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Believable Non-Player Characters (NPCs) help motivate player engagement with narrative-driven games. An important aspect of believable characters is their contextually-relevant reactions to changing situations, which emotion often drives in…

Software Engineering · Computer Science 2023-07-20 Geneva M. Smith

Recently, action recognition has been dominated by transformer-based methods, thanks to their spatiotemporal contextual aggregation capacities. However, despite the significant progress achieved on scene-related datasets, they do not…

Computer Vision and Pattern Recognition · Computer Science 2025-10-24 Peiqin Zhuang , Lei Bai , Yichao Wu , Ding Liang , Luping Zhou , Yali Wang , Wanli Ouyang

Humans convey their intentions through the usage of both verbal and nonverbal behaviors during face-to-face communication. Speaker intentions often vary dynamically depending on different nonverbal contexts, such as vocal patterns and…

Computation and Language · Computer Science 2018-11-27 Yansen Wang , Ying Shen , Zhun Liu , Paul Pu Liang , Amir Zadeh , Louis-Philippe Morency

Multimodal conversational agents are highly desirable because they offer natural and human-like interaction. However, there is a lack of comprehensive end-to-end solutions to support collaborative development and benchmarking. While…

Human-Computer Interaction · Computer Science 2024-11-19 Qiang Sun , Yuanyi Luo , Sirui Li , Wenxiao Zhang , Wei Liu

Empathetic response generation aims to comprehend the cognitive and emotional states in dialogue utterances and generate proper responses. Psychological theories posit that comprehending emotional and cognitive states necessitates…

Computation and Language · Computer Science 2024-06-04 Zhou Yang , Zhaochun Ren , Yufeng Wang , Chao Chen , Haizhou Sun , Xiaofei Zhu , Xiangwen Liao

In an era of human-computer interaction with increasingly agentic AI systems capable of connecting with users conversationally, speech is an important modality for commanding agents. By recognizing and using speech emotions (i.e., how a…

Human-Computer Interaction · Computer Science 2025-04-14 Ilhan Aslan , Timothy Merritt , Stine S. Johansen , Niels van Berkel

A plausible scene evolution depends on the maneuver being considered, while a good maneuver depends on how the scene may evolve. Existing World Action Models (WAMs) largely miss this reciprocity, treating world prediction and action…

Computer Vision and Pattern Recognition · Computer Science 2026-05-13 Hongbo Lu , Liang Yao , Chenghao He , Haoyu Wang , Xiang Gu , Xianfei Li , Wenlong Liao , Tao He , Pai Peng

This paper investigates how the integration of large language models influences gameplay, playability, and player experience in game development. We report a collaborative autoethnographic study of two game projects in which LLMs were…

Software Engineering · Computer Science 2026-03-31 Keeryn Johnson , Muhammad Ahmed , Charlie Lang , Sahib Thethi , Wilson Zheng , Ronnie de Souza Santos

Chat-based prompts respond with verbose linear-sequential texts, making it difficult to explore and refine ambiguous intents, back up and reinterpret, or shift directions in creative AI-assisted design work. AI-Instruments instead embody…

Human-Computer Interaction · Computer Science 2025-02-27 Nathalie Riche , Anna Offenwanger , Frederic Gmeiner , David Brown , Hugo Romat , Michel Pahud , Nicolai Marquardt , Kori Inkpen , Ken Hinckley

In an era of AI's growing capabilities and influences, recent advancements are reshaping HCI and CSCW's view of AI. Playful interactions emerged as an important way for users to make sense of the ever-changing AI technologies, yet remained…

Human-Computer Interaction · Computer Science 2025-06-25 Mohammad Ronagh Nikghalb , Jinghui Cheng

This paper proposes a generative probabilistic model integrating emergent communication and multi-agent reinforcement learning. The agents plan their actions by probabilistic inference, called control as inference, and communicate using…

Artificial Intelligence · Computer Science 2023-07-12 Tomoaki Nakamura , Akira Taniguchi , Tadahiro Taniguchi

The nonliteral interpretation of a text is hard to be understood by machine models due to its high context-sensitivity and heavy usage of figurative language. In this study, inspired by human reading comprehension, we propose a novel,…

Computation and Language · Computer Science 2020-01-17 Guoxiu He , Zhe Gao , Zhuoren Jiang , Yangyang Kang , Changlong Sun , Xiaozhong Liu , Wei Lu

Emergent language research has made significant progress in recent years, but still largely fails to explore how communication emerges in more complex and situated multi-agent systems. Existing setups often employ a reference game, which…

Artificial Intelligence · Computer Science 2024-10-18 Cornelius Wolff , Julius Mayer , Elia Bruni , Xenia Ohmer

This paper proposes a conversational approach implemented by the system Chatin for driving an intuitive data exploration experience. Our work aims to unlock the full potential of data analytics and artificial intelligence with a new…

Human-Computer Interaction · Computer Science 2023-11-14 Genoveva Vargas-Solar , Tania Cerquitelli , Javier A. Espinosa-Oviedo , François Cheval , Anthelme Buchaille , Luca Polgar

Recent advances in generative world models have enabled remarkable progress in creating open-ended game environments, evolving from static scene synthesis toward dynamic, interactive simulation. However, current approaches remain limited by…

Computer Vision and Pattern Recognition · Computer Science 2026-02-11 Junshu Tang , Jiacheng Liu , Jiaqi Li , Longhuang Wu , Haoyu Yang , Penghao Zhao , Siruis Gong , Xiang Yuan , Shuai Shao , Linfeng Zhang , Qinglin Lu

We present IXAM, an Interactive eXplainability framework for Authorship Attribution Models. Given an authorship attribution (AA) task and an embedding-based AA model, our tool enables users to interactively explore the model's embedding…

Computation and Language · Computer Science 2025-12-09 Milad Alshomary , Anisha Bhatnagar , Peter Zeng , Smaranda Muresan , Owen Rambow , Kathleen McKeown

Computational resource constraints on edge devices make it difficult to develop a fully embedded AI companion system with a satisfactory user experience. AI companion and memory systems detailed in existing literature cannot be directly…

Artificial Intelligence · Computer Science 2026-01-14 Rahul Gupta , Stephen D. H. Hsu

This work presents an exploration and imitation-learning-based agent capable of state-of-the-art performance in playing text-based computer games. Text-based computer games describe their world to the player through natural language and…

As embodied intelligence emerges as a core frontier in artificial intelligence research, simulation platforms must evolve beyond low-level physical interactions to capture complex, human-centered social behaviors. We introduce FreeAskWorld,…

Artificial Intelligence · Computer Science 2025-12-23 Yuhang Peng , Yizhou Pan , Xinning He , Jihaoyu Yang , Xinyu Yin , Han Wang , Xiaoji Zheng , Chao Gao , Jiangtao Gong

How do we update AI memory of user intent as intent changes? We consider how an AI interface may assist the integration of new information into a repository of natural language data. Inspired by software engineering concepts like impact…

Human-Computer Interaction · Computer Science 2025-04-15 Priyan Vaithilingam , Munyeong Kim , Frida-Cecilia Acosta-Parenteau , Daniel Lee , Amine Mhedhbi , Elena L. Glassman , Ian Arawjo