Related papers: Leveraging Predicate and Triplet Learning for Scen…
In this paper, we address the task of semantic-guided scene generation. One open challenge in scene generation is the difficulty of the generation of small objects and detailed local texture, which has been widely observed in global…
Open-vocabulary scene graph generation (SGG) aims to describe visual scenes with flexible and fine-grained relation phrases beyond a fixed predicate vocabulary. While recent vision-language models greatly expand the semantic coverage of…
Weakly-supervised video scene graph generation (WS-VSGG) aims to parse video content into structured relational triplets without bounding box annotations and with only sparse temporal labeling, significantly reducing annotation costs.…
Technologies to predict human actions are extremely important for applications such as human robot cooperation and autonomous driving. However, a majority of the existing algorithms focus on exploiting visual features of the videos and do…
Scene Graph Generation, which generally follows a regular encoder-decoder pipeline, aims to first encode the visual contents within the given image and then parse them into a compact summary graph. Existing SGG approaches generally not only…
Scene Graph Generation is a critical enabler of environmental comprehension for autonomous robotic systems. Most of existing methods, however, are often thwarted by the intricate dynamics of background complexity, which limits their ability…
Scene Graph Generation (SGG) is a visual understanding task, aiming to describe a scene as a graph of entities and their relationships with each other. Existing works rely on location labels in form of bounding boxes or segmentation masks,…
Recent scene graph generation (SGG) frameworks have focused on learning complex relationships among multiple objects in an image. Thanks to the nature of the message passing neural network (MPNN) that models high-order interactions between…
The task of Visual Relationship Recognition (VRR) aims to identify relationships between two interacting objects in an image and is particularly challenging due to the widely-spread and highly imbalanced distribution of <subject, relation,…
Scene Graph Generation (SGG) encodes visual relationships between objects in images as graph structures. Thanks to the advances of Vision-Language Models (VLMs), the task of Open-Vocabulary SGG has been recently proposed where models are…
Driven by successes in deep learning, computer vision research has begun to move beyond object detection and image classification to more sophisticated tasks like image captioning or visual question answering. Motivating such endeavors is…
Temporal Video Grounding (TVG) aims to localize temporal moments in an untrimmed video that semantically correspond to given natural language queries. Recently, Graph Convolutional Networks (GCN) have been widely adopted in TVG to model…
Several techniques have recently aimed to improve the performance of deep learning models for Scene Graph Generation (SGG) by incorporating background knowledge. State-of-the-art techniques can be divided into two families: one where the…
Scene understanding is a critical problem in computer vision. In this paper, we propose a 3D point-based scene graph generation ($\mathbf{SGG_{point}}$) framework to effectively bridge perception and reasoning to achieve scene understanding…
Existing Scene Text Recognition (STR) methods typically use a language model to optimize the joint probability of the 1D character sequence predicted by a visual recognition (VR) model, which ignore the 2D spatial context of visual…
Long-tailed data bias decision boundaries toward head classes and degrade tail class accuracy. Diffusion-based generative augmentation address this problem by generating additional data, while head-to-tail transfer further mitigate the…
Dynamic Scene Graph Generation (DSGG) models how object relations evolve over time in videos. However, existing methods are trained only on annotated object pairs and lack guidance for non-related pairs, making it difficult to identify…
Generative recommendation is an emerging paradigm that leverages the extensive knowledge of large language models by formulating recommendations into a text-to-text generation task. However, existing studies face two key limitations in (i)…
The ``pre-train, prompt" paradigm, designed to bridge the gap between pre-training tasks and downstream objectives, has been extended from the NLP domain to the graph domain and has achieved remarkable progress. Current mainstream graph…
Scene graph generation (SGG) aims to detect objects and predict their pairwise relationships within an image. Current SGG methods typically utilize graph neural networks (GNNs) to acquire context information between objects/relationships.…