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While video-generation-based embodied world models have gained increasing attention, their reliance on large-scale embodied interaction data remains a key bottleneck. The scarcity, difficulty of collection, and high dimensionality of…

Computer Vision and Pattern Recognition · Computer Science 2026-03-30 Hao Li , Qiao Sun

Language agents have shown impressive problem-solving skills within defined settings and brief timelines. Yet, with the ever-evolving complexities of open-world simulations, there's a pressing need for agents that can flexibly adapt to…

Artificial Intelligence · Computer Science 2024-01-01 Ming Yan , Ruihao Li , Hao Zhang , Hao Wang , Zhilan Yang , Ji Yan

Existing LLM-based role-playing methods often rely on superficial textual descriptions or simplistic metrics, inadequately modeling both intrinsic and extrinsic character dimensions. Additionally, they typically simulate character memory…

Computation and Language · Computer Science 2025-10-21 Xilong Cheng , Yunxiao Qin , Yuting Tan , Zhengnan Li , Ye Wang , Hongjiang Xiao , Yuan Zhang

Modern video games are complex, non-deterministic systems that are difficult to test automatically at scale. Although prior work shows that personality-driven Large Language Model (LLM) agents can improve behavioural diversity and test…

Software Engineering · Computer Science 2026-04-10 Yifei Chen , Sarra Habchi , Lili Wei

Sentence Embedding stands as a fundamental task within the realm of Natural Language Processing, finding extensive application in search engines, expert systems, and question-and-answer platforms. With the continuous evolution of large…

Computation and Language · Computer Science 2024-05-16 Bowen Zhang , Kehua Chang , Chunping Li

In this article, we present a new machine learning model by imitation based on the linguistic description of complex phenomena. The idea consists of, first, capturing the behaviour of human players by creating a computational perception…

Machine Learning · Computer Science 2021-01-08 Clemente Rubio-Manzano , Tomas Lermanda , CLaudia Martinez , Alejandra Segura , Christian Vidal

We introduce STORY2GAME, a novel approach to using Large Language Models to generate text-based interactive fiction games that starts by generating a story, populates the world, and builds the code for actions in a game engine that enables…

Artificial Intelligence · Computer Science 2025-05-07 Eric Zhou , Shreyas Basavatia , Moontashir Siam , Zexin Chen , Mark O. Riedl

Theatrical improvisation (impro or improv) is a demanding form of live, collaborative performance. Improv is a humorous and playful artform built on an open-ended narrative structure which simultaneously celebrates effort and failure. It is…

Artificial Intelligence · Computer Science 2018-09-10 Kory W. Mathewson , Piotr Mirowski

Very little has been explored about the narrative as a process when constructing entertainment for interactive media. Simultaneously, the interest in narrative vehicles increases while certain occupations, seeing the narrative as a…

Human-Computer Interaction · Computer Science 2009-05-20 Katarina Borg Gyllenback

This paper presents an innovative pedagogical framework employing tangible interactive games to enhance artificial intelligence (AI) knowledge and literacy among elementary education students. Recognizing the growing importance of AI…

Computers and Society · Computer Science 2025-07-22 Nikolaos Sampanis

Large Language Models are rapidly emerging as web-native interfaces to social platforms. On the social web, users frequently have ambiguous and dynamic goals, making complex intent understanding-rather than single-turn execution-the…

Artificial Intelligence · Computer Science 2026-01-27 Zenghua Liao , Jinzhi Liao , Xiang Zhao

Modeling long histories plays a pivotal role in enhancing recommendation systems, allowing to capture user's evolving preferences, resulting in more precise and personalized recommendations. In this study we tackle the challenges of…

Computation and Language · Computer Science 2024-01-11 Sumanth Doddapaneni , Krishna Sayana , Ambarish Jash , Sukhdeep Sodhi , Dima Kuzmin

Matchmaking connects multiple players to participate in online player-versus-player games. Current matchmaking systems depend on a single core strategy: create fair games at all times. These systems pair similarly skilled players on the…

Social and Information Networks · Computer Science 2018-06-27 Zhengxing Chen , Su Xue , John Kolen , Navid Aghdaie , Kazi A. Zaman , Yizhou Sun , Magy Seif El-Nasr

Wargames are a powerful tool for understanding and rehearsing real-world decision making. Automated play of wargames using artificial intelligence (AI) enables possibilities beyond those of human-conducted games, such as playing the game…

Computation and Language · Computer Science 2024-04-18 Daniel P. Hogan , Andrea Brennen

Translating wordplay across languages presents unique challenges that have long confounded both professional human translators and machine translation systems. This research proposes a novel approach for translating puns from English to…

Computation and Language · Computer Science 2025-07-10 Russell Taylor , Benjamin Herbert , Michael Sana

Human mobility prediction is essential for applications like urban planning and transportation management, yet it remains challenging due to the complex, often implicit, intentions behind human behavior. Existing models predominantly focus…

Computation and Language · Computer Science 2024-08-26 Songwei Li , Jie Feng , Jiawei Chi , Xinyuan Hu , Xiaomeng Zhao , Fengli Xu

Imaginative play is an area of creativity that could allow robots to engage with the world around them in a much more personified way. Imaginary play can be seen as taking real objects and locations and using them as imaginary objects and…

Computation and Language · Computer Science 2023-08-04 Zexin Chen , Eric Zhou , Kenneth Eaton , Xiangyu Peng , Mark Riedl

This pilot study explores the application of language models (LMs) to model game event sequences, treating them as a customized natural language. We investigate a popular mobile game, transforming raw event data into textual sequences and…

Recent advances in large language models (LLMs) enable compelling story generation, but connecting narrative text to playable visual environments remains an open challenge in procedural content generation (PCG). We present a lightweight…

Graphics · Computer Science 2026-01-05 Yi-Chun Chen , Arnav Jhala

Recent neural generation systems have demonstrated the potential for procedurally generating game content, images, stories, and more. However, most neural generation algorithms are "uncontrolled" in the sense that the user has little say in…

Artificial Intelligence · Computer Science 2022-08-08 Zhiyu Lin , Rohan Agarwal , Mark Riedl
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