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As a structured representation of the image content, the visual scene graph (visual relationship) acts as a bridge between computer vision and natural language processing. Existing models on the scene graph generation task notoriously…

Computer Vision and Pattern Recognition · Computer Science 2022-03-01 Yuyu Guo , Jingkuan Song , Lianli Gao , Heng Tao Shen

Recent years have seen a growing interest in Scene Graph Generation (SGG), a comprehensive visual scene understanding task that aims to predict entity relationships using a relation encoder-decoder pipeline stacked on top of an object…

Computer Vision and Pattern Recognition · Computer Science 2023-08-21 Gopika Sudhakaran , Devendra Singh Dhami , Kristian Kersting , Stefan Roth

Dynamic scene graph generation (SGG) from videos requires not only a comprehensive understanding of objects across scenes but also a method to capture the temporal motions and interactions with different objects. Moreover, the long-tailed…

Computer Vision and Pattern Recognition · Computer Science 2024-04-15 Anant Khandelwal

3D Semantic Scene Graph Prediction aims to detect objects and their semantic relationships in 3D scenes, and has emerged as a crucial technology for robotics and AR/VR applications. While previous research has addressed dataset limitations…

Computer Vision and Pattern Recognition · Computer Science 2026-03-20 KunHo Heo , GiHyun Kim , SuYeon Kim , MyeongAh Cho

The task of 3D semantic scene graph (3DSSG) prediction in the point cloud is challenging since (1) the 3D point cloud only captures geometric structures with limited semantics compared to 2D images, and (2) long-tailed relation distribution…

Computer Vision and Pattern Recognition · Computer Science 2023-03-28 Ziqin Wang , Bowen Cheng , Lichen Zhao , Dong Xu , Yang Tang , Lu Sheng

Deep learning techniques have led to remarkable breakthroughs in the field of generic object detection and have spawned a lot of scene-understanding tasks in recent years. Scene graph has been the focus of research because of its powerful…

Computer Vision and Pattern Recognition · Computer Science 2022-06-23 Guangming Zhu , Liang Zhang , Youliang Jiang , Yixuan Dang , Haoran Hou , Peiyi Shen , Mingtao Feng , Xia Zhao , Qiguang Miao , Syed Afaq Ali Shah , Mohammed Bennamoun

Scene Graph Generation (SGG) remains a challenging visual understanding task due to its compositional property. Most previous works adopt a bottom-up, two-stage or point-based, one-stage approach, which often suffers from high time…

Computer Vision and Pattern Recognition · Computer Science 2024-01-24 Rongjie Li , Songyang Zhang , Xuming He

3D scene graphs provide a structured representation of object entities and their relationships, enabling high-level interpretation and reasoning for robots while remaining intuitively understandable to humans. Existing approaches for 3D…

Computer Vision and Pattern Recognition · Computer Science 2026-03-06 Zirui Wang , Ruiping Liu , Yufan Chen , Junwei Zheng , Weijia Fan , Kunyu Peng , Di Wen , Jiale Wei , Jiaming Zhang , Rainer Stiefelhagen

Panoptic Scene Graph Generation (PSG) aims at achieving a comprehensive image understanding by simultaneously segmenting objects and predicting relations among objects. However, the long-tail problem among relations leads to unsatisfactory…

Computer Vision and Pattern Recognition · Computer Science 2024-06-21 Zijian Zhou , Miaojing Shi , Holger Caesar

Generating informative scene graphs from images requires integrating and reasoning from various graph components, i.e., objects and relationships. However, current scene graph generation (SGG) methods, including the unbiased SGG methods,…

Computer Vision and Pattern Recognition · Computer Science 2022-03-08 Yibing Zhan , Zhi Chen , Jun Yu , BaoSheng Yu , Dacheng Tao , Yong Luo

Scene Graph Generation (SGG) unifies object localization and visual relationship reasoning by predicting boxes and subject-predicate-object triples. Yet most pipelines treat SGG as a one-shot, deterministic classification problem rather…

Computer Vision and Pattern Recognition · Computer Science 2026-04-22 Xin Hu , Ke Qin , Wen Yin , Yuan-Fang Li , Ming Li , Tao He

Given input images, scene graph generation (SGG) aims to produce comprehensive, graphical representations describing visual relationships among salient objects. Recently, more efforts have been paid to the long tail problem in SGG; however,…

Computer Vision and Pattern Recognition · Computer Science 2021-07-06 Meng-Jiun Chiou , Henghui Ding , Hanshu Yan , Changhu Wang , Roger Zimmermann , Jiashi Feng

Scene graph generation (SGG) aims to predict graph-structured descriptions of input images, in the form of objects and relationships between them. This task is becoming increasingly useful for progress at the interface of vision and…

Computer Vision and Pattern Recognition · Computer Science 2020-08-19 Boris Knyazev , Harm de Vries , Cătălina Cangea , Graham W. Taylor , Aaron Courville , Eugene Belilovsky

Existing two-stage Scene Graph Generation (SGG) frameworks typically incorporate a detector to extract relationship features and a classifier to categorize these relationships; therefore, the training paradigm follows a causal chain…

Computer Vision and Pattern Recognition · Computer Science 2025-05-30 Shuzhou Sun , Li Liu , Tianpeng Liu , Shuaifeng Zhi , Ming-Ming Cheng , Janne Heikkilä , Yongxiang Liu

Panoptic Scene Graph (PSG) generation aims to generate scene graph representations based on panoptic segmentation instead of rigid bounding boxes. Existing PSG methods utilize one-stage paradigm which simultaneously generates scene graphs…

Computer Vision and Pattern Recognition · Computer Science 2023-02-07 Qixun Wang , Xiaofeng Guo , Haofan Wang

Video scene graph generation (VidSGG) aims to identify objects in visual scenes and infer their relationships for a given video. It requires not only a comprehensive understanding of each object scattered on the whole scene but also a deep…

Computer Vision and Pattern Recognition · Computer Science 2023-12-18 Tao Pu , Tianshui Chen , Hefeng Wu , Yongyi Lu , Liang Lin

Scene graphs provide a rich, structured representation of a scene by encoding the entities (objects) and their spatial relationships in a graphical format. This representation has proven useful in several tasks, such as question answering,…

Computer Vision and Pattern Recognition · Computer Science 2022-12-01 Sanjoy Kundu , Sathyanarayanan N. Aakur

In scene graph generation (SGG), learning with cross-entropy loss yields biased predictions owing to the severe imbalance in the distribution of the relationship labels in the dataset. Thus, this study proposes a method to generate scene…

Computer Vision and Pattern Recognition · Computer Science 2023-09-20 Sorachi Kurita , Satoshi Oyama , Itsuki Noda

Scene graph generation aims to construct a semantic graph structure from an image such that its nodes and edges respectively represent objects and their relationships. One of the major challenges for the task lies in the presence of…

Computer Vision and Pattern Recognition · Computer Science 2023-04-10 Deunsol Jung , Sanghyun Kim , Won Hwa Kim , Minsu Cho

Long-tail recognition is challenging because it requires the model to learn good representations from tail categories and address imbalances across all categories. In this paper, we propose a novel generative and fine-tuning framework,…

Computer Vision and Pattern Recognition · Computer Science 2024-05-28 Qihao Zhao , Yalun Dai , Hao Li , Wei Hu , Fan Zhang , Jun Liu
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