English

A library to compute the density of the distance between a point and a random variable uniformly distributed in some sets

Computational Geometry 2019-06-06 v2 Probability

Abstract

In [3], algorithms to compute the density of the distance to a random variable uniformly distributed in (a) a ball, (b) a disk, (c) a line segment, or (d) a polygone were introduced. For case (d), the algorithm, based on Green's theorem, has complexity nlog(n) where n is the number of vertices of the polygone. In this paper, we present for case (d) another algorithm with the same complexity, based on a triangulation of the polygone. We also describe an open source library providing this algorithm as well as the algorithms from [3]. [3] V. Guigues, Computation of the cumulative distribution function of the Euclidean distance between a point and a random variable uniformly distributed in disks, balls, or polyhedrons and application to Probabilistic Seismic Hazard Analysis, arXiv, available at arXiv:1809.02007, 2015.

Keywords

Cite

@article{arxiv.1906.00958,
  title  = {A library to compute the density of the distance between a point and a random variable uniformly distributed in some sets},
  author = {Vincent Guigues},
  journal= {arXiv preprint arXiv:1906.00958},
  year   = {2019}
}

Comments

arXiv admin note: text overlap with arXiv:1406.0005