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Recent advancements in large language models (LLMs) have significantly improved their ability to generate natural and contextually relevant text, enabling more human-like AI interactions. However, generating and understanding interactive…

Artificial Intelligence · Computer Science 2025-03-13 Jeongeun Park , Sungjoon Choi , Sangdoo Yun

Game Design Pillars are natural language artifacts commonly used in game development to communicate a project's core vision and ensure a coherent player experience. Their linguistic nature aligns well with the strengths of Large Language…

Human-Computer Interaction · Computer Science 2026-05-12 Julian Geheeb , Marvin Julian Schwarz , Daniel Dyrda , Georg Groh

Conversational repair is a mechanism used to detect and resolve miscommunication and misinformation problems when two or more agents interact. One particular and underexplored form of repair in emergent communication is the implicit repair…

Machine Learning · Computer Science 2025-02-25 Fábio Vital , Alberto Sardinha , Francisco S. Melo

Semantic Question Answering (SQA) systems automatically interpret user questions expressed in a natural language in terms of semantic queries. This process involves uncertainty, such that the resulting queries do not always accurately match…

Information Retrieval · Computer Science 2020-06-26 Hamid Zafar , Mohnish Dubey , Jens Lehmann , Elena Demidova

Universal multimodal embedding (UME) maps heterogeneous inputs into a shared retrieval space with a single model. Recent approaches improve UME by generating explicit chain-of-thought (CoT) rationales before extracting embeddings, enabling…

Computer Vision and Pattern Recognition · Computer Science 2026-04-21 Chenwei He , Xiangzhao Hao , Tianyu Yang , Yuxiang Ma , Yuheng Jia , Lingxiang Wu , Chaoyang Zhao , Haiyun Guo , Jinqiao Wang

Large language models (LLMs) excel at complex reasoning tasks such as mathematics and coding, yet they frequently struggle with simple interactive tasks that young children perform effortlessly. This discrepancy highlights a critical gap…

Artificial Intelligence · Computer Science 2025-09-01 Yi Liao , Yu Gu , Yuan Sui , Zining Zhu , Yifan Lu , Guohua Tang , Zhongqian Sun , Wei Yang

We develop a probabilistic graphical model (PGM) for artificially intelligent (AI) agents to infer human beliefs during a simulated urban search and rescue (USAR) scenario executed in a Minecraft environment with a team of three players.…

Machine Learning · Computer Science 2023-10-20 Paulo Soares , Adarsh Pyarelal , Kobus Barnard

This research introduces Procedural Artificial Narrative using Generative AI (PANGeA), a structured approach for leveraging large language models (LLMs), guided by a game designer's high-level criteria, to generate narrative content for…

Artificial Intelligence · Computer Science 2024-07-11 Steph Buongiorno , Lawrence Jake Klinkert , Tanishq Chawla , Zixin Zhuang , Corey Clark

Interacting with human agents in complex scenarios presents a significant challenge for robotic navigation, particularly in environments that necessitate both collision avoidance and collaborative interaction, such as indoor spaces. Unlike…

Robotics · Computer Science 2024-11-07 Lingfeng Sun , Yixiao Wang , Pin-Yun Hung , Changhao Wang , Xiang Zhang , Zhuo Xu , Masayoshi Tomizuka

Traditional control and planning for robotic manipulation heavily rely on precise physical models and predefined action sequences. While effective in structured environments, such approaches often fail in real-world scenarios due to…

Robotics · Computer Science 2025-08-08 Jin Wang , Weijie Wang , Boyuan Deng , Heng Zhang , Rui Dai , Nikos Tsagarakis

Large Language Models (LLMs) are increasingly integrated into real-world applications, from virtual assistants to autonomous agents. However, their flexibility also introduces new attack vectors-particularly Prompt Injection (PI), where…

Cryptography and Security · Computer Science 2025-09-17 Mengxiao Wang , Yuxuan Zhang , Guofei Gu

A new approach for the study of social games and communications is proposed. Games are simulated between cognitive players who build the opponent's internal model and decide their next strategy from predictions based on the model. In this…

adap-org · Physics 2009-10-30 Makoto Taiji , Takashi Ikegami

Current language model-driven agents often lack mechanisms for effective user participation, which is crucial given the vagueness commonly found in user instructions. Although adept at devising strategies and performing tasks, these agents…

Computation and Language · Computer Science 2024-02-16 Cheng Qian , Bingxiang He , Zhong Zhuang , Jia Deng , Yujia Qin , Xin Cong , Zhong Zhang , Jie Zhou , Yankai Lin , Zhiyuan Liu , Maosong Sun

The performance of egocentric AI agents is fundamentally limited by multimodal intent ambiguity. This challenge arises from a combination of underspecified language, imperfect visual data, and deictic gestures, which frequently leads to…

Human-Computer Interaction · Computer Science 2025-11-13 Sicheng Yang , Yukai Huang , Weitong Cai , Shitong Sun , You He , Jiankang Deng , Hang Zhang , Jifei Song , Zhensong Zhang

Reinforcement learning techniques successfully generate convincing agent behaviors, but it is still difficult to tailor the behavior to align with a user's specific preferences. What is missing is a communication method for the system to…

Human-Computer Interaction · Computer Science 2021-05-28 Christian Arzate Cruz , Takeo Igarashi

This paper develops a game-theoretic framework for the design and analysis of a new class of incentive schemes called intervention schemes. We formulate intervention games, propose a solution concept of intervention equilibrium, and prove…

Computer Science and Game Theory · Computer Science 2015-03-17 Jaeok Park , Mihaela van der Schaar

Programming languages assume programs directly execute effects. When autonomous systems generate behavior dynamically, this assumption becomes problematic: there is no structural mediation point between deciding to act and acting. We define…

Programming Languages · Computer Science 2026-05-26 Alan L. McCann

Reasoning is an essential skill to enable Large Language Models (LLMs) to interact with the world. As tasks become more complex, they demand increasingly sophisticated and diverse reasoning capabilities for sequential decision-making,…

Artificial Intelligence · Computer Science 2025-04-25 Christopher Zhang Cui , Xingdi Yuan , Ziang Xiao , Prithviraj Ammanabrolu , Marc-Alexandre Côté

In collaborative goal-oriented settings, the participants are not only interested in achieving a successful outcome, but do also implicitly negotiate the effort they put into the interaction (by adapting to each other). In this work, we…

Computation and Language · Computer Science 2024-03-27 Philipp Sadler , Sherzod Hakimov , David Schlangen

This paper presents an Immersive Telepresence system for Entertainment and Meetings (ITEM). The system aims to provide a radically new video communication experience by seamlessly merging participants into the same virtual space to allow a…

Multimedia · Computer Science 2015-06-22 Viet-Anh Nguyen , Jiangbo Lu , Shengkui Zhao , Tien Dung Vu , Hongsheng Yang , Jones L. Douglas , Minh N. Do