
Let $\mathcal{P}$ be a simple polygon with $m$ vertices and let $P$ be a set of $n$ points inside $\mathcal{P}$. We prove that there exists, for any $\varepsilon>0$, a set $\mathcal{C} \subset P$ of size $O(1/\varepsilon^2)$ such that the…
We develop a theory for the existence of perfect matchings in hypergraphs under quite general conditions. Informally speaking, the obstructions to perfect matchings are geometric, and are of two distinct types: 'space barriers' from convex…
An important application of distance geometry to biochemistry studies the embeddings of the vertices of a weighted graph in the three-dimensional Euclidean space such that the edge weights are equal to the Euclidean distances between…
We study the minimum vertex cover problem in the following stochastic setting. Let $G$ be an arbitrary given graph, $p \in (0, 1]$ a parameter of the problem, and let $G_p$ be a random subgraph that includes each edge of $G$ independently…
In [3], algorithms to compute the density of the distance to a random variable uniformly distributed in (a) a ball, (b) a disk, (c) a line segment, or (d) a polygone were introduced. For case (d), the algorithm, based on Green's theorem,…
This paper discusses a distance guarding concept on triangulation graphs, which can be associated with distance domination and distance vertex cover. We show how these subjects are interconnected and provide tight bounds for any n-vertex…
Given two triangulations of a convex polygon, computing the minimum number of flips required to transform one to the other is a long-standing open problem. It is not known whether the problem is in P or NP-complete. We prove that two…
This thesis focuses on two concepts which are widely studied in the field of computational geometry. Namely, visibility and unit disk graphs. In the field of visibility, we have studied the conflict-free chromatic guarding of polygons, for…
We propose precise notions of what it means to guard a domain "robustly", under a variety of models. While approximation algorithms for minimizing the number of (precise) point guards in a polygon is a notoriously challenging area of…
We consider problems of the following type: given a graph $G$, how many edges are needed in the worst case for a sparse subgraph $H$ that approximately preserves distances between a given set of node pairs $P$? Examples include pairwise…
In this letter we study the NP-complete vertex cover problem on finite connectivity random graphs. When the allowed size of the cover set is decreased, a discontinuous transition in solvability and typical-case complexity occurs. This…
A graph is distance-hereditary if for any pair of vertices, their distance in every connected induced subgraph containing both vertices is the same as their distance in the original graph. The Distance-Hereditary Vertex Deletion problem…
In this paper, we study the Contiguous Art Gallery Problem, introduced by Thomas C. Shermer at the 2024 Canadian Conference on Computational Geometry, a variant of the classical art gallery problem from 1973 by Victor Klee. In the…
The list of norm-Euclidean imaginary quadratic fields is known and finite. For each known case, we give a division algorithm that finds a remainder at distance less than the Euclidean minimum of the field.
We introduce a simple, efficient and precise polynomial heuristic for a key NP complete problem, minimum vertex cover. Our method is iterative and operates in probability space. Once a stable probability solution is found we find the true…
We consider a random variable expressed as the Euclidean distance between an arbitrary point and a random variable uniformly distributed in a closed and bounded set of a three-dimensional Euclidean space. Four cases are considered for this…
A geometric graph is a combinatorial graph, endowed with a geometry that is inherited from its embedding in a Euclidean space. Formulation of a meaningful measure of (dis-)similarity in both the combinatorial and geometric structures of two…
The Vertex Cover problem plays an essential role in the study of polynomial kernelization in parameterized complexity, i.e., the study of provable and efficient preprocessing for NP-hard problems. Motivated by the great variety of positive…