English

SGTR+: End-to-end Scene Graph Generation with Transformer

Computer Vision and Pattern Recognition 2024-01-24 v1 Artificial Intelligence

Abstract

Scene Graph Generation (SGG) remains a challenging visual understanding task due to its compositional property. Most previous works adopt a bottom-up, two-stage or point-based, one-stage approach, which often suffers from high time complexity or suboptimal designs. In this work, we propose a novel SGG method to address the aforementioned issues, formulating the task as a bipartite graph construction problem. To address the issues above, we create a transformer-based end-to-end framework to generate the entity and entity-aware predicate proposal set, and infer directed edges to form relation triplets. Moreover, we design a graph assembling module to infer the connectivity of the bipartite scene graph based on our entity-aware structure, enabling us to generate the scene graph in an end-to-end manner. Based on bipartite graph assembling paradigm, we further propose a new technical design to address the efficacy of entity-aware modeling and optimization stability of graph assembling. Equipped with the enhanced entity-aware design, our method achieves optimal performance and time-complexity. Extensive experimental results show that our design is able to achieve the state-of-the-art or comparable performance on three challenging benchmarks, surpassing most of the existing approaches and enjoying higher efficiency in inference. Code is available: https://github.com/Scarecrow0/SGTR

Keywords

Cite

@article{arxiv.2401.12835,
  title  = {SGTR+: End-to-end Scene Graph Generation with Transformer},
  author = {Rongjie Li and Songyang Zhang and Xuming He},
  journal= {arXiv preprint arXiv:2401.12835},
  year   = {2024}
}

Comments

Accepted by TPAMI: https://ieeexplore.ieee.org/document/10315230

R2 v1 2026-06-28T14:24:49.986Z